Feedback on DS/PD


The_Fiery_Fox

 

Posted

Heyas, I've been doing pretty well with my current build. I've got a good mix of enhancements in there and I think I good set up of powers chosen. I've got all the incarnate slots unlocked. I'm not sure how best to go over them, but I'll do my best. I am wanting feedback as to how this build is overall, if there are glaring deficiencies that need attending or if something is set up well, but just needs tweaking or moving around. Please let me know as any help would be appreciated.

Alpha - Musculature
Destiny - Barrier
Interface - Diamagnetic
Lore - Rularuu
Judgement - Void

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Infinite Fox: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Heat Mastery

Villain Profile:
Level 1: Summon Demonlings -- SvgnRt-PetResDam(A), SvgnRt-Acc(3), SvgnRt-Acc/Dmg/EndRdx(3), SvgnRt-Acc/EndRdx(5), SvgnRt-Acc/Dmg(5), SvgnRt-Dmg/EndRdx(7)
Level 1: Nullify Pain -- H'zdH-Heal/Rchg(A), H'zdH-Heal/EndRdx/Rchg(7), H'zdH-EndRdx(9), H'zdH-EndRdx/Rchg(9), H'zdH-Heal/EndRdx(11), H'zdH-Heal(11)
Level 2: Soothe -- RechRdx-I(A), EndRdx-I(13), Heal-I(13), Heal-I(15), EndRdx-I(15)
Level 4: Share Pain -- Heal-I(A), RechRdx-I(17), Heal-I(17), RechRdx-I(19)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Hover -- Empty(A)
Level 10: Maneuvers -- EndRdx-I(A), DefBuff-I(25), DefBuff-I(25), EndRdx-I(31)
Level 12: Summon Demons -- EdctM'r-Acc/Dmg/EndRdx(A), EdctM'r-Acc/EndRdx(19), EdctM'r-Dmg/EndRdx(21), EdctM'r-Acc/Dmg(21), EdctM'r-PetDef(23), EdctM'r-Dmg(23)
Level 14: Fly -- Frbd-Stlth(A), Frbd-Fly(40), Frbd-EndRdx(42)
Level 16: Tactics -- EndRdx-I(A), ToHit-I(31), ToHit-I(33), EndRdx-I(33)
Level 18: Hell on Earth -- RechRdx-I(A), RechRdx-I(40)
Level 20: Suppress Pain -- EndRdx-I(A), Heal-I(33), Heal-I(34), EndRdx-I(34)
Level 22: Assault -- EndRdx-I(A)
Level 24: Hasten -- RechRdx-I(A)
Level 26: Summon Demon Prince -- BldM'dt-Acc(A), BldM'dt-Dmg(27), BldM'dt-Acc/Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(29), BldM'dt-Dmg/EndRdx(29), BldM'dt-Acc/Dmg(31)
Level 28: World of Pain -- RechRdx-I(A), RechRdx-I(34), ResDam-I(36), ResDam-I(36)
Level 30: Conduit of Pain -- RechRdx-I(A), RechRdx-I(46)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Anguishing Cry -- RechRdx-I(A), RechRdx-I(36), DefDeb-I(37), DefDeb-I(37), Acc-I(37)
Level 38: Painbringer -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), Heal-I(39), Heal-I(40)
Level 41: Fire Blast -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 44: Fire Ball -- Det'tn-Dmg/EndRdx(A), Det'tn-Dmg/Rchg(45), Det'tn-Acc/Dmg(45), Det'tn-Dmg/Rng(45), Det'tn-Dmg/EndRdx/Rng(46), Det'tn-Acc/Dmg/EndRdx(46)
Level 47: Char -- Acc-I(A), Hold-I(48), RechRdx-I(48), RechRdx-I(48)
Level 49: Enforced Morale -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal-I(A), Heal-I(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-End%(50)
Level 4: Ninja Run


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Posted

You don't seem to have many IO sets slotted in, I'm not sure if it'd because you're a little cash-strapped or if you just haven't had any ideas in.


Anyway below is my take on the build, it's going to be a fair bit more expensive but I've tried to keep the price down on it.

Either way the main things you want to aim for is:

1. Defense: Aiming for defense in sets is going to help immensely with mitigating the damage when you're dealing with large mobs.

2. Pet aura procs: I put them in Hell on Earth to free up room in my other pet powers. Having all 4 of them is going to greatly increase your pet survivability and give you a chance to keep on top of the heals.

3. IOs, it's best to get as many IO sets in as you can, particularly ones that offer good bonuses such as health increase, defense and recharge.


I haven't spent a huge amount of time on this build so it's far from perfect, but it should be solid. It's primarily there for ideas of where you should be heading to. Much of the rest still comes down to individual playstyle so have a toy from there and see why some of the sets are used the way they are.



Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Infinite Fox: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Heat Mastery

Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(5), BldM'dt-Dmg(7)
Level 1: Nullify Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11)
Level 2: Soothe -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(15)
Level 4: Share Pain -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(19)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Hover -- LkGmblr-Rchg+(A)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def(25), LkGmblr-Def/Rchg(25)
Level 12: Summon Demons -- S'bndAl-Build%(A), S'bndAl-Acc/Dmg/Rchg(19), EdctM'r-Dmg(21), EdctM'r-Acc/Dmg(21), EdctM'r-Dmg/EndRdx(23), Dct'dW-Heal/EndRdx(23)
Level 14: Fly -- Frbd-Stlth(A), Frbd-Fly(40)
Level 16: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(42), GSFC-Build%(46)
Level 18: Hell on Earth -- C'Arms-+Def(Pets)(A), SvgnRt-PetResDam(34), ExRmnt-+Res(Pets)(40), EdctM'r-PetDef(43)
Level 20: Suppress Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(33), Dct'dW-EndRdx/Rchg(34)
Level 22: Assault -- EndRdx-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 26: Summon Demon Prince -- BldM'dt-Acc(A), BldM'dt-Dmg(27), BldM'dt-Acc/Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(29), BldM'dt-Dmg/EndRdx(29), BldM'dt-Acc/Dmg(31)
Level 28: World of Pain -- Aegis-ResDam(A), Aegis-ResDam/Rchg(34), Aegis-ResDam/EndRdx(36), S'fstPrt-ResDam/Def+(36)
Level 30: Conduit of Pain -- RechRdx-I(A)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Anguishing Cry -- ShldBrk-Acc/DefDeb(A), ShldBrk-Acc/EndRdx/Rchg(36), ShldBrk-DefDeb/EndRdx/Rchg(37), ShldBrk-DefDeb(37), RechRdx-I(37)
Level 38: Painbringer -- Dct'dW-Heal(A), Dct'dW-Rchg(39), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(40)
Level 41: Fire Blast -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(50)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 47: Char -- G'Wdw-Acc/Rchg(A), G'Wdw-EndRdx/Hold(48), G'Wdw-Acc/Hold/Rchg(48), G'Wdw-Acc/EndRdx(48)
Level 49: Enforced Morale -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(50)
Level 4: Ninja Run


 

Posted

Thanks for the advice. I've got about 300 million, so I'll be trying to use hero merits to buy the rarer items to cut down on costs.