Ice/SS (Build) Needs some fixing
Here's something I threw together for you. This build is pretty similar to my own Ice/Ice/Soul tank - number wise. Softcapped s/l/e/n defense and a saturated EA will put you near the incarnate softcap (59%). Healthy amount of global recharge for more hoarfrost and EA.
Getting Soul Mastery requires that you use the alignment system to go villain and run patron arcs. If that's not for you or you don't have GR, don't fret, as you can still have similar numbers with another pool. I just feel it's the best pool for Ice Armor because of Darkest Night's -dmg stacking with CE's -dmg. Gloom is also a good attack.
If you go this route I recommend getting Cardiac for your Alpha as DN will tax the blue bar pretty bad.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Hoarfrost -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Rchg(3), Dct'dW-Heal(31), Dct'dW-Heal/EndRdx(43)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Acc-I(36)
Level 2: Chilling Embrace -- EndRdx-I(A), Taunt-I(50)
Level 4: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Dmg/EndRdx/Rchg(15), C'ngImp-Dmg/EndRdx(36)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Icicles -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(13), M'Strk-Acc/Dmg(13), M'Strk-Acc/Dmg/EndRdx(43)
Level 14: Super Speed -- EndRdx-I(A)
Level 16: Boxing -- Acc-I(A)
Level 18: Glacial Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(33)
Level 20: Knockout Blow -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(21), BasGaze-Acc/EndRdx/Rchg/Hold(21), BasGaze-EndRdx/Rchg/Hold(23), Dmg-I(36), Dmg-I(40)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(31), RctvArm-EndRdx(34)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), GftotA-Def/EndRdx(25), GftotA-Def(33)
Level 26: Energy Absorption -- LkGmblr-Rchg+(A), HO:Membr(27), HO:Membr(27), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/EndRdx(34), P'Shift-EndMod/Rchg(37)
Level 28: Rage -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(29), AdjTgt-Rchg(34), AdjTgt-ToHit(46)
Level 30: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rng(46)
Level 32: Hibernate -- Heal-I(A)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Foot Stomp -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Dmg(39), Oblit-Dmg/Rchg(40), FrcFbk-Rechg%(40)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(42), Decim-Dmg/EndRdx(42), Decim-Build%(43)
Level 44: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitDeb(45)
Level 47: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Permafrost -- S'fstPrt-ResDam/Def+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17), Mrcl-Rcvry+(37), Mrcl-Heal(46), RgnTis-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), EndMod-I(37)
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SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Thank you, Infini, as this build looks to fit perfectly in my budget range. I do have access to GR and had been looking at Ghost Widow's set to fit the -ToHit with all of the +Def that Ice/* gives. Thank you much for your time with this build, no matter how quickly you put it together.
*edit* After trying this build, I realized that I am 4 days away from being able to use the full proper build. Having never done any Tip/Morality missions on this toon, it will take me ~4 days to get her swapped from Hero to Villain. Is there an interim build that I could use to similar effect using the Hero APPs? The 4 APPs have single target blasts and a targeted AOE-type, but none of them have -ToHit/Acc abilities to slot the Dark Watcher set into. Is there a similar set that I could use (such as Earth's Quicksand) to get on par bonuses?
Thank you, Infini, as this build looks to fit perfectly in my budget range. I do have access to GR and had been looking at Ghost Widow's set to fit the -ToHit with all of the +Def that Ice/* gives. Thank you much for your time with this build, no matter how quickly you put it together.
*edit* After trying this build, I realized that I am 4 days away from being able to use the full proper build. Having never done any Tip/Morality missions on this toon, it will take me ~4 days to get her swapped from Hero to Villain. Is there an interim build that I could use to similar effect using the Hero APPs? The 4 APPs have single target blasts and a targeted AOE-type, but none of them have -ToHit/Acc abilities to slot the Dark Watcher set into. Is there a similar set that I could use (such as Earth's Quicksand) to get on par bonuses? |
Also, this may just be me, but with Ice Armor you're not getting Darkest Night for the -tohit. You're getting it for the -dmg to stack with CE as it essentially gives you resistance to everything and it isn't as resisted by AVs as -tohit is.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
SO I recently returned to Cities after a couple year hiatus. Many of my 50s I was able to jump in and fix to be very iTrial compliant. I am having trouble getting a decent build for my Ice/SS. Please note that her build is still with the old Fitness pool and is in no way optimal (though I was able to run her in Mender Ramiel's arc for unlocking the Alpha slot). Please help to get her back to current content with a mid-level build.
Her current build is...
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor -- LkGmblr-EndRdx/Rchg(A), DefBuff-I(5), DefBuff-I(5), LkGmblr-Def/Rchg(7)
Level 1: Jab -- Rope-Acc/Rchg(A), P'ngS'Fest-Dmg/EndRdx(34), P'ngS'Fest-Dmg/Rchg(34), Rope-Acc/Stun/Rchg(36), Empty(36)
Level 2: Hoarfrost -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(9), Heal-I(9), Mrcl-Heal(13), Mrcl-Heal/Rchg(13)
Level 4: Haymaker -- Acc-I(A), P'ngS'Fest-Acc/Dmg(37), P'ngS'Fest-Dmg/Rchg(37), C'ngImp-Dmg/EndRdx/Rchg(37), Empty(39)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Chilling Embrace -- TmpRdns-Acc/EndRdx(A), ImpSwft-Dam%(15), TmpRdns-EndRdx/Rchg/Slow(15)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Health -- Heal-I(A), Numna-Regen/Rcvry+(17), Numna-Heal(17), Heal-I(19), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(21)
Level 18: Glacial Armor -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(21), DefBuff-I(25), DefBuff-I(25)
Level 20: Knockout Blow -- Acc-I(A), P'ngS'Fest-Dmg/Rchg(43), P'ngS'Fest-Dmg/EndRdx(46), RechRdx-I(46), NrncSD-Acc/Rchg(46), EoCur-Acc/Rchg(50)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
Level 24: Icicles -- EndRdx-I(A), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Dmg/EndRdx(27)
Level 26: Energy Absorption -- RechRdx-I(A), LkGmblr-Rchg+(29), EndMod-I(29), LkGmblr-Def/Rchg(31), LkGmblr-EndRdx/Rchg(31), LkGmblr-Def(31)
Level 28: Rage -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43)
Level 30: Permafrost -- Aegis-Psi/Status(A), ImpArm-ResPsi(33), Empty(33), Empty(33)
Level 32: Hibernate -- RechRdx-I(A), RechRdx-I(34)
Level 35: Recall Friend -- TSM'n-Rng(A), TSM'n-Stlth(36)
Level 38: Foot Stomp -- Sciroc-Dmg/EndRdx(A), C'ngBlow-Acc/Dmg(39), C'ngBlow-Acc/Rchg(39), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40)
Level 41: Focused Accuracy -- EndRdx-I(A), ToHit-I(42), ToHit-I(42), ToHit-I(42)
Level 44: Maneuvers -- EndRdx-I(A), DefBuff-I(45), GftotA-Run+(45), DefBuff-I(45)
Level 47: Tactics -- EndRdx-I(A), ToHit-I(48), ToHit-I(48), ToHit-I(48)
Level 49: Vengeance -- Empty(A), Empty(50), Empty(50)
------------
Level 1: Brawl -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(3)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A), Empty(3)
Level 4: Ninja Run
Level 0: LEGACY BUILD
Any assistance is greatly appreciated. One goal is to get a build that I can afford, hopefully without Purples and without the PVP sets. Another goal is to be able to run non-AE content and to be survivable when doing the iTrials. Thank you for all input.