[Build Request] Force-Field / Dual-Pistols Defender
I use the build below, softcapped for Range & AOE (just 3% shy of Melee), without any use of Scorpion Shield. The overall price is VERY cheap, compared to most softcap builds (buy the Numina & Miracle procs with a-merits). I don't usually run Tough, Force Bubble or Repulsion Field, but I keep the rest of the toggles going. With Cardiac Alpha, I don't have endurance problems. I have three AOEs with Force Feedback procs, which means I almost always have +100% recharge in combat (they don't stack, but they do refresh).
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1415;683;1366;HEX;| |78DA6593DB6F124114C667804A0BA5147A6FA1A5377BB35BB035D1A7265A9BD4504| |34CE32B217480D575B761176DDF7CF11FF0419FBCC6EB831AFDBFBC3C9A68C5B3E7| |9B521A48D8DF70CE7CE77C67D8D93DDCEA15E2E1A6907DD7AC92EB16B75445D9FBA| |A1ED953E59AED584EF5A837DF38CCECD8F7CDB2D770C34288B1934DC5AB8D4AC5D8| |76EA6555DC3695B59F6A656E95ECAADA37B61A25AB58305DCFB1DCC48E5D5375657| |BC6C9225A701CCBD8B6CC6ACD8B61ED2F4DBB1AE75F7955A25A6ECD3C48F2EF3D65| |A903A7EE953CD3B193D70FCCB251701E50B7DD92EBA9FAD128995BA46F2520F4A71| |9121129444E9C8B3396A3408CB1DAC7C8F5B7B6778997C20F4DBF025E03CF1873CF| |190B2F18174925B54A4215802A005506AA0C5419A8D649159450053F7128F419F8C| |2887C65F47D634C3E0AF8A8D1B34B0FD4A507C224DD98A45B4F82297BE85F0AA349| |207C4C488BC824D75B0636C8450F3634EF50ED28D6C128D2BD1AD3B08286512A1A8| |3071143E6129589EB238863987E0CD38F610631CC308619C63077E999802A984028| |B9C41B92283B08284A0DE88603BF790A491E86746828CDBB12141AD1F647E07B540| |3652661DFA26A63DAEB18BC8EC3EB38BCA6E03575E6E083547D02D5C584DF262D42| |144AEB8669745AD240C325349CA77D53DAEB143297E9BC66B487197898858759789| |885873978985B615C21D5BC56CDFF615BE7FF02C7C03FC6421310411F0361DC055F| |B5F8863317DE02EF80F78CD50FC047C63D7AAE402557607A0D48523D03634BE34C6| |69032593D681627910AB56E947F64FCE6B5879AF411D98E48AE23B2DE11D9E888E4| |DB23ABDCECA61FD2EF7721D4BAA742E2447BFC4B8850F37B84D2FA1F9650FF3C0D4| |9791B17EB066141FC68DFBCC89B7F9D8602F2291FE2DA1346EE3123EBDF35DDCC68| |5B6FD2BB9DD31EFF032100DFC0| |-------------------------------------------------------------------|
Devastation's are expensive, but they could be easily swapped.
If you put Aegis in Tough, you could get 5% defense in Fire/Cold/AoE
You shouldn't need PFF so I wouldn't slot it, but there's 7 slots left
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Defender
Primary Power Set: Force Field
Secondary Power Set: Dual Pistols
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Personal Force Field -- RedFtn-EndRdx/Rchg(A)
Level 1: Pistols -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Acc/Dmg/Rchg(5), HO:Centri(37)
Level 2: Deflection Shield -- DefBuff-I(A), DefBuff-I(7), Range-I(33)
Level 4: Dual Wield -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Acc/Dmg/Rchg(34), HO:Centri(37)
Level 6: Insulation Shield -- DefBuff-I(A), DefBuff-I(7), Range-I(40)
Level 8: Empty Clips -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/Rchg(9), Det'tn-Acc/Dmg/EndRdx(9), AirB'st-Acc/Dmg(11)
Level 10: Swap Ammo
Level 12: Dispersion Bubble -- RedFtn-Def(A), RedFtn-Def/Rchg(13), RedFtn-Def/EndRdx(13), RedFtn-EndRdx(15), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(17)
Level 14: Hover -- Flight-I(A), Flight-I(21), Ksmt-ToHit+(37)
Level 16: Bullet Rain -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/Rchg(17), Det'tn-Acc/Dmg/EndRdx(19), AirB'st-Acc/Dmg(19)
Level 18: Fly -- Empty(A)
Level 20: Suppressive Fire -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(21), Dev'n-Acc/Dmg/Rchg(33), Rope-Acc/Stun(34)
Level 22: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(23), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(25), RedFtn-Def(25), RedFtn-EndRdx(27)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(27), TtmC'tng-ResDam/EndRdx/Rchg(31), S'fstPrt-ResDam/Def+(31)
Level 28: Executioner's Shot -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(29), Dev'n-Acc/Dmg/Rchg(29), HO:Centri(31)
Level 30: Weave -- EndRdx-I(A), EndRdx-I(33)
Level 32: Force Bubble -- EndRdx-I(A)
Level 35: Piercing Rounds -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/Rchg(36), Det'tn-Acc/Dmg/EndRdx(36), AirB'st-Acc/Dmg(36)
Level 38: Hail of Bullets -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/Rchg(39), M'Strk-Acc/Dmg(39), M'Strk-Dmg/Rchg(39), RechRdx(40)
Level 41: Scorpion Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(43), RedFtn-EndRdx(43)
Level 44: Focused Accuracy -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit(45), EndRdx-I(45)
Level 47: Summon Disruptor -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(48), BldM'dt-Acc/EndRdx(48), BldM'dt-Acc(48), BldM'dt-Acc/Dmg/EndRdx(50), BldM'dt-Dmg(50)
Level 49: Grant Invisibility -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(3), P'Shift-EndMod/Rchg(3)
Level 10: Chemical Ammunition
Level 10: Cryo Ammunition
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1344;643;1286;HEX;| |78DA6553DB6E1251143DC345E4CEF406C8A5A5B4B6501DC1E2EDC9C4224993D2107| |F808C658031E3406606635F8CDFA0893FA0A9FA608CBFE4A3DAD61F30B8E7AC534A| |33939075587BEF75D65933A7FDBA1963ECED632625F60CD5B6BB4DADAF993DCD0A1| |DAACEC4520D16628C652FD8EE9349BFAFB446D691D66DE99AD1CBCF2ACF5473A0F5| |94E64435BA1DDD7646862DEF9B43CDD24C47B958443BA391A1B40C7D3074927C7DA| |0A9346D0FF5711C35B7A49B0399FFDB375FE9B6FE5C3774E738F774AC1F297B23CB| |9A8C9D91D56DAB64A2ADDA8E661D67C8E416FD341F13CF94B198C4589DD55333CAC| |F3E32970A7C069C70D8681004FCAC4FB3121A7D529197AE01D6AA1CEE92925F28F9| |A1148152E9AAD290948242297845690B4ABBA414124AA16F9CBAFE1DF003BA5F393| |4A82FCC3D4DA72F48348A75309AE0478B4501110E892400C74EC53984699B38A67C| |F132175D026CFC2328B07BB445525849C24A0A561660650156A224248B64E5293DE| |C3E4D2E8AC945C4B18438D61047E90DB720D3E4B230BE0CAB2B30BE02AB1958CDE0| |5037700C89A6D262BF34DFCF4F4C163AFE6C15BD0A87E26D405A724FF4807CE584A| |F1C7CE5E12B0F5F45F19A02245880A05428C139E02565BD2A365F05F59054D785EA| |3A722A23A732722A23A747D4B789BEC0A6C1A99B26600CB0F025C83031A62F6A5BA| |4B38D742A48A782742A48A78A74AA48E7275DDA1DE166E78BCFA56E9D003E01E0DA| |2275057D41E517A7EEFC06FC019C71A89F02CE392428989A387E0D42F9C0DCC5E2A| |FA3EA616A1EA6EE61763D4CC3C31C7898439711F7A013985D5326F16AF8F25E4E4F| |23549544151FFAF93CC507CE3CCCDF4BC627BDE309FA3E00DE73A8B93751ECA1CCA| |DFF03292AEA86| |-------------------------------------------------------------------|
perma jump is ---> /up 1
Hiya,
I have a force-field/dual-pistols/mace defender that I'm enjoying. He is currently on generic IOs (doing nicely) and I was thinking about maybe fitting some IO Sets. However, I can't seem to come out with a good build when messing around in Mids. And so ...
Build Goals: I'm after defense up to the softcap (and maybe a bit over as a buffer). The ability to spam my attacks while running all my toggles without worrying about running out of endurance. Recharge is nice, I guess, but not something I'm too worried about. Very team-heavy. He is solo only if I literally can not find anyone in any level range that is willing to team with him. Exemplar friendly would be a big plus.
Assume a low budget, if that matters, as I'm okay staying with the generic IOs and I don't really want to pour influence into the character.
Skeleton Build:
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Hero Profile:
Level 1: Personal Force Field -- Empty(A)
Level 1: Pistols -- Empty(A)
Level 2: Deflection Shield -- Empty(A)
Level 4: Dual Wield -- Empty(A)
Level 6: Insulation Shield -- Empty(A)
Level 8: Empty Clips -- Empty(A)
Level 10: Swap Ammo
Level 12: Dispersion Bubble -- Empty(A)
Level 14: Hover -- Empty(A)
Level 16: Bullet Rain -- Empty(A)
Level 18: Fly -- Empty(A)
Level 20: Suppressive Fire -- Empty(A)
Level 22: Maneuvers -- Empty(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- Empty(A)
Level 28: Executioner's Shot -- Empty(A)
Level 30: Weave -- Empty(A)
Level 32: Force Bubble -- Empty(A)
Level 35: Piercing Rounds -- Empty(A)
Level 38: Hail of Bullets -- Empty(A)
Level 41: Scorpion Shield -- Empty(A)
Level 44: Focused Accuracy -- Empty(A)
Level 47: Summon Disruptor -- Empty(A)
Level 49: Grant Invisibility -- Empty(A)