widow: Level 50 Natural Arachnos Widow Primary Power Set: Night Widow Training Secondary Power Set: Widow Teamwork Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Soul Mastery
Villain Profile: Level 1: Poison Dart
(A) Decimation - Accuracy/Damage
(3) Decimation - Damage/Endurance
(3) Decimation - Damage/Recharge
(5) Decimation - Accuracy/Endurance/Recharge
(5) Decimation - Accuracy/Damage/Recharge
(42) Decimation - Chance of Build Up
Level 1: Combat Training: Defensive
(A) Defense Buff IO
(7) Defense Buff IO
Level 2: Combat Training: Offensive
(A) Accuracy IO
Level 4: Tactical Training: Maneuvers
(A) Luck of the Gambler - Defense/Endurance
(9) Luck of the Gambler - Defense/Endurance/Recharge
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So, for single target melee attacks, I have strike, slash, followup, and lunge, along with gloom (which while not melee is good enough that I use it as such). I don't need all that. Even if I'm slowed, I can fill the holes with area attacks and not worry about end. So, I want to get rid of one to take either eviscerate or the new leaping charge attack.
Which one should I lose (not followup or gloom, obviously)?
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
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widow: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Poison Dart
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (42) Decimation - Chance of Build Up
Level 1: Combat Training: Defensive- (A) Defense Buff IO
- (7) Defense Buff IO
Level 2: Combat Training: Offensive- (A) Accuracy IO
Level 4: Tactical Training: Maneuvers- (A) Luck of the Gambler - Defense/Endurance
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (9) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Recharge Speed
Level 6: Strike- (A) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Damage/Endurance
- (13) Mako's Bite - Damage/Recharge
- (13) Mako's Bite - Accuracy/Endurance/Recharge
- (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (43) Mako's Bite - Chance of Damage(Lethal)
Level 8: Follow Up- (A) Crushing Impact - Accuracy/Damage
- (15) Crushing Impact - Damage/Recharge
- (17) Crushing Impact - Accuracy/Damage/Recharge
- (17) Crushing Impact - Accuracy/Damage/Endurance
- (19) Crushing Impact - Damage/Endurance/Recharge
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Indomitable Will- (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Spin- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
Level 14: Maneuvers- (A) Luck of the Gambler - Defense/Endurance
- (23) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Recharge Speed
Level 16: Tactical Training: Assault- (A) Endurance Reduction IO
Level 18: Slash- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (29) Mako's Bite - Accuracy/Endurance/Recharge
- (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (46) Mako's Bite - Chance of Damage(Lethal)
Level 20: Tactical Training: Leadership- (A) Adjusted Targeting - To Hit Buff
- (31) Adjusted Targeting - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 22: Foresight- (A) Defense Buff IO
- (33) Defense Buff IO
Level 24: Mind Link- (A) HamiO:Membrane Exposure
- (34) HamiO:Membrane Exposure
- (34) HamiO:Membrane Exposure
Level 26: Lunge- (A) Mako's Bite - Accuracy/Damage
- (31) Mako's Bite - Damage/Endurance
- (36) Mako's Bite - Damage/Recharge
- (36) Mako's Bite - Accuracy/Endurance/Recharge
- (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (37) Mako's Bite - Chance of Damage(Lethal)
Level 28: Mask Presence- (A) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (34) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Recharge Speed
Level 30: Mental Training- (A) Run Speed IO
Level 32: Dart Burst- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Damage/Endurance
- (39) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Damage/Range
- (39) Positron's Blast - Accuracy/Damage/Endurance
- (48) Positron's Blast - Chance of Damage(Energy)
Level 35: Assault- (A) Endurance Reduction IO
Level 38: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 41: Super Jump- (A) Winter's Gift - Slow Resistance (20%)
Level 44: Gloom- (A) Devastation - Accuracy/Damage
- (45) Devastation - Damage/Endurance
- (45) Devastation - Damage/Recharge
- (45) Devastation - Accuracy/Damage/Recharge
- (46) Devastation - Accuracy/Damage/Endurance/Recharge
- (46) Devastation - Chance of Hold
Level 47: Smoke Grenade- (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (48) Dark Watcher's Despair - Chance for Recharge Slow
- (48) Dark Watcher's Despair - To Hit Debuff
- (50) Dark Watcher's Despair - To Hit Debuff/Recharge
Level 49: Tactical Training: Vengeance- (A) Luck of the Gambler - Recharge Speed
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: ConditioningLevel 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
Level 2: Hurdle- (A) Jumping IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal/Endurance
- (33) Miracle - Heal
- (50) Miracle - +Recovery
- (50) Numina's Convalescence - Heal
Level 2: Stamina- (A) Performance Shifter - EndMod
- (40) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - EndMod/Accuracy/Recharge
- (40) Performance Shifter - Accuracy/Recharge
- (42) Performance Shifter - EndMod/Accuracy
- (42) Performance Shifter - Chance for +End
------------Which one should I lose (not followup or gloom, obviously)?