Archery/Mental Manipulation build critique
That build isn't S/L softcapped because half of the defense from Stealth suppresses when attacked. I would take CJ instead which also makes you more maneuverable. I can't find a way to softcap S/L/R without losing rech, though.
It's still pretty impressive that you got this close on a Blaster, which does not get good mods for Tough/Weave/APP shield.
Try working from this, if you like of course. s/l/e capped and 1.14% short of soft capped range, no stealth so you don't have to deal with suppression. I like hover since you do have range defense, just makes things easier. Oh and you didn't lose recharge and if you can find two slots you won't lose it. You can get more out of this build still but it's closer to what you're looking for.
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recently finished this build and need a critique. I also was wondering if anyone could help me get sl/l/r def up to softcap without losing any recharge or regeneration from DS. Please help me any way possible.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
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Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Aimed Shot -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(7)
Level 1: Subdual -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Immob/Rng(15), Enf'dOp-EndRdx/Immob(33), Enf'dOp-Acc/Immob(33)
Level 2: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dam%(11), Posi-Acc/Dmg/EndRdx(11), Posi-Dmg/Rchg(13)
Level 4: Mind Probe -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dam%(36), Mako-Acc/Dmg(36), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 8: Blazing Arrow -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(33), Apoc-Dmg(34), Apoc-Dmg/Rchg(34), Apoc-Acc/Dmg/Rchg(34)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Dmg/EndRdx/Rchg(50), KntkC'bat-Dmg/Rchg(50)
Level 12: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(13)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
Level 16: Explosive Arrow -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(19), Posi-Dam%(31)
Level 18: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(19)
Level 20: Drain Psyche -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(21), Numna-EndRdx/Rchg(23), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(25)
Level 22: Concentration -- GSFC-Rchg/EndRdx(A), GSFC-Build%(27), GSFC-ToHit(27), GSFC-ToHit/Rchg/EndRdx(29), GSFC-ToHit/Rchg(31), GSFC-ToHit/EndRdx(31)
Level 24: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(25)
Level 26: Stealth -- LkGmblr-Def(A), LkGmblr-Rchg+(43)
Level 28: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(29)
Level 30: World of Confusion -- CoPers-Conf/EndRdx(A), CoPers-Conf%(40), CoPers-Conf(40), CoPers-Conf/Rchg(42), CoPers-Acc/Conf/Rchg(42), CoPers-Acc/Rchg(42)
Level 32: Rain of Arrows -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Dmg/Rchg(39), Ragnrk-Knock%(39), Ragnrk-Dmg/EndRdx(40)
Level 35: Tactics -- GSFC-ToHit(A)
Level 38: Psychic Shockwave -- Armgdn-Dmg/EndRdx(A), Armgdn-Dam%(43), Armgdn-Dmg(43), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(46)
Level 41: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(46), P'ngTtl-Acc/EndRdx(46), P'ngTtl-Rng/Slow(48), P'ngTtl--Rchg%(48), P'ngTtl-EndRdx/Rchg/Slow(48)
Level 44: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 47: Hoarfrost -- RgnTis-Regen+(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
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Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(7), P'Shift-EndMod/Acc(9)