I21 windowed / fullscreen hotkey improperly implemented
Quote:
Believe me, Alt+Enter is also interfering with keybinds for players. Having the functionality is nice, but they should have given us the ability to choose which key to use, not just picked one for us.
With Issue 21, players were given the ability to toggle between windowed and fullscreen modes using Alt+Enter (the "correct" behavior) on Windows.
Unfortunately, the responsible developer(s) also mapped Alt+Numpadenter to do the same thing, and it is interfering with keybinds for players. The client is capable of differentiating between Enter and Numpadenter (hence Numpadenter not opening chat input, etc) and Alt+Numpadenter toggling window modes is not consistent with expected behavior in other applications, so this needs to be remedied. |
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Understood, but they'll be able to make the (not entirely unreasonable) argument that Alt-Enter is a "core" Windows keybind which shouldn't be overriden by application behavior (like Alt-Tab, Alt-F4, etc). The same is not true of Alt+npe.
With Issue 21, players were given the ability to toggle between windowed and fullscreen modes using Alt+Enter (the "correct" behavior) on Windows.
Unfortunately, the responsible developer(s) also mapped Alt+Numpadenter to do the same thing, and it is interfering with keybinds for players.
The client is capable of differentiating between Enter and Numpadenter (hence Numpadenter not opening chat input, etc) and Alt+Numpadenter toggling window modes is not consistent with expected behavior in other applications, so this needs to be remedied.