Help nerfing my allies please
I'm curious, which powers do they have? Fewer attacks should make them less destructive while fine tuning the secondary can adjust the survivability.
I'll check as soon as the servers are back up, will edit here.
Update: I've removed some of the allies powers and added a few more patrols. Search for @Virfortis, should be the only one.
I have two allies in my last mission (Transgressions, @Virfortis, still in development) that just seem to blow everything away. If I make them Lieutenants though, they're far too weak and die quickly (they're meant to make it to the end)
I have set them to defense but they still wipe everything. The only thing I have tried to do is add more enemies and make the boss an AV, even then the boss dies too fast.
How am I going to balance this out? One is supposed to use AR/WP while the other is Pistols/Empathy.