Help DB/WP build


DevilsHouseplant

 

Posted

HI, I am trying to build a DB/WP brute. Any tips or suggestion is welcome. Thanks



| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1364;665;1330;HEX;|
|78DA65935B6F124114C767CBD2164A057AA31768B9F4426F5 BD6E2AB26B56DA2290|
|92D551F092923906C16DCA5D1BEF9197CF1B3D9D6DB07F0F2 A2465BC5B3E73F450C|
|1B98DFCE9933F3FFEF9999C28BDD90102FEF096DE4BE5571D DF28E73DA96C163795|
|2B79B56B37626868410318E960BD292D2D83DAD58E51DAB52 95AE8AEFCAA7D276A5|
|F1A46159ADE673E9441FD875E948BB6DDCBC8C169B4DCBD86 FD4EAED865D0B71EF4|
|0565AD409DF74AAD271EB8D5690FBA59694D599BD56E3C4D8 B3A5533B2B172A6E5B|
|3A6770384DAE96E8FF4DDC3C1D9F2812D262E0103862E825C 61B2F45E33C5DE4E8C|
|514913C636A9B316D32F4DB8C732F1BE97E6D9E5E56C4F402 633E05A41983194630|
|464888EF94EF53667C30330833C330330C3317D4FAB1BAE65 F149E6010F841ED105|
|6F00F5D0D78A1D035F09B71EB0FD061443C3953683425A074 03D05D855206F229C8|
|FFA47644AD3EE2F20A8B0E63B9C5D8B219661378C698A2D54 795DBD1492ECFE204E|
|32DC5C25CA68E3F7CC8A1CD1270C4D83A061E31CCC78C5F94 1F556EA3703B069B63|
|B03901EFEFA81D57BAE3AFD94AE615C3478E2631E29BC4466 4B049CBD89D35EC558|
|CF262501A889DF3D4D50BC6DA25E38A866654416650EE5994 7B16E58EA3DC71947B|
|1EE57E4FF973EA2CCDFD5790D571C6C61810615C526202E92 281F46BEA2C28DD05E|
|826A19B846E12BA29E8A6A0ABD3E7A45541D2586803BA1FD5 6DF01C2DE5F8DB574C|
|200F6CA32E77383D40E5CF2A47D9241FBC1085D6D5DAEB5E2 82136EFF2A18E92AAA|
|1920DA87EA04E0E7222B7CEF3E37ADF3D9CC0A64E615397B1 A96BFFF2E8478FC8F5|
|45CCBEC8765F24DF17D9D7BB37BC73D03B9A6283455D8D524 883E740A47B5D3B9F8|
|2DD0B2FB44D1EFED21B7AC8F5FBDC1BCA72D6D7DE104EE95F 46FDD27D|
|-------------------------------------------------------------------|


 

Posted

I see a number of problems here, we'll start with the simple stuff:

-IW is your mez protection. Take it as soon as it's available.
-Attacks underslotted for accuracy, blinding feint would help but you didn't take it... Take blinding feint. While not as vital on a brute as a scrap or tank, the damage and to hit buff are very nice. You could drop resurgence.
-Maneuvers underslotted
-Over cap on s/l, but still under on e/n/f/c. I'd look at switching an oblit set for an eradication/cleaving blow combo
-you'll get more benefit from a standard endmod io than from a pshifter proc in stamina. put pshifter procs into superior conditioning and physical perfection. I'd drop the Harmonized Healing proc, personally- a drop in the bucket on a WP toon, not the wisest use of a slot imho.
-you'll only get the benefit of the numi proc when surrounded with enemies, probably not a big deal. I've also heard that it scales strangely in this power, but don't know the specifics or whether it's an issue.
-High pain tolerance should be slotted for +HP (heal io's)

my 2 inf, anyway. hope it's helpful.

[edit to add:]

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1412;686;1372;HEX;|
|78DA65535B4F1A41189D85450551C11B5A1505F102CA0AA9EF4DAC9AB4D1C46B6DF|
|A42884C8166BB4B7731AD6FFD0D7DF1B7D5DED2C7A6B5ED4BAF6AE9B7DF19CC2690|
|3067E6CCEC3967BE99D97EB11E15E2E51DA1F5DE35CBAE5B5A734E9A3272208F6B9|
|66DDAD553D12D8448305BDA96A694C6FA49D92CAD99E58A7415BF2E1F4BCB95C651|
|DD341BF673E9C4EF5935E948AB69B43B7D3BB66D1A9BF56AAD59B7AA511E6DC9728|
|30603ED41453A6EADDE88F078BF2165657CA3513F36362CE9544F4BDB65B7299D53|
|241CA35459FAFF10ED5F4B173B046911D805EC31E8FB0CF9270445F1DA5BA9F1F29|
|0D8D53C6AEC0183BECFD075C8D0B3C7503C60F8D9FE884C3498E4619287490F4C8A|
|3039A73608133D98A4CE82E84A338C4D3324530C9104C194F8450B43500F853E053|
|C2AFA1970C1D06FB26CFF538698CDF09BDA6E4D63936E648A20D30252E4106D05D1|
|DE521B4626111EE15DFDA141AFF2EDB5021E356C338C361832CF18E61D866517737|
|41FFA20A4F50DB350F25A7831DF513B80448101D43686A28EA2A87F692AAECA1847|
|E441441E44D66164CD6103EFA91D524E43676C3EFB8A41A30C23100A8E4068169F6|
|6A19782DE1BEFEA2A85448645B3804B6AC7D5DEC751F35B5F00A8F9246A3E899A27|
|51F30FD44E402F388122665082EC10C3728C2148F9A6D4BA299CFC2CEEC13C4E3E8|
|77B70452BA6558AE94BDEDACC15E01AF08F21D5028820DF54524F2BF5B44A01DF79|
|9502993ED28A39A807E60A6CB85004AC3284E93016D59D584481A3442D296AE98C2|
|B11273B43D919B05B81C10AEC8A304FD0BA02EC44E19CD526F59BC729D4E3CCF9A9|
|16FD44A183297630B73B98D50E6653BF79DAAD2DFF6C8ACF6E47BF79C3425B622A1|
|C135E45F98B8B084DAB8D6B799EFEE6A7EE73C5BEFAA9455EF5DD4FCD30B51BF12E|
|1C748F7CFD87BEFE235FFF3FEAF8DEB3|
|-------------------------------------------------------------------|


 

Posted

I'm putting a DB/WP together, myself. Where EJI focused on softcapping S/L and getting close on E/N, I gave up on those targets and instead focused on regen and +HP. With the combination of RttC and Barrier (even in the last 60 seconds), this character is effectively softcapped to almost anything within RttC range. It also heals 84 hp/sec with only one target in range of RttC, which is nice.

I'm contemplating swapping out all those Mako's pairings for Pounding Slugfest pairings. I'd lose some enhancement bonus, but another 32% regen would be nice. On their own, each may be a drop in the bucket, but get enough of those drops together and you can achieve spectacular results.

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1434;704;1408;HEX;|
|78DA65535D4F1341149D6DB79642919602E5BBA50885024B1B78349A20906068424|
|5C4F852373096359BB6D996203EF91B7CD07FE283FFC4EFF8AAA2BEF8110197BBF7|
|4CA1A44D3A67E6ECB9E7DEB933937FB21C16E2D94DA175DCB2CD5AADB8E4ECD7652|
|06F96AC9DE0BAB4924B6625288488335FCC4B5B4A6379DFB48B4BB6B92B6B8A5F96|
|8F64B9268D6DCBB6AB9503E944D7CA7BD291E5BAD19884372A15DB589766D52A97B|
|A797197DCAA15A76ED6AD4AB993A955ABB45727415743BD2B9DDA9E551D58A95A3B|
|C64A593AA5C362DEACD5A573885AFBA9BA0CFD7F89C6CF0D880D8294682B30B4DF0|
|16C32842D829C987CCCF0C60BD054D496E651D70A804DC022C364169063F8DD08A2|
|280DB974E4D2912B825C11E41A47AEB734FA91CBEF1FA5495A4C2700630C9914C31|
|F5204947BE0D8E7855E39019C3284FF335C7501C2EF411F1D5310EE5AB097CB6C3B|
|A5D58878476348E50D618F83F71832D8EA1CB6FA9E141DD0890E38C4C9B413A588C|
|E29DEC5071ABB344FE6EA5DAFB882BED780AD66D35998FE2361546D268A5675A355|
|DD68550F5A357EA9551F698CA1145FEC25BBF73C67C8BD60F84B9F7AF90CDC402F6|
|CFB619B866D1AB669D84EC37682B61357DB890F71DB8E6931A0EA1BF8E2F3FA35F8|
|9561F41BE00870C00E634F193ED138A45A3A84560DF7002268698C410B7AB14838B|
|2CBA127342654C20412269130898449241CBB94D04F4629D59014AEE43CAEE4FC02|
|834E820955D1042A9A4745395494434551D24D29DD1474B3D0CD42300779880E6D4|
|65D86199C4098284351C60DCD2BF2332DB26A7FD93853C3FAF93B14E221179F69A6|
|5CFA896C0B936B61165A98C516669599EB1EE3AEEBE74F5988394EBCA19FBF53A1C|
|D30158A08EFBD70C4513B7D56111A227E5C509AB6C6CFD1779BE17BB3184FE1E705|
|E5D3D0231F6E693F6E69214623046EA1DDF3C47CBB697EBF69FEA0697E061F54E73|
|5|
|-------------------------------------------------------------------|


 

Posted

Wow thanks for the suggestion guys. Here's my modified build. Should i get last 0.5% S/L def or hp bonus from numina 3set hp bonus.


| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1364;676;1352;HEX;|
|78DA6593DB4F135110C6CFB65BA085424B29E5520AA55C5BB BB4115F3541203181A|
|4DCF4B169E0D836D9ECD6DDA2545FFC1B7CF141FF311535BE AAA02FDE357576BE03|
|346903FBEB7E67CECC77667AB64FD60784787A4B68FDB7CD8 AEB96D79CE3A60CEDC|
|BC39A659B76B5257A85100956CBDBD294D2583FAE98E535B3 72245DA5AFCBFBD272|
|A571AF6E9A0DFB9174A277AC9A74A4D5342EBE844BB66D1A9 BF56AAD59B7AA03FCB|
|6252B0D7A19BA7839928E5BAB3742FCBED790F2687CA3513F 34362CE9545BE5ED8A|
|DB944E0B0EC7C8D53CFD7F13179FB65F9408B3C2B703EC32F 43DC62B2F44E3B8809|
|8A52F8B2292628CA61963070C7D875014D7F619AFBD4D6A97 86F0B169460ABB5248|
|D5936184128429F19DE2FDCA931F9E7AE0A90F9EFAE0E90D3 D03C8AE050EB86008E|
|57F90D68B0C815E5378D2800D588CC18F3EAFD2E06746E413 43A32D41553788BACB|
|A89441F934CAFFA267BFCADEEFFABC7C230E63D462CC35180 B3663E501D6287B58B|
|90DC7D9E6DC3FE1D57D4BCF216E533B3084C6E5719C3C8EB3 B20BEC318A7719BF29|
|3EAADC46E176183687617304DEDFD133A6EAC69EB195CC738 69F1CC5B1A2C731880|
|C86B480E96431AB22A6A3537802E1FE040E908E3016A218FA 08E30F458CABF68CA3|
|F91368FE049A9F3CE77627D1F5D419E33D2D4DAAEC93AA3DC 8B71C4376D48A928B2|
|9759C29C46511F797B469D4D5A71F73A59987C009D062A49F 304EBDEE20919845A2|
|0FEA5290E49BBFC1875E2C00ABFCCBFC494B4B7C0DDADAD20 BF21D13CB2F19411A4|
|54E65CBCDE0A74692A19C1A908A37394D82CE50401D5138E5 5924F5AE7BB8886966|
|31CD3CA699BD8AA33FFA88429752EC52AE7729AB5DCAA67E7 9C3DB5B9DAB79B65ED|
|2D52A495A8EA560E4F29EB6CF4297375D68D8F1A5539A63E9 BC535A62E96BA7842E|
|FD07A0FBCD91|
|-------------------------------------------------------------------|


 

Posted

Why not take one slot from say Tough, add it to Combat Jumping with a defense IO in it, which should get you to 44.9%. If you change the LotG defense IO in Maneuvers for an Enzyme Hami-O you'd get over 45% (and reduce the endurance on Maneuvers). Enzymes aren't cheap, though.


 

Posted

Quote:
Originally Posted by Pancasila View Post
Wow thanks for the suggestion guys. Here's my modified build. Should i get last 0.5% S/L def or hp bonus from numina 3set hp bonus.
I wouldn't worry about the last bits of defense, since RttC will help pick up the slack. Instead, I'd worry a lot more about accuracy. Your cones and AOE are fine, but your single-target attacks are terrible. It'd take a couple stacks of Tactics from teammates before I'd feel comfortable with that level of accuracy.


 

Posted

how about if i swap superior condition to focused accuracy.


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1365;680;1360;HEX;|
|78DA6593DB4F135110C6CFB65B2EA5404B292DB74269B9B5746923BE6A824062020|
|950D0C7A68163DB64B35B778B527DF16FF0C507FDC754D4F8AA82BE78D7D4D9F90E|
|D8A44DBBBFDDEFCC99F976A667E7742324C4939B421BB865565CB7BCEE9C3465F04|
|01ED52CDBB4AB2DD12B8488B35ADE91A694C6C649C52CAF9B9563E92A7D43DE9396|
|2B8DBB75D36CD80FA513B96DD5A423ADA6717933B86BDBA6B155AFD69A75AB1AE2A|
|76D5969D0C3F0E5C3B174DC5ABD11E4E75243CAE3F1CD46FDC8D8B4A4536D95772A|
|6E533A2D384C90AB79FA7D15979FB65FEC12E6846F0FD867E825C64B2F44E3B8809|
|8A39B45114E32C6528CC42143DF2314C5CA01E395B709BB740DE189194612BB7A90|
|2A18274C8B6F14E85766FC30D303337D30D30733AFE91A405A2D70C89582A8FB9DB|
|45E6408F49AC29342366031863EF8BC4A439F18E18F0C8DB6F4ABBAFDA8BB8C4A69|
|944FA1FC4FBA0EA8EC03AECFCB37EA30C62C46A6C158B019ABF7B146D90795DBC11|
|8DBCCFC155EDD37741DE6FEB403C3E8581EAF93C7EBACEE032546F10EE317C54794|
|DB08DC8EC0E6086C8EC2FB5BBA4655DDE853B6927EC6F093A31856FC314C208DE92|
|C602C490C49A7B8B88A8BC3792ACC588860CCA38CDF1431AEFA328EAE4FA0EB13E8|
|FAD405F7790AED4E9E33DED1D2A4CA3EA9FA827CCB28B2126544C8C5B48A9B465C1|
|67159041411FE872266E0429F79C475671F00A7408B917ACC38F39A84B4620E69DF|
|AB4341926FFE3AB760B100ACF11FF4072D2DF131686B4BCFE92DA262F905234813C|
|9A96C39EF70E97E1122CD50033066B968F106E789D32B15504814CE7826537AD741|
|5CC454B3986A1E53CDFE8FA32F7D44A14B297629D7BA94B52E654BBF3AE2EDEDCED|
|53C5BDFD5D52A495A8EA5FEF0D5796D9F07AF8EBAD0B0E373A79461E9A2535A62E9|
|4BA7842EFD03B5B3CD51|
|-------------------------------------------------------------------|


 

Posted

Quote:
Originally Posted by Pancasila View Post
how about if i swap superior condition to focused accuracy.
Your accuracy problems are fixed, but you created endurance problems (FA is a horrible endurance pig). Generally, builds only use FA as an IO mule or emergency power when facing high-defense opponents.

There is no easy fix; something has to go to make something else better. You can get more expensive, lose defense, lose HP/regen, lose recovery or miss a lot. Finding the happy balance between those is the tricky part. Then you use what you can to make up for the deficiencies.

For example, on my build I gave up convenient defense, but I use Barrier Core Epiphany Destiny. If you plan to use Barrier, you can get away with 40% to each damage type (it adds at least 5% defense permanently when in use), which would save you quite a few slots for other purposes. I also rely on RttC to pick up some slack, slotting it up to a 5.3% to-hit debuff. That allows me to drop to 34.7% defense to each damage type while remaining softcapped, assuming no to-hit debuff resistance. AVs do resist debuffs, so I have to eat a single small purple in the last 60 seconds of Barrier to stay capped against them. Conveniently, a single small purple lasts 60 seconds.

In exchange for that inconvenience, the build has tons of regen and HP, as well as nicely-slotted attacks and plenty of endurance (2.91 net eps prior to factoring in three Performance Shifter procs at 0.2eps each).