More SG teleport beacon options, please


DragonSire

 

Posted

I'm sure this has been beaten into the ground. I'm also sure that there's been a developer response as to why this hasn't happened or why it likely won't happen. But I'd just like to make the humble suggestion that the available choices of SG and VG base teleport beacons be expanded to reflect a post-Going Rogue City of Heroes.

First of all, I'd like to see beacons to the Praetorian zones added. I realize that there are are no Praetorian SGs, but Praimal Earth characters can already freely enter Praetoria via one (and only one) portal, tucked away by some bathrooms inside Pocket D, and even team with Praetorian characters. I see no reason why SGs can't gain additional access to Praetoria by snagging all the exploration badges there.

Also, I'd like to see Paragon City and Rogue Isles beacon use extended so that those SGs ad VGs with Rogues and Vigilantes among their memberships can use their base teleporters to travel abroad if they take the time to go around and earn the SG beacon badges for those zones.

Finally, I'd like to see a beacon to Cimerora added. I realize that story-wise, the Midnighters are supposedly accessing Cimerora without Ouroboros' knowledge, but the fact that we players can have our own crystals of ice and flame kinda goes against Ouroboros lore anyways.

Now, in all my examples, there is one consistent thing which makes giving players access to these beacons difficult: they're all gated in some way or another. Access to the original Praetorian zones depends on owning Going Rogue (or being a VIP once Freedom launches), and access to First Ward will depend on being a VIP or having bought a license for the zone; being able to travel abroad to the Rogue Isles or Paragon City is dependent upon being a Rogue or Vigilante; traveling to Cimerora is dependent upon having gained access to the Midnighter club and being level 35.

Standard Code Rant being in effect, I cannot say with any certainty if it would be possible to connect the required flags to the appropriate beacons, or how much programming time it would take if it were possible. But I think it's worthwhile to just investigate this at some point if nothing else.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

I agree, I would love to add Praetorian TP beacons as several of my toons have all those badges. But to take it a bit further, I would love to add Hero side beacons to my Villain Group as my Rogues have managed to collect all the Paragon badges (Save one). It would be fine if only Rogues could access it. I would also love to see Praetorian Super Groups for that matter.


 

Posted

I'd be happy if just the same portal from pocket d was added to SG bases, though a different look wouldn't hurt.....