emp/psi build help


Doomguide

 

Posted

So, I have a old Empathy/psi defender. I think I've found a build I like but I would like some input on it.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Avenger GREEN: Level 50 Science Defender
Primary Power Set: Empathy
Secondary Power Set: Psychic Blast
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Healing Aura

  • (A) Numina's Convalescence - Heal
  • (3) Numina's Convalescence - Heal/Endurance
  • (3) Numina's Convalescence - Heal/Recharge
  • (5) Numina's Convalescence - Heal/Endurance/Recharge
Level 1: Mental Blast
  • (A) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Damage/Endurance/Recharge
  • (34) Thunderstrike - Damage/Endurance
  • (34) Thunderstrike - Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage
Level 2: Heal Other
  • (A) Numina's Convalescence - Heal
  • (5) Numina's Convalescence - Heal/Endurance
  • (7) Numina's Convalescence - Heal/Recharge
  • (7) Numina's Convalescence - Heal/Endurance/Recharge
  • (43) Numina's Convalescence - +Regeneration/+Recovery
  • (45) Numina's Convalescence - Endurance/Recharge
Level 4: Subdue
  • (A) Thunderstrike - Accuracy/Damage/Recharge
  • (9) Thunderstrike - Damage/Endurance/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Endurance
  • (37) Thunderstrike - Accuracy/Damage
  • (37) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Damage/Recharge
Level 6: Resurrect
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 8: Hasten
  • (A) Recharge Reduction IO
Level 10: Clear Mind
  • (A) Recharge Reduction IO
Level 12: Fortitude
  • (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (13) Adjusted Targeting - Recharge
  • (15) Adjusted Targeting - Endurance/Recharge
  • (19) Adjusted Targeting - To Hit Buff/Recharge
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Telekinetic Blast
  • (A) Thunderstrike - Accuracy/Damage/Endurance
  • (17) Thunderstrike - Damage/Endurance/Recharge
  • (17) Thunderstrike - Accuracy/Damage/Recharge
  • (46) Thunderstrike - Damage/Recharge
  • (50) Thunderstrike - Damage/Endurance
  • (50) Thunderstrike - Accuracy/Damage
Level 18: Recovery Aura
  • (A) Efficacy Adaptor - EndMod
  • (19) Efficacy Adaptor - EndMod/Endurance
  • (31) Efficacy Adaptor - EndMod/Recharge
  • (31) Efficacy Adaptor - Accuracy/Recharge
  • (39) Efficacy Adaptor - EndMod/Accuracy
  • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 20: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (21) Luck of the Gambler - Defense/Recharge
  • (21) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Endurance/Recharge
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
Level 22: Tactics
  • (A) Adjusted Targeting - To Hit Buff
  • (23) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (23) Adjusted Targeting - To Hit Buff/Endurance
  • (29) Adjusted Targeting - Endurance/Recharge
  • (46) Adjusted Targeting - To Hit Buff/Recharge
  • (46) Adjusted Targeting - Recharge
Level 24: Will Domination
  • (A) Thunderstrike - Accuracy/Damage/Endurance
  • (25) Thunderstrike - Damage/Endurance/Recharge
  • (25) Thunderstrike - Accuracy/Damage/Recharge
  • (43) Thunderstrike - Damage/Recharge
  • (43) Thunderstrike - Accuracy/Damage
  • (50) Thunderstrike - Damage/Endurance
Level 26: Regeneration Aura
  • (A) Miracle - Heal
  • (27) Miracle - Heal/Endurance/Recharge
  • (27) Miracle - Endurance/Recharge
  • (29) Miracle - Heal/Recharge
Level 28: Teleport
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 30: Recall Friend
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (31) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 32: Adrenalin Boost
  • (A) Doctored Wounds - Heal
  • (33) Doctored Wounds - Recharge
  • (33) Doctored Wounds - Endurance/Recharge
  • (33) Doctored Wounds - Heal/Recharge
  • (42) Doctored Wounds - Heal/Endurance/Recharge
Level 35: Vengeance
  • (A) Gift of the Ancients - Defense/Endurance
  • (36) Gift of the Ancients - Run Speed +7.5%
Level 38: Psionic Lance
  • (A) Sting of the Manticore - Chance of Damage(Toxic)
  • (39) Sting of the Manticore - Accuracy/Interrupt/Range
  • (39) Sting of the Manticore - Damage/Interrupt/Recharge
Level 41: Psychic Wail
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (42) Absolute Amazement - Accuracy/Recharge
Level 44: Dark Consumption
  • (A) Efficacy Adaptor - EndMod
  • (45) Efficacy Adaptor - EndMod/Recharge
  • (45) Efficacy Adaptor - Accuracy/Recharge
Level 47: Soul Transfer
  • (A) Numina's Convalescence - Heal
  • (48) Numina's Convalescence - Heal/Endurance/Recharge
  • (48) Numina's Convalescence - Heal/Recharge
  • (48) Numina's Convalescence - Heal/Endurance
Level 49: Assault
  • (A) Endurance Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Vigilance
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (36) Efficacy Adaptor - EndMod/Accuracy
  • (36) Efficacy Adaptor - EndMod/Recharge


EDIT: http://www.cohplanner.com/mids/downl...83FF01C191F0B6


 

Posted

If you could it seems you cannot click the data link. Maybe fix the link or add the data chunk Or even both.

I tried to view the source to see if it just didn't post but was listed. No luck

I notice though you went range defense. Did you make the cap ?


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Posted a new data link at the bottom


 

Posted

I feel you have given up too much recharge for the level of defense you've obtained.

Empathy is all click powers, recharge is your friend and is generally considered to be ones primary build goal on a team oriented build. Even a solo build you'll generally want substantial amounts of recharge unless you are going to be soft-capping some aspect of defense (usually ranged), ideally with some extra to ward against cascade failure.

I'd usually go for slotting +defense in Fortitude then worry about slotting and enhancing for To Hit. Doubly true if you intend to be running Tactics.

Slot up Hasten (3 Recharge) before you slot the second (or more) recharges in Resurrect.

I'd likely go Performance Shifter over Efficacy Adaptor. Performance Shifter supports the goal of defense and there are many many better ways to get the 5% recharge present in Efficacy Adaptor. Nor does Efficacy Adaptor max the recharge in RA. Neither set does which is why I typically don't use sets in Recovery Aura even in some of my "experimental" solo builds with high levels of defense.