Thoughts on warmace/willpower?
Generally people prefer it if you drop in a Data Chunk.
I'm guessing with the purples/PvPs you don't mind paying for the things you want, so I kept it in mind as I remade the build from the ground up. End recovery is lower, and resistance is about the same. The big differences are more global recharge, softcapped to S/L (Which is generally preferred) as well as to E/N. Total HP is lower, regrettably, but with S/L defense up as high as it is you won't get hit as much and you have higher regen. End Drain is also much lower (Higher if you turn Focused Accuracy on your build). You do lose the two ranged attacks from your Epics, but in return you get Hasten for a two minute boost of recharge.
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1356;657;1314;HEX;| |78DA6593DB521A41108667D955C22940441151948382082B985CE458A94A94AA281| |88C95E452299D28551BA0164CF42E0F93E323E55CB94E4CF206A4B7FF114DB105FD| |EDFEDBD3FDCFEC4CED78D52FC4ABBB42F3DDB71ADDEECE3DFBA827DD9B8DDE91DDB| |0845B08116169A7262D29CDA70D7BA7D6D8935188ABF2996C75496E5A56A7FD52DA| |E107AD4369CB56CF3CBB09D4DB6DCBAC340F0E7BCDD6810F4F96F318E4FBAA6CEC4| |BBB7BD8EC78F979BB23E57E6CADD3DC33D75AD23E38A17EDD9EB44F606D921CCDD3| |7F4913EAEA1BA24E4889CB5BC023467A9B91DD2594C547275353E969BAC90A23C5F| |027188B49463EC3E99F9C6C95AE21DD857417D24791BE1825CC8802455D99D161E6| |12CC6460260333995DC6678A23A8AE8D3CD69C86A35B0C93A25B1572FF572881424| |9144A62565F287A50C8E519E70ADE1030C62852F4A1DE88EF83CB91FCEF19E9D78C| |FC1B46F92DF08EA191850046E901B828C245112E8A70F195629097A96F041F72C3D| |0065065446A8C894D468962584D2E7CEA7216EECA2FE0272372CCB39A78C1F84671| |0C931363732C79C8D838247D1CF39DDCD01915C6F23AC34779517412D1384B65CA8| |EA99588A1F9149A4FA179D6E216D91623FF9CF19D625C358CA3E13416781A0B9C88| |30746A38A3F266B05F12D82F69EC9705EC97158AB3CAC5EC1D5EECB9DBC075E0062| |37993B1788B11A6EA29F5995370B100170B70F1431D0A67BEF32B3C5F83C6E494A3| |1CC614E0B580A1050CF584CFCE525F2C6195FD24994A3221A5A85A4935282DB1346| |D0C0EA0AE0EE03236C9323649199B247F9E473FBA446948290F295787946B434AC5| |189CE97E75E86DDD502F49D160F9D43B38D5424BB3F4E75CD2B427BC22C63A7FAAD| |F1793739CFCF7A2A476646870F2FBFF0019C4C52A| |-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Ancient Chimera: Level 50 Magic Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Pulverize -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 1: High Pain Tolerance -- Numna-Heal(A), S'fstPrt-ResDam/Def+(3), Numna-Heal/Rchg(11), S'fstPrt-ResDam/EndRdx(17), Heal-I(19), GA-3defTpProc(43)
Level 2: Jawbreaker -- KntkC'bat-Dmg/Rchg(A), KntkC'bat-Dmg/EndRdx/Rchg(3), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/EndRdx(15)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7)
Level 6: Mind Over Body -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam(9), RctvArm-ResDam/Rchg(15)
Level 8: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(9), KntkC'bat-Dmg/EndRdx(11), Hectmb-Dmg(19), Hectmb-Dam%(39), KntkC'bat-Dmg/Rchg(42)
Level 10: Boxing -- P'ngS'Fest-Acc/Dmg(A)
Level 12: Build Up -- RechRdx-I(A)
Level 14: Indomitable Will -- LkGmblr-Rchg+(A)
Level 16: Hover -- SW-Def/EndRdx(A), SW-Def(17), Ksmt-ToHit+(42), SW-ResDam/Re TP(46)
Level 18: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(37), Numna-Heal/EndRdx/Rchg(37), DarkWD-ToHitDeb/EndRdx(37), Numna-Heal/Rchg(40), DarkWD-ToHitDeb(46)
Level 20: Whirling Mace -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(21), Erad-Dmg/Rchg(21), Erad-Acc/Dmg/Rchg(39), Armgdn-Dmg/Rchg(42), Armgdn-Dmg/EndRdx(46)
Level 22: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(23)
Level 24: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(25), TtmC'tng-ResDam/Rchg(25)
Level 26: Shatter -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Dmg/Rchg(27), Armgdn-Dmg(29), Armgdn-Dam%(29), Erad-Acc/Dmg/Rchg(40)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Rchg+(31), LkGmblr-Def/EndRdx(39)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(31)
Level 32: Crowd Control -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Dmg/Rchg(33), Sciroc-Acc/Dmg(34), Sciroc-Dam%(34)
Level 35: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(43), LkGmblr-Rchg+(43)
Level 38: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40), Aegis-Psi/Status(48)
Level 41: Focused Accuracy -- AdjTgt-ToHit/EndRdx(A)
Level 44: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal(45), Numna-Heal/Rchg(45)
Level 47: Energy Torrent -- Ragnrk-Acc/Dmg/Rchg(A), Ragnrk-Dmg(48), Ragnrk-Dmg/Rchg(48)
Level 49: Laser Beam Eyes -- Apoc-Dmg(A), Apoc-Dam%(50), Apoc-Dmg/EndRdx(50), Apoc-Acc/Dmg/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Void Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Flight(A)
Level 2: Hurdle -- Jump(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Numna-Heal/EndRdx(36)
Level 2: Stamina -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod(34), Efficacy-EndMod/Acc(36)
------------
Set Bonus Totals:
- 4% DamageBuff(Smashing)
- 4% DamageBuff(Lethal)
- 4% DamageBuff(Fire)
- 4% DamageBuff(Cold)
- 4% DamageBuff(Energy)
- 4% DamageBuff(Negative)
- 4% DamageBuff(Toxic)
- 4% DamageBuff(Psionic)
- 18.5% Defense(Smashing)
- 18.5% Defense(Lethal)
- 9.13% Defense(Fire)
- 9.13% Defense(Cold)
- 16.6% Defense(Energy)
- 16.6% Defense(Negative)
- 6% Defense(Psionic)
- 12.3% Defense(Melee)
- 11.3% Defense(Ranged)
- 7.56% Defense(AoE)
- 5.4% Max End
- 6% Enhancement(Heal)
- 30% Enhancement(RechargeTime)
- 5% FlySpeed
- 500.4 HP (33.4%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 9.35%
- MezResist(Sleep) 2.2%
- 19% (0.32 End/sec) Recovery
- 126% (7.87 HP/sec) Regeneration
- 3% Resistance(Smashing)
- 5.52% Resistance(Fire)
- 5.52% Resistance(Cold)
- 3% Resistance(Energy)
- 3% Resistance(Negative)
- 3% Resistance(Toxic)
- 6% Resistance(Psionic)
- 3% Resistance(Lethal)
- 10% RunSpeed
------------Set Bonuses:
Kinetic Combat
(Pulverize)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence(High Pain Tolerance)
- 12% (0.75 HP/sec) Regeneration
Steadfast Protection(High Pain Tolerance)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Gladiator's Armor(High Pain Tolerance)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Kinetic Combat(Jawbreaker)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence(Fast Healing)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
Reactive Armor(Mind Over Body)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Kinetic Combat(Clobber)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Hecatomb(Clobber)
- 4% (0.07 End/sec) Recovery
Luck of the Gambler(Indomitable Will)
- 7.5% Enhancement(RechargeTime)
Shield Wall(Hover)
- 10% (0.62 HP/sec) Regeneration
- 2.5% (0.04 End/sec) Recovery
- 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
Numina's Convalescence(Rise to the Challenge)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
Dark Watcher's Despair(Rise to the Challenge)
- 22.5 HP (1.5%) HitPoints
Eradication(Whirling Mace)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.7 HP (2.25%) HitPoints
Armageddon(Whirling Mace)
- 4% (0.07 End/sec) Recovery
Performance Shifter(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
Titanium Coating(Tough)
- MezResist(Sleep) 2.2%
- 22.5 HP (1.5%) HitPoints
Eradication(Shatter)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.7 HP (2.25%) HitPoints
Armageddon(Shatter)
- 4% (0.07 End/sec) Recovery
Luck of the Gambler(Heightened Senses)
- 10% (0.62 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Weave)
- 10% (0.62 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Eradication(Crowd Control)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 33.7 HP (2.25%) HitPoints
Scirocco's Dervish(Crowd Control)
- 10% (0.62 HP/sec) Regeneration
Luck of the Gambler(Combat Jumping)
- 10% (0.62 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Aegis(Strength of Will)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 3% Resistance(Psionic)
Numina's Convalescence(Physical Perfection)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
Ragnarok(Energy Torrent)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
Apocalypse(Laser Beam Eyes)
- 16% (1 HP/sec) Regeneration
- 45 HP (3%) HitPoints
- 4% DamageBuff(All)
Numina's Convalescence(Health)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
Efficacy Adaptor(Stamina)