Soft capped electric which is whay you have now, is pretty darn close to as good as you'll get on survivability. I think your concern that claws does too little damage do to resistance to lethal is really not warrented. If you're looking at incarnate trials as your gage, you're still -3 to those badguys. Once you have all your level shifts and are -1, you'll notice a huge boost in damage. The amount of lethal resistsance isn't really that big of a deal. I think a lot of people see themselves killing badguys in 2-3 hits at level 35 and expect that to continue to level 50, but what happens is around level 40 the badguy's hitpoints start going up a lot faster then your attack damage and it takes a few more hits per target to finish them off. You also tend to start fighting more +2s +3s and +4s and your damage per attack gets reduced significantly regardless of the type of damage.
I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.
Soft capped electric which is whay you have now, is pretty darn close to as good as you'll get on survivability. I think your concern that claws does too little damage do to resistance to lethal is really not warrented. If you're looking at incarnate trials as your gage, you're still -3 to those badguys. Once you have all your level shifts and are -1, you'll notice a huge boost in damage. The amount of lethal resistsance isn't really that big of a deal. I think a lot of people see themselves killing badguys in 2-3 hits at level 35 and expect that to continue to level 50, but what happens is around level 40 the badguy's hitpoints start going up a lot faster then your attack damage and it takes a few more hits per target to finish them off. You also tend to start fighting more +2s +3s and +4s and your damage per attack gets reduced significantly regardless of the type of damage.
I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.