Mind/Fire Dom - couple questions
1500 is a good amount of HP, but you can get more, and you want as much as you can get.
I would not go out of my way to get that much damage buff, but it is good to have it. Diminishing returns does reduce it by a larger number the more you have.
The Accuracy bonus is good.
Are you using a Kismet proc in any defense power? You should, but note that the power must be toggled on to use it.
That is a lot of recharge bonus. It will get reduced by Diminishing Returns quite a bit, and you do not need that much.
Domination does refill your end bar. However, zone tends to be very spammy when it comes to using powers. This means you will run out of end if you do not have a good amount of recovery. That said, you have nearly 2.0end/sec net recovery. That is usually the point I try to aim for.
You want to have mag 48 KB protection for FF defenders with slotted up Force Bolt.
Make sure that your first priority is getting good slotting on you attacks (Flares, Fire Blast, Blaze) and your important mez powers (Levitate, Dominate, TK, even Confuse and Mesmerize - these should also have some/good damage enhancement). You also want to be near the travel speed cap - after DR. Diminishing returns makes it very difficult to get to the runspeed cap (especially if you run Stealth) so you will want to have near ED enhancement in Super Speed and some enhancement in Sprint aswell. It is easier to get to the jump speed cap, but you also want a lot of jump height so you can stay in the air longer and reach higher places. Try to get near ED jumping in Super Jump as well.
Do you have phase, hiber, or both? A resist shield? Tough? Stealth?
Awesome, ill get to working on those changes, and see what i can pull out.
I have Phase + Hiber, Ice mastery Shield, No Tough, Yes stealth.
The DMG buff i didn't build for, it just happened with my set bonus',
The Recharge is what i was really building for,
And yeah i can see where i could take some from that and try to get more +HP.
I made a simple change adding the kismet proc into maneuvers, making my to hit 17.8%
also i don't know where i was looking but my current HP is only 1415.
Thats obviously a weak point that im going to have to get up.
With accolades you want HP to be at 1500 at least. Also you will not use maneuvers, so put the kismet in stealth or Ice shield. You dont really need phase shift if you have hiber already, so you may want to pick up fighting pool for tough.
update
1500hp
55% acc
85% Recharge
17.6% To Hitt
36% Damage Buff
46Pts Kb prot
Added in Tough
Dropped Phase
Hey guys just had a couple questions about my mind/fire build.
He's for zoning, mainly rv, with a small team.
My first question is about HP.
He's at 1415hp, is that gonna be good enough? or should i try to get more?
Second is about his other stats (in mids).
Damage Buff: 34%
Accuracy: 61%
To hit: 11.8%
Recharge: 120% (Pre Hasten)
Recovery: 3.4/s <-- Feels low, but ive never rolled a dom, Domination refills end?
End drain: 1.36/s
Kb prot- 44
If theres anything else you wanna see just let me know;
Other wise could i just get some input on if i need to improve some #'s or if they seem solid?
Thanks guys