Fire/Shield Scrapper Build


Infini

 

Posted

Hey folks. Ember's Ward is currently level 32. Yay for Double XP! heh Having a blast playing this toon and wanna IO it out for max effectiveness. I came up with this build as an idea. Please take a look at it and see what can be tweaked to make it more efficient/powerful.

I really appreciate any help I can get guys!

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(43), Mako-Dmg/Rchg:50(45), Mako-Acc/EndRdx/Rchg:50(45), Mako-Acc/Dmg/EndRdx/Rchg:50(45), Mako-Dam%:50(46)
Level 1: Deflection -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(7), HO:Cyto(9), ImpArm-ResDam:40(17), ImpArm-ResDam/EndRdx:40(17), HO:Ribo(19)
Level 2: Cremate -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(42), Mako-Dmg/Rchg:50(42), Mako-Acc/EndRdx/Rchg:50(42), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Dam%:50(43)
Level 4: Battle Agility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(9), HO:Cyto(11)
Level 6: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(11), GSFC-ToHit/Rchg/EndRdx:50(13), GSFC-Rchg/EndRdx:50(13), GSFC-ToHit/EndRdx:50(15), GSFC-Build%:50(15)
Level 8: True Grit -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(27), Dct'dW-Heal/EndRdx:50(31), Dct'dW-Heal/Rchg:50(33), Dct'dW-Heal/EndRdx/Rchg:50(34)
Level 10: Active Defense -- RechRdx-I:50(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(19), HO:Cyto(21)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(23)
Level 16: Against All Odds -- Taunt-I:50(A)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(23), Sciroc-Dmg/Rchg:50(25), Sciroc-Acc/Rchg:50(25), Sciroc-Acc/Dmg/EndRdx:50(27)
Level 20: Phalanx Fighting -- Ksmt-ToHit+:30(A)
Level 22: Boxing -- P'ngS'Fest-Stun%:30(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 26: Incinerate -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(34), T'Death-Dmg/Rchg:40(34), T'Death-Acc/Dmg/EndRdx:40(37), T'Death-Dmg/EndRdx/Rchg:40(37), T'Death-Dam%:40(40)
Level 28: Weave -- LkGmblr-Rchg+:50(A), GftotA-Def:40(29), GftotA-Def/EndRdx:40(29)
Level 30: Grant Cover -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(31), HO:Cyto(31)
Level 32: Maneuvers -- LkGmblr-Rchg+:50(A), DefBuff-I:50(33), HO:Cyto(33)
Level 35: Shield Charge -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(36), Sciroc-Dmg/Rchg:50(36), Sciroc-Acc/Rchg:50(36), Sciroc-Acc/Dmg/EndRdx:50(37)
Level 38: Greater Fire Sword -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(39), T'Death-Dmg/Rchg:40(39), T'Death-Acc/Dmg/EndRdx:40(39), T'Death-Dmg/EndRdx/Rchg:40(40), T'Death-Dam%:40(40)
Level 41: One with the Shield -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(46), ImpArm-ResDam/EndRdx/Rchg:40(46)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Physical Perfection -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(48), Numna-Heal/Rchg:50(48), P'Shift-End%:50(48), P'Shift-EndMod:50(50), P'Shift-EndMod/Rchg:50(50)
Level 49: Laser Beam Eyes -- Achilles-ResDeb%:20(A), Achilles-DefDeb:20(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
Level 50: Ageless Radial Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- SprngFt-EndRdx/Jump:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(5), Mrcl-Rcvry+:40(5), Mrcl-Heal:40(7)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(3), EndMod-I:50(3)
------------
Set Bonus Totals:

  • 15% DamageBuff(Smashing)
  • 15% DamageBuff(Lethal)
  • 15% DamageBuff(Fire)
  • 15% DamageBuff(Cold)
  • 15% DamageBuff(Energy)
  • 15% DamageBuff(Negative)
  • 15% DamageBuff(Toxic)
  • 15% DamageBuff(Psionic)
  • 8% Defense(Smashing)
  • 8% Defense(Lethal)
  • 7.38% Defense(Fire)
  • 7.38% Defense(Cold)
  • 8% Defense(Energy)
  • 8% Defense(Negative)
  • 4.88% Defense(Psionic)
  • 13% Defense(Melee)
  • 13% Defense(Ranged)
  • 11.8% Defense(AoE)
  • 18% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 42.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 155.6 HP (11.6%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • MezResist(Held) 12.1%
  • MezResist(Immobilize) 12.1%
  • MezResist(Terrorized) 2.2%
  • 14% (0.23 End/sec) Recovery
  • 74% (4.13 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 6.25% Resistance(Negative)
  • 15% RunSpeed



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Posted

Well should I take the resounding silence as a quiet applause of my Build making genius or a vacant /e facepalm at my abysmal attempt?


 

Posted

Looking at the numbers it all looks good to me. Softcapped, regen/hp/recovery are good. Decent chunk of +recharge. Physical Perfection seems overslotted/unnecessary. for the slots you put into it, I feel like you could just go Pyre and get Fireball and toss another slot into health for the regen. tissue unique.


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