Fortunata Help
It looks to me like you slotted for every recharge bonus you could find with no consideration to any other aspect of the build. This is a mistake, moreso with veats than with other ATs.
- I don't see a recognizable damage chain, either ST or AoE.
- Dominate, your strongest ranged attack, has no damage slotting.
- If you wanted ranged attacks, subdue would be stronger than Dart, but causes redraw. However, even with the redraw, Subdue is an excellent damage power.
- Dominate mixed with claws will cause redraw. However, even with the redraw Dominate is an excellent damage power.
- You should choose claws based, ranged based, or hybrid. However, if hybrid is the choice, you should still have a somewhat clear consistent choice of powers.
- You have neither perma standard soft-cap, nor part-time incarnate cap. Oddly, you have part-time standard soft-cap. Nor do you have the standard less than soft-cap benchmarks.
- You have the miracle unique, but not Numina unique
- I see neither kismet nor steadfast uniques, although kismet is likely not needed.
- You use a 350m influence enzyme where a 5m influence Red Fortune D/E would be 98% as effective.
- CT:O is useless on a high end build that has IO Bonuses, a kismet unique would be more useful, but more expensive, if you want to exemplar below 23 and accuracy is a concern. If you are neither exemplaring below 23, nor are you concerned with low level accuracy, then neither Kismet nor CTO are of any use to a high end IO build.
- Foresight is underslotted.
- Mind Link is underslotted.
- Mask Presence is underslotted.
- Followup is abysmally slotted.
- Strike is oddly slotted, and oddly placed. A 5 CI and a Mako proc would likely be a better choice.
- In a good build with other defense bonues, there's no reason to 6 slot Aura of Confusion like that.
- Given your current defense levels, tough is oddly slotted
- Given your current defense levels, weave is oddly slotted
- <Place Holder for the half dozen things I missed>
See my sig for my current build, or the archives in my sig for a few dozen other builds of various quality.
(Just because it's in my archives does NOT mean it's a good build, you have to evaluate the builds yourself. A google docs or gmail account may be required for access.)
Also, browse the forum a bit more, there are several good builds of various flavors hidden in the topics on the first page alone.
Quote:
I appreciate your advice, however, I do have the kismet and steadfast uniques in the build.
It looks to me like you slotted for every recharge bonus you could find with no consideration to any other aspect of the build. This is a mistake, moreso with veats than with other ATs.
See my sig for my current build, or the archives in my sig for a few dozen other builds of various quality. (Just because it's in my archives does NOT mean it's a good build, you have to evaluate the builds yourself. A google docs or gmail account may be required for access.) Also, browse the forum a bit more, there are several good builds of various flavors hidden in the topics on the first page alone. |
There are two other things I forgot to mention. One this character will only be played along side an AOE spider VEAT with all his group buffs. Two, my initial enhancement choices are based on what I have in storage right now.
Due to the earthquake/hurricane here in richmond I havent had much time to log on, but when I get my next day off I will try to take your advice in a rework and I will appreciate further critiques.
I just got my Fortunata to 40. I've mostly just grinded through with friends on SOs and IOs, but at 50 I'd like to respec in to something kickass. There is just so much possible, its makes the task daunting. Here is my starting point. I will appreciate any critiques and suggestions.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Halcyon Fox: Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Villain Profile:
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Level 1: Poison Dart Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Acc/EndRdx/Rchg(3), Decim-Dmg/Rchg(25), Decim-Acc/Dmg/Rchg(50)
Level 1: Combat Training: Defensive LkGmblr-Rchg+(A)
Level 2: Combat Training: Offensive Acc-I(A), Acc-I(5)
Level 4: Tactical Training: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(7), HO:Enzym(9)
Level 6: Aim RechRdx-I(A), RechRdx-I(11)
Level 8: Follow Up AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(9), AdjTgt-ToHit/EndRdx(17), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(19)
Level 10: Indomitable Will S'fstPrt-ResDam/Def+(A)
Level 12: Spin Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-Acc/Dmg/Rchg(15), Oblit-%Dam(17)
Level 14: Psionic Tornado Posi-Dam%(A), Posi-Acc/Dmg(21), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(25)
Level 16: Dominate BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Acc/EndRdx/Rchg/Hold(43), BasGaze-Rchg/Hold(50)
Level 18: Boxing Empty(A)
Level 20: Mask Presence LkGmblr-Rchg+(A)
Level 22: Foresight LkGmblr-Rchg+(A), Ksmt-ToHit+(23), Ksmt-Def/EndRdx(37)
Level 24: Mind Link LkGmblr-Rchg+(A), HO:Cyto(43)
Level 26: Total Domination UbrkCons-Hold(A), UbrkCons-Hold/Rchg(27), UbrkCons-Acc/Hold/Rchg(27), UbrkCons-Acc/Rchg(29), UbrkCons-EndRdx/Hold(29), UbrkCons-Dam%(31)
Level 28: Tactical Training: Leadership GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(42), GSFC-Build%(42)
Level 30: Strike C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(31), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 32: Psychic Wail Oblit-Dmg(A), Oblit-Dmg/Rchg(33), Oblit-Acc/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Hasten RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
Level 38: Aura of Confusion CoPers-Conf(A), CoPers-Conf/Rchg(39), CoPers-Acc/Conf/Rchg(39), CoPers-Acc/Rchg(39), CoPers-Conf/EndRdx(40), CoPers-Conf%(40)
Level 41: Tough TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(46)
Level 44: Weave RedFtn-Def/EndRdx(A), RedFtn-Def(45), RedFtn-EndRdx(45), RedFtn-Def/EndRdx/Rchg(46), RedFtn-EndRdx/Rchg(46)
Level 47: Scramble Thoughts Amaze-Stun(A), Amaze-Stun/Rchg(48), Amaze-Acc/Stun/Rchg(48), Amaze-EndRdx/Stun(48), Amaze-Acc/Rchg(50)
Level 49: Hover EndRdx-I(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Hurdle Empty(A)
Level 2: Health Mrcl-Rcvry+(A)
Level 2: Stamina EndMod-I(A), EndMod-I(5), P'Shift-End%(11)
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| Copy & Paste this data into Mids' Hero Designer to view the build |
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