please help Claws/Fa build


cheddars

 

Posted

Sorry i have looked at alot of threads and havent seen claws/fa build, is there anyways someone can help me out? maybe a link to a thread they have marked or even there mids build. I hate to ask but im pretty new to the game like my 3rd week playing.

Thanks


 

Posted

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Strike

  • (A) Mako's Bite - Accuracy/Damage: Level 35
  • (3) Mako's Bite - Damage/Endurance: Level 35
  • (3) Mako's Bite - Damage/Recharge: Level 35
  • (5) Mako's Bite - Accuracy/Endurance/Recharge: Level 35
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
Level 1: Fire Shield
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (7) Reactive Armor - Resistance/Recharge: Level 40
  • (7) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (9) Reactive Armor - Resistance: Level 40
  • (9) Reactive Armor - Endurance: Level 40
Level 2: Slash
  • (A) Mako's Bite - Accuracy/Damage: Level 35
  • (11) Mako's Bite - Damage/Endurance: Level 35
  • (11) Mako's Bite - Damage/Recharge: Level 35
  • (13) Mako's Bite - Accuracy/Endurance/Recharge: Level 35
  • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 30
Level 4: Blazing Aura
  • (A) Obliteration - Damage: Level 50
  • (15) Obliteration - Accuracy/Recharge: Level 50
  • (15) Obliteration - Damage/Recharge: Level 50
  • (17) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (17) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (48) Obliteration - Chance for Smashing Damage: Level 50
Level 6: Healing Flames
  • (A) Numina's Convalescence - Heal/Endurance: Level 50
  • (19) Numina's Convalescence - Heal/Recharge: Level 50
  • (19) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (21) Numina's Convalescence - Heal: Level 50
Level 8: Spin
  • (A) Obliteration - Damage: Level 30
  • (21) Obliteration - Accuracy/Recharge: Level 30
  • (23) Obliteration - Damage/Recharge: Level 30
  • (23) Obliteration - Accuracy/Damage/Recharge: Level 30
  • (25) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30
  • (25) Obliteration - Chance for Smashing Damage: Level 50
Level 10: Follow Up
  • (A) Mako's Bite - Accuracy/Damage: Level 35
  • (27) Mako's Bite - Damage/Endurance: Level 35
  • (27) Mako's Bite - Accuracy/Endurance/Recharge: Level 35
  • (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 35
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 21
  • (31) Adjusted Targeting - To Hit Buff/Recharge: Level 21
Level 12: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (31) Steadfast Protection - Knockback Protection: Level 30
Level 14: Boxing
  • (A) Damage Increase
Level 16: Tough
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (31) Reactive Armor - Resistance/Recharge: Level 40
  • (33) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (33) Reactive Armor - Resistance: Level 40
  • (33) Reactive Armor - Endurance: Level 40
Level 18: Focus
  • (A) Thunderstrike - Damage/Recharge: Level 50
Level 20: Plasma Shield
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (34) Reactive Armor - Resistance: Level 40
  • (34) Reactive Armor - Endurance: Level 40
Level 22: Weave
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (34) Luck of the Gambler - Defense: Level 50
  • (36) Luck of the Gambler - Recharge Speed: Level 50
Level 24: Consume
  • (A) Performance Shifter - EndMod: Level 50
  • (36) Performance Shifter - EndMod/Recharge: Level 50
  • (36) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (37) Performance Shifter - EndMod/Accuracy: Level 50
  • (37) Performance Shifter - Chance for +End: Level 50
Level 26: Eviscerate
  • (A) Obliteration - Damage: Level 30
  • (37) Obliteration - Accuracy/Recharge: Level 30
  • (39) Obliteration - Damage/Recharge: Level 30
  • (39) Obliteration - Accuracy/Damage/Recharge: Level 30
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
Level 28: Burn
  • (A) Obliteration - Damage: Level 50
  • (40) Obliteration - Accuracy/Recharge: Level 50
  • (40) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (42) Obliteration - Chance for Smashing Damage: Level 50
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (46) Luck of the Gambler - Defense: Level 50
  • (46) Luck of the Gambler - Recharge Speed: Level 50
  • (46) Karma - Knockback Protection: Level 30
Level 32: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (48) Luck of the Gambler - Defense: Level 50
  • (48) Luck of the Gambler - Recharge Speed: Level 50
Level 35: Assault
  • (A) Endurance Reduction
Level 38: Vengeance
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 41: Fiery Embrace
  • (A) Recharge Reduction
Level 44: Rise of the Phoenix
  • (A) Performance Shifter - Chance for +End: Level 50
Level 47: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
Level 49: Physical Perfection
  • (A) Performance Shifter - EndMod: Level 50
  • (50) Performance Shifter - Chance for +End: Level 50
  • (50) Miracle - +Recovery: Level 40
  • (50) Numina's Convalescence - +Regeneration/+Recovery: Level 40
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - Heal/Endurance: Level 40
  • (42) Miracle - Heal/Recharge: Level 40
  • (43) Numina's Convalescence - Heal/Endurance: Level 50
  • (43) Numina's Convalescence - Heal: Level 50
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (43) Performance Shifter - EndMod/Recharge: Level 50
  • (45) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (45) Performance Shifter - EndMod/Accuracy: Level 50
  • (45) Performance Shifter - Chance for +End: Level 50


 

Posted

Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(45), Acc-I(45)
Level 1: Fire Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(40), Acc-I(40)
Level 4: Healing Flames -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(5)
Level 6: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(37)
Level 8: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Zinger-Acc/Rchg(13), Mocking-Acc/Rchg(15)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(13), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(48)
Level 12: Combat Jumping -- HO:Enzym(A), HO:Enzym(50), LkGmblr-Rchg+(50)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(19)
Level 18: Focus -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(45)
Level 20: Acrobatics -- EndRdx-I(A), EndRdx-I(46)
Level 22: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(23), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/EndRdx/Rchg(37)
Level 24: Blazing Aura -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(25), M'Strk-Dmg/Rchg(25), M'Strk-Acc/EndRdx(31), M'Strk-Acc/Dmg/EndRdx(33), M'Strk-Dmg/EndRdx/Rchg(33)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 30: Weave -- HO:Enzym(A), HO:Enzym(31), LkGmblr-Rchg+(31)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39)
Level 38: Consume -- C'ngBlow-Acc/Rchg(A)
Level 41: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(42), Enf'dOp-Immob/Rng(42), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-Acc/Immob(43)
Level 44: Swipe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 47: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 49: Hover -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(46)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 9% DamageBuff(Smashing)
  • 9% DamageBuff(Lethal)
  • 9% DamageBuff(Fire)
  • 9% DamageBuff(Cold)
  • 9% DamageBuff(Energy)
  • 9% DamageBuff(Negative)
  • 9% DamageBuff(Toxic)
  • 9% DamageBuff(Psionic)
  • 36,1% Defense(Smashing)
  • 36,1% Defense(Lethal)
  • 3,94% Defense(Fire)
  • 3,94% Defense(Cold)
  • 6,75% Defense(Energy)
  • 6,75% Defense(Negative)
  • 3% Defense(Psionic)
  • 31,8% Defense(Melee)
  • 4,88% Defense(Ranged)
  • 4,88% Defense(AoE)
  • 2,25% Max End
  • 3% Enhancement(Immobilize)
  • 27% Enhancement(Accuracy)
  • 47,5% Enhancement(RechargeTime)
  • 129,3 HP (8,63%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 17,1%
  • MezResist(Sleep) 1,65%
  • MezResist(Stun) 8,25%
  • 0,95% Resistance(Fire)
  • 0,95% Resistance(Cold)
  • 1,88% Resistance(Negative)

------------
Set Bonuses:
Kinetic Combat
(Strike)
  • MezResist(Immobilize) 2,75%
  • 22,5 HP (1,5%) HitPoints
  • 3,75% Defense(Smashing,Lethal), 1,88% Defense(Melee)
Reactive Armor
(Fire Shield)
  • MezResist(Immobilize) 1,1%
  • 1,25% Defense(Energy,Negative), 0,63% Defense(Ranged)
  • 1,25% Defense(Smashing,Lethal), 0,63% Defense(Melee)
Kinetic Combat
(Slash)
  • MezResist(Immobilize) 2,75%
  • 22,5 HP (1,5%) HitPoints
  • 3,75% Defense(Smashing,Lethal), 1,88% Defense(Melee)
Obliteration
(Spin)
  • MezResist(Stun) 2,2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3,75% Defense(Melee), 1,88% Defense(Lethal), 1,88% Defense(Smashing)
Kinetic Combat
(Follow Up)
  • MezResist(Immobilize) 2,75%
  • 22,5 HP (1,5%) HitPoints
  • 3,75% Defense(Smashing,Lethal), 1,88% Defense(Melee)
Kinetic Combat
(Boxing)
  • MezResist(Immobilize) 2,75%
  • 22,5 HP (1,5%) HitPoints
  • 3,75% Defense(Smashing,Lethal), 1,88% Defense(Melee)
Luck of the Gambler
(Combat Jumping)
  • 7,5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Jump)
  • Knockback (Mag -4), Knockup (Mag -4)
Reactive Armor
(Plasma Shield)
  • MezResist(Immobilize) 1,1%
  • 1,25% Defense(Energy,Negative), 0,63% Defense(Ranged)
  • 1,25% Defense(Smashing,Lethal), 0,63% Defense(Melee)
Decimation
(Focus)
  • MezResist(Immobilize) 2,75%
  • 16,9 HP (1,13%) HitPoints
  • 2,25% Max End
  • 6,25% Enhancement(RechargeTime)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1,1%
  • 1,25% Defense(Energy,Negative), 0,63% Defense(Ranged)
  • 1,25% Defense(Smashing,Lethal), 0,63% Defense(Melee)
Multi Strike
(Blazing Aura)
  • MezResist(Sleep) 1,65%
  • 0,95% Resistance(Fire,Cold)
  • MezResist(Stun) 1,65%
  • 1,88% Defense(AoE), 0,94% Defense(Fire), 0,94% Defense(Cold)
  • 1,88% Defense(Melee), 0,94% Defense(Lethal), 0,94% Defense(Smashing)
Obliteration
(Eviscerate)
  • MezResist(Stun) 2,2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3,75% Defense(Melee), 1,88% Defense(Lethal), 1,88% Defense(Smashing)
Obliteration
(Burn)
  • MezResist(Stun) 2,2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3,75% Defense(Melee), 1,88% Defense(Lethal), 1,88% Defense(Smashing)
Luck of the Gambler
(Weave)
  • 7,5% Enhancement(RechargeTime)
Enfeebled Operation
(Ring of Fire)
  • 3% Enhancement(Immobilize)
  • 1,88% Resistance(Negative)
  • 2,5% Defense(Smashing,Lethal), 1,25% Defense(Melee)
  • 3,75% Enhancement(RechargeTime)
  • 3,13% Defense(Melee), 1,56% Defense(Lethal), 1,56% Defense(Smashing)
Kinetic Combat
(Swipe)
  • MezResist(Immobilize) 2,75% (Exceeded 5 Bonus Cap)
  • 22,5 HP (1,5%) HitPoints
  • 3,75% Defense(Smashing,Lethal), 1,88% Defense(Melee)
Steadfast Protection
(Temperature Protection)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Hover)
  • 7,5% Enhancement(RechargeTime)


 

Posted

Cheddars what kind of build are you looking for; farming, basic overall gameplay, itrials, etc.