Question for Dr. Aeon about MA


Red_Addiction

 

Posted

On the Ustream chat today you were talking briefly about Mission Architect. I really enjoy making my own stories, but some of the limitations of MA holds them back from feeling genuine.

I was wondering if there will ever be any updates that give us more control over the arcs?

Specifically, will we ever be able to choose the spawn points of AVs, rescues, or allies? Rather than just a general Front, Middle, or Back option. I would like to be able to pick locations on the map, as well as other options like AV B spawns where AV A is defeated. Like a Snaptooth kind of effect. The more seamless it is the better. This would be great for scenarios when a villain dies and his ghost spawns in the same location, or like the council wolves that shape shift when they are defeated, I would like a possessed villain, when defeated shape shifts into a more powerful demon.

Also, to have a more fluent story line, will we ever be able to go from one mission straight into another without exiting to Architect Entertainment? I feel like it breaks the mood in longer story arcs to have to exit to AE in between missions. I would like to be able to get to the end of a mission, click on a door in that mission to take me to the next mission.

Could either of these things possibly be implemented in the future? How likely is this to actually happen? Any information that you could give us would be very appreciated. Thanks.



Be sure to drink your