Idea for new Alpha slot (Jack of all trades)
...Interesting, and workable I would think, except...How the heck would you fit that in the info window?
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If Masterminds didn't suck, they'd be the most powerful AT in the game.
The info window now allows for both scrolling and subheading boxes. Interesting concept on the Alpha.
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I like the concept, but the +max HP and +max end won't exactly work. At least, that's not the way the Alpha is intended to work. It needs to be just an enhancement. It can boost +max HP powers because it has heal enhancement, but it can't increase your max HP on its own.
Where to now?
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I'd love to see this added to the alpha slots rather then boost couple areas this one covers a larger about but at less of a boost
Jack of All Trades .........master of none
T1 - 7.5% Acc 7.5% Recharge 7.5% End Reduce 7.5% Dam
T2 - 7.5% Acc 7.5% Recharge 7.5% End Reduce 7.5% Dam 7.5% Heal 7.5% Mez 7.5 End Mod
T2 - 12.5% Acc 12.5% Recharge 12.5% End Reduce 12.5% Dam
T3 - 7.5% Acc 12.5% Recharge 12.5% End Reduce 12.5% Dam 12.5% Heal 12.5% Mez 12.5% End Mod
T3 - 7.5% Acc 7.5% Recharge 7.5% End Reduce 7.5% Dam 7.5% Heal 7.5% Mez 7.5 End Mod 7.5% Resist 7.5% Defense 7.5% Debuffs 7.5% travel speed
T3 - 17.5% Acc 17.5% Recharge 17.5% End Reduce 17.5% Dam
T3 - 12.5% Acc 12.5% Recharge 12.5% End Reduce 12.5% Dam 7.5% Max HP 7.5% End Max
T4 - 25% Acc 25% Recharge 25% End Reduce 25% Dam 7.5% Max HP 7.5% End Max 7.5% to hit buff
T4 - 12.5% Acc 12.5% Recharge 12.5% End Reduce 12.5% Dam 12.5% Heal 12.5% Mez 12.5 End Mod 12.5% Resist 12.5% Defense 12.5% Debuffs 12.5% travel speed 12.5% Max HP 12.5% End Max 12.5% to hit buff