MA/Nin Stalker Build


Lone_mutant_

 

Posted

Can i get advice? This build too expensive but have good defense, waiting comments.


Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/

Click this DataLink to open the build!

Shadow Saibot: Level 50 Magic Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Storm Kick

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Hide
  • (A) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Endurance/Recharge
  • (46) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense
Level 2: Ninja Reflexes
  • (A) Red Fortune - Defense/Endurance
  • (7) Red Fortune - Defense/Recharge
  • (7) Red Fortune - Defense
  • (9) Red Fortune - Endurance/Recharge
  • (48) Red Fortune - Defense/Endurance/Recharge
  • (48) Red Fortune - Endurance
Level 4: Crippling Axe Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Gravitational Anchor - Chance for Hold
  • (9) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Recharge
  • (11) Kinetic Combat - Damage/Endurance/Recharge
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 8: Assassin's Blow
  • (A) Kinetic Combat - Accuracy/Damage
  • (13) Kinetic Combat - Damage/Endurance
  • (17) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge
  • (19) HamiO:Nucleolus Exposure
Level 10: Danger Sense
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense/Endurance
  • (21) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
Level 12: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 14: Super Speed
  • (A) Celerity - +Stealth
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (15) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Stealth
  • (A) Karma - Knockback Protection
  • (45) Luck of the Gambler - Recharge Speed
Level 18: Placate
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 20: Kuji-In Rin
  • (A) Recharge Reduction IO
Level 22: Kuji-In Sha
  • (A) Numina's Convalescence - Heal/Endurance
  • (34) Numina's Convalescence - Endurance/Recharge
  • (34) Numina's Convalescence - Heal/Recharge
  • (37) Numina's Convalescence - Heal/Endurance/Recharge
  • (37) Numina's Convalescence - Heal
Level 24: Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (31) Kinetic Combat - Damage/Endurance
  • (34) Kinetic Combat - Damage/Recharge
  • (45) Kinetic Combat - Damage/Endurance/Recharge
Level 26: Tough
  • (A) Steadfast Protection - Knockback Protection
  • (27) Steadfast Protection - Resistance/+Def 3%
  • (27) Gladiator's Armor - TP Protection +3% Def (All)
Level 28: Weave
  • (A) Shield Wall - Defense/Endurance
  • (29) Shield Wall - Defense
  • (29) Karma - Knockback Protection
Level 30: Crane Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (40) Kinetic Combat - Damage/Endurance
  • (43) Kinetic Combat - Damage/Recharge
  • (43) Kinetic Combat - Damage/Endurance/Recharge
Level 32: Eagles Claw
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (33) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
Level 35: Blinding Powder
  • (A) Coercive Persuasion - Confused
  • (36) Coercive Persuasion - Confused/Recharge
  • (36) Coercive Persuasion - Accuracy/Confused/Recharge
  • (36) Coercive Persuasion - Contagious Confusion
  • (37) Coercive Persuasion - Accuracy/Recharge
Level 38: Kuji-In Retsu
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Karma - Knockback Protection
Level 41: Spirit Shark
  • (A) Gladiator's Javelin - Accuracy/Damage
  • (42) Gladiator's Javelin - Damage/Recharge
  • (42) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (42) Gladiator's Javelin - Accuracy/Endurance/Recharge
  • (43) Gladiator's Javelin - Chance of Damage(Toxic)
  • (48) Gladiator's Javelin - Damage/Endurance/Recharge
Level 44: Spirit Shark Jaws
  • (A) Unbreakable Constraint - Hold
  • (46) Unbreakable Constraint - Hold/Recharge
  • (50) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (50) Unbreakable Constraint - Accuracy/Recharge
  • (50) Unbreakable Constraint - Endurance/Hold
Level 47: Hibernate
  • (A) Recharge Reduction IO
Level 49: Combat Jumping
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
------------
Level 1: Assassination
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (39) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (39) Performance Shifter - EndMod
  • (40) Performance Shifter - EndMod/Recharge
  • (40) Performance Shifter - EndMod/Accuracy

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1383;677;1354;HEX;|
|78DA65945953D35018864F9AD49AD240CB5AB65290B54B00F5D219C71150B0D542C|
|42BB51320D26827659A8872E76FD019BD721B71FB4DE84F70B971C6BBFAE57B0FE0|
|4C3BD33C27EF79FB6D2769F9E9524288679785625CADDBBE5FB502BBFEC86946CBF|
|6AEBB6D58357BA7F1246BD9EE562388092186E47EB5ECD41DC72CDBCDC0B5EBD52B|
|CDC04F1F6F2D390F1CCF77CC9BAEF7D00DFCC7A955AFE6341D2F308F17F14AA3513|
|7AD3DC7D949F172D5DB777D77CBADBBC181C1CA8ABB5B0B5C6F37C17725C7DEA39B|
|CCF29EBB6D1EE72939FBAE1DD46CAF5AB6FDC0691EA4A9C029FABED685FCB454512|
|14C88C83AB0C1D02CC68DD0A7485F92168BA2D0C328F601BD8C12F914F8A24A9CA5|
|331D4027E36C82316F005D8C37F42B1555682AAAD036236C473171141347311334D|
|E28EC4A342F425F02784B816232500C8112889044842422745F2268AA28935F976D|
|E968A417DDF5A29F7E34F98E7C1D881BED38E4CABABF32FA3F32D29F80CF8CCC17C|
|6392AC540F488A1B3D479047C631864E88241E9FA4B181585B08A51F19E12A6648B|
|29F496016ED14E0F76440FA40A497DB2EBBE752E787C03B01893B7814D4684B20EC|
|8331FC0903218D2388654C09054F20DCAF207D35CD6D000705E0D036964189686E1|
|159646D60034F3410FAFC8348A4C33C89443A61C321D926F4CFAC6E0CBC297852F0|
|BDF861E5ED1E8C45DCCF81E701FB019935586A5E3210F873885D39D46614754E5AC|
|3CCFD9392E792E07E48122235760CC9B8CEF74CDCBF4F9254E515C662CAE00D780E|
|B8C3FF47761CA93327152FD34B1054C4C2CE01918D64EDEC0D6C8E93ABC6DB544AE|
|4D59685316DB940B6DCAC536A5D4A65434F98A93A2B0A2274FDECBD68FF8C99B2D9|
|42277F3EB5452943BB49811D36B8C9FFF9B67D9FCFB54529557DCFAF473C6CC0BE0|
|25E31FDEA9DAD6|
|-------------------------------------------------------------------|


 

Posted

Your defense numbers look nice but just at a first glance I can see your overcapped on the bonuses provided from Kinetic Combat so take the ones out of AS and slot 3 Acc/Dam Hami and 2 damage procs. You really want 3 procs in AS but if you can't find an extra slot it shouldn't matter to much.

The bad thing about ninjitsu is the lack of KB protection which means you're going to want to build for at least 41 KB prot to avoid the most common KB powers.

Seeing as you took blinding powder it would be a shame to not find an extra slot to get that big ranged def bonus from a 6th Coercive Persuasion.

Another good IO to consider would be the Kismet +6% in Hide. Seeing as hide is always on, it's a nice +tohit bonus.

If it were me I would drop or unslot some of the weaker attacks in your set and add more slots to the more powerful ones to get more enhancement values in them.

Hope this helped.

Morti.


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

Quote:
Originally Posted by Mortilance View Post

The bad thing about ninjitsu is the lack of KB protection which means you're going to want to build for at least 41 KB prot to avoid the most common KB .
Lol never did and i have to say i never even noticed, altho i do have accro but i needed a "filler" power anyway