Dark/Dark, or Dark/Dual Blades?
Dark Melee: -ToHit, which stacks nicely with any defense you build up to enhance survivability, attacks animate and recharge quickly, self-heal, no redraw, great damage buff in groups (not so great against single opponents).
Dual Blades: Better AOEs & cones, easier to reach attack chain goals (even without Hasten), some mitigation available from knockdown effects, slow animations, redraw.
I've decided to simply go dark/dark. Thank you for your help!
As mentioned, /Dark is more Single Target then /Dual Blades. I'm tempted to make a Dark/MA tank once i21 goes live, especially with the +defense in the tier 2 power.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.
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Right now I've developed a basic character concept, and both of these archetypes interest me somewhat... so my question is, out of these two, what are the pros and cons of either?
In particular I've never heard of or seen a dual blades tanker before, and it does not really seem overly 'tanky'. There are no guides on it whatsoever, and there seem to be almost no dark tankers (of either powerset), so... anyways, does anyone know these powersets well enough to give me any advice?
(My ideal Tanker character would be sword/shield, but sadly that does not seem like it will ever be an option)