Anyone have an good updated elec/elec build?


Animorph

 

Posted

I'm wanting to deck my elec/elec/mu brute out in IOs but really have no clue where to start. Money/influence really isn't that big of a problem (granted I'd rather not spend more than 3 or 4 billion on it). Most guides I've found seem to be a few years old.


Anyone mind giving me a hand or pointing me in the right direction?


Globals:
@Animorph
@Animorph 2

Also known as;
Maverick, Living Phantom, Role-Player, Live-Wyre, Eagle Eye, Toy-Man, Cartoon, Jetfire, Reflex, Mer-Man, Spartacus, Step, Reaver...

 

Posted

Well. If you are just planning on farming with the toon, you could just focus on recharge and farm mobs that mainly attack with energy attacks.

If you want an all-around build that can do most things, focus on getting either 32.5% or 45% smashing/lethal defense.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

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Posted

If you're farming, your originality and personalization is your costume and name. Any variation from the most efficient is not as efficient.

The perfect farm builds have already been made. The only debate is which ATs are more fun.


 

Posted

Here is my Elec/Elec/Mu Build. See if this is what you are kind of looking for.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

oOPower SurgeOo: Level 50 Science Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dam%(17), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(46)
Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 2: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 4: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(37)
Level 10: Static Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13)
Level 12: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(13)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(17)
Level 18: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(50)
Level 20: Lightning Reflexes -- Run-I(A)
Level 22: Lightning Field -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(23), M'Strk-Dmg/Rchg(23), M'Strk-Acc/EndRdx(25), M'Strk-Acc/Dmg/EndRdx(27), M'Strk-Dmg/EndRdx/Rchg(27)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Boxing -- Acc-I(A)
Level 28: Energize -- RgnTis-Regen+(A), Mrcl-Rcvry+(29), Mrcl-Heal(29), Mrcl-Heal/Rchg(31), Mrcl-Heal/EndRdx/Rchg(31), Mrcl-EndRdx/Rchg(31)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36)
Level 35: Power Sink -- Mocking-Rchg(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(50), Mocking-Acc/Rchg(50)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), GftotA-Def(39), GftotA-Def/EndRdx(39)
Level 41: Electrifying Fences -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(42), Det'tn-Dmg/Rchg(42), Det'tn-Acc/Dmg/EndRdx(42), Det'tn-Dmg/EndRdx/Rng(43)
Level 44: Ball Lightning -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), Det'tn-Acc/Dmg/EndRdx(45), Det'tn-Dmg/EndRdx/Rng(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(48), GftotA-Def(48), GftotA-Def/EndRdx(48)
Level 49: Power Surge -- G'Wdw-Dam%(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)



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