My kin/sonic build


Quaver

 

Posted

Can someone leave advice for my kin/sonic defender build. This will be my first defender. And any thoughts on those to power set combo? thanks

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Level 50 Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Siphon Power

  • (A) Accuracy IO
  • (37) Recharge Reduction IO
Level 1: Shriek
  • (A) Entropic Chaos - Chance of Heal Self
  • (5) Entropic Chaos - Accuracy/Damage
  • (7) Entropic Chaos - Damage/Endurance
  • (7) Entropic Chaos - Damage/Recharge
  • (9) Entropic Chaos - Damage/Endurance/Recharge
Level 2: Scream
  • (A) Thunderstrike - Accuracy/Damage
  • (34) Thunderstrike - Accuracy/Damage/Endurance
  • (34) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Damage/Recharge
Level 4: Transfusion
  • (A) Doctored Wounds - Heal
  • (9) Doctored Wounds - Heal/Endurance
  • (13) Doctored Wounds - Heal/Recharge
  • (15) Doctored Wounds - Recharge
  • (15) Doctored Wounds - Heal/Endurance/Recharge
  • (43) Accuracy IO
Level 6: Howl
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (40) Positron's Blast - Accuracy/Damage/Endurance
  • (40) Positron's Blast - Accuracy/Damage
  • (42) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Damage/Range
Level 8: Siphon Speed
  • (A) Accuracy IO
  • (43) Recharge Reduction IO
Level 10: Hover
  • (A) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Defense/Endurance
Level 12: Speed Boost
  • (A) Endurance Modification IO
  • (13) Endurance Modification IO
Level 14: Fly
  • (A) Freebird - +Stealth
  • (50) Freebird - FlySpeed
Level 16: Shout
  • (A) Decimation - Accuracy/Damage
  • (17) Decimation - Damage/Endurance
  • (17) Decimation - Damage/Recharge
  • (21) Decimation - Accuracy/Damage/Recharge
  • (21) Decimation - Accuracy/Endurance/Recharge
Level 18: Increase Density
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (19) Steadfast Protection - Knockback Protection
  • (19) Resist Damage IO
Level 20: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Tactics
  • (A) Rectified Reticle - To Hit Buff
  • (25) Rectified Reticle - To Hit Buff/Recharge
  • (25) Endurance Reduction IO
Level 26: Transference
  • (A) Efficacy Adaptor - EndMod
  • (27) Efficacy Adaptor - EndMod/Accuracy
  • (27) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (34) Efficacy Adaptor - EndMod/Endurance
Level 28: Siren's Song
  • (A) Fortunata Hypnosis - Sleep/Endurance
  • (29) Fortunata Hypnosis - Sleep
  • (29) Fortunata Hypnosis - Sleep/Recharge
  • (31) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (33) Fortunata Hypnosis - Accuracy/Recharge
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
Level 32: Fulcrum Shift
  • (A) Accuracy IO
  • (33) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 35: Screech
  • (A) Stupefy - Accuracy/Recharge
  • (36) Stupefy - Endurance/Stun
  • (36) Stupefy - Accuracy/Endurance
  • (36) Stupefy - Accuracy/Stun/Recharge
  • (37) Stupefy - Stun/Range
Level 38: Dreadful Wail
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Damage
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Chance for Smashing Damage
  • (40) Obliteration - Damage/Recharge
Level 41: Scorpion Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
Level 44: Web Envelope
  • (A) Enfeebled Operation - Accuracy/Immobilize
  • (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (45) Enfeebled Operation - Accuracy/Recharge
  • (46) Enfeebled Operation - Accuracy/Endurance
  • (46) Enfeebled Operation - Immobilize/Range
Level 47: Summon Disruptor
  • (A) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (48) Expedient Reinforcement - Damage/Endurance
  • (48) Expedient Reinforcement - Accuracy/Damage
  • (48) Expedient Reinforcement - Endurance/Damage/Recharge
  • (50) Recharge Reduction IO
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Vigilance
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (5) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (3) Endurance Modification IO
  • (3) Endurance Modification IO


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Posted

I have played a kin/sonic Defender as my main toon for 2 years now, the combo is a lot of fun! Damage cap + -resistance makes you feel like a blaster sometimes. A few thoughts on your slotting:

Siphon Power: Not going to benefit much from having any extra recharge, with your global recharge it saves about a second.

Shriek: Entropic chaos (especially the proc) is not as useful as Decimation. The chance for build-up may be small, but for 5 IOs you get almost identical set bonuses, and the Entropic +heal proc is only a tiny heal (51hp)...

Scream feels underslotted, it's one of your staples. If you can afford a damage proc (Apocalypse or Gladiator's Javelin), try work it into here or Shriek. Remember as a kin damage (and recharge) enhancements aren't as valuable, so you can lean towards accuracy/endurance more.

I've never regretted slotting Speed Boost with anything but a single end-mod, and after the incarnate powers I have it slotted with a Winter's Gift unique, as folk rarely seem to need bonus end.

Fly doesn't need +Flyspeed. In fact, the stealth unique could go into Sprint and you could replace those two slots with a single end. Siphon Speed will transform Hover into a more easily controlled Fly while it's on you, and Fly will be at the flight-speed cap already. Alternatively if you don't find yourself using this much, you could slot a Blessing of the Zephyr knockback protection in here.

ID - 2 x Steadfast Protection (KB and the +def unique) are alll I've ever slotted it with. That extra slot could be more useful in something like Transference.

Stamina seems overslotted. I have it filled with a single +end proc and Transference is all it takes if you find yourself running low. Two more slots into Transference would get you 5% more recharge too!

Finally, Siphon Speed could do with at least one more accuracy, preferably another recharge too. It's a key power for sure, and you should be able to stack it 3 times with this build.



I don't use Mace Mastery so no comments on that, but I think there are ways you could fine-tine this build while still maintaining the smashing/lethal soft-cap you have. Have fun, it's a very manic build to play! :-)


Defiant EU
Quaver: Kinetics/Sonic Defender
Semiquaver: Sonic/Kinetics Corruptor