'Tuna build go


A_Random_Thing

 

Posted

Right, so, what I was aiming for was a combo of perma-hasten and perma-Mind Link, while doing this I managed to grab about 190% Global Recharge, not specced as a heavy controll-y type it's main thing is AoE fun. :3 (Be harsh, sure it's my first attempt at an IO build, but hey. <.< You lot know better than I!)

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Mental Blast

  • (A) Decimation - Chance of Build Up
  • (5) Decimation - Accuracy/Endurance/Recharge
  • (5) Decimation - Accuracy/Damage
  • (7) Decimation - Damage/Endurance
  • (7) Decimation - Accuracy/Damage/Recharge
Level 1: Combat Training: Defensive
  • (A) Kismet - Accuracy +6%
  • (43) Luck of the Gambler - Recharge Speed
Level 2: Poison Dart
  • (A) Decimation - Accuracy/Damage
  • (9) Decimation - Damage/Endurance
  • (9) Decimation - Damage/Recharge
  • (11) Decimation - Accuracy/Endurance/Recharge
  • (11) Decimation - Accuracy/Damage/Recharge
Level 4: Tactical Training: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (21) Red Fortune - Defense
  • (21) Red Fortune - Defense/Endurance/Recharge
  • (23) Red Fortune - Endurance
  • (23) Red Fortune - Endurance/Recharge
  • (45) Red Fortune - Defense/Endurance
Level 6: Aim
  • (A) Recharge Reduction IO
Level 8: Psychic Scream
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (13) Positron's Blast - Accuracy/Damage
  • (13) Positron's Blast - Damage/Range
  • (15) Positron's Blast - Damage/Endurance
  • (15) Positron's Blast - Damage/Recharge
Level 10: Indomitable Will
  • (A) Impervious Skin - Resistance/Endurance
  • (17) Impervious Skin - Resistance/Recharge
  • (17) Impervious Skin - Endurance/Recharge
  • (19) Impervious Skin - Resistance/Endurance/Recharge
  • (19) Impervious Skin - Status Resistance
Level 12: Psionic Tornado
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (27) Positron's Blast - Damage/Recharge
  • (27) Positron's Blast - Damage/Range
  • (29) Positron's Blast - Damage/Endurance
  • (29) Positron's Blast - Accuracy/Damage
Level 14: Maneuvers
  • (A) Red Fortune - Defense
  • (31) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (31) Red Fortune - Endurance
  • (33) Red Fortune - Defense/Endurance/Recharge
  • (45) Luck of the Gambler - Recharge Speed
Level 16: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 18: Lunge
  • (A) Hecatomb - Damage/Recharge
  • (34) Hecatomb - Damage
  • (36) Hecatomb - Damage/Endurance
  • (36) Hecatomb - Accuracy/Damage/Recharge
  • (36) Hecatomb - Accuracy/Recharge
Level 20: Mask Presence
  • (A) Gift of the Ancients - Defense/Endurance
  • (43) Kismet - Defense/Endurance
  • (46) Serendipity - Defense/Endurance
Level 22: Foresight
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Mind Link
  • (A) HamiO:Membrane Exposure
  • (25) HamiO:Membrane Exposure
  • (25) HamiO:Membrane Exposure
  • (43) Adjusted Targeting - Recharge
Level 26: Total Domination
  • (A) Basilisk's Gaze - Chance for Recharge Slow
  • (37) Basilisk's Gaze - Endurance/Recharge/Hold
  • (37) Basilisk's Gaze - Recharge/Hold
  • (37) Basilisk's Gaze - Accuracy/Hold
  • (39) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 28: Confuse
  • (A) Malaise's Illusions - Accuracy/Confused/Recharge
  • (33) Malaise's Illusions - Confused/Range
  • (33) Malaise's Illusions - Accuracy/Endurance
  • (34) Malaise's Illusions - Endurance/Confused
  • (34) Malaise's Illusions - Accuracy/Recharge
Level 30: Fly
  • (A) Freebird - +Stealth
Level 32: Psychic Wail
  • (A) Armageddon - Damage/Endurance
  • (39) Armageddon - Damage/Recharge
  • (39) Armageddon - Accuracy/Damage/Recharge
  • (40) Armageddon - Accuracy/Recharge
  • (40) Armageddon - Damage
Level 35: Tactical Training: Vengeance
  • (A) Defense Buff IO
Level 38: Aura of Confusion
  • (A) Coercive Persuasion - Contagious Confusion
  • (40) Coercive Persuasion - Accuracy/Confused/Recharge
  • (42) Coercive Persuasion - Confused/Recharge
  • (42) Coercive Persuasion - Confused
  • (42) Coercive Persuasion - Confused/Endurance
Level 41: Boxing
  • (A) Empty
Level 44: Tough
  • (A) Aegis - Resistance/Endurance
  • (45) Titanium Coating - Resistance/Endurance
  • (46) Impervium Armor - Resistance/Endurance
Level 47: Weave
  • (A) Red Fortune - Defense
  • (48) Red Fortune - Defense/Endurance/Recharge
  • (48) Red Fortune - Endurance
  • (48) Red Fortune - Defense/Recharge
  • (50) Red Fortune - Defense/Endurance
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 1: Conditioning
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) HamiO:Microfilament Exposure
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (46) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (3) Endurance Modification IO
  • (3) Endurance Modification IO
------------





Ta-daa. And there we go. :3

*Edit: Oh, reckon I could hit 200% Global Recharge but not sure if the rest of the build would suffer.


[Union Roleplayers]Kiken: Tick the off in your Observer Book of Lesbians
[Union Roleplayers]Nitro v. IV: we need a perma-man feature
[Union Roleplayers]Nitro v. IV: I'd trust you more if you did it in front of me


Gotta love dem dere RolePlayers

 

Posted

Okay, so. What I want is Perma Hasten/ML, and thusly, softcapped to most. Decent damage, controls are alright, but don't want too many. Not melee heavy, decent endurance. <.< Here's some less silly fiddling in some powers:



Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Mental Blast -- Decim-Build%(A), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg(5), Decim-Dmg/EndRdx(7), Decim-Acc/Dmg/Rchg(7)
Level 1: Combat Training: Defensive -- Ksmt-ToHit+(A), LkGmblr-Rchg+(43)
Level 2: Poison Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(11)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def(21), RedFtn-Def/EndRdx/Rchg(21), RedFtn-EndRdx(23), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx(45)
Level 6: Aim -- RechRdx-I(A)
Level 8: Psychic Scream -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(13), Posi-Dmg/Rng(13), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(15)
Level 10: Indomitable Will -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(17), ImpSkn-EndRdx/Rchg(17), ImpSkn-ResDam/EndRdx/Rchg(19), ImpSkn-Status(19)
Level 12: Psionic Tornado -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(27), Posi-Dmg/EndRdx(29), Posi-Acc/Dmg(29)
Level 14: Maneuvers -- RedFtn-Def(A), RedFtn-Def/EndRdx(31), RedFtn-Def/Rchg(31), RedFtn-EndRdx(31), RedFtn-Def/EndRdx/Rchg(33), LkGmblr-Rchg+(45)
Level 16: Hover -- LkGmblr-Rchg+(A)
Level 18: Lunge -- Hectmb-Dmg/Rchg(A), Hectmb-Dmg(34), Hectmb-Dmg/EndRdx(36), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36)
Level 20: Mask Presence -- GftotA-Def/EndRdx(A), Ksmt-Def/EndRdx(43), S'dpty-Def/EndRdx(46)
Level 22: Foresight -- LkGmblr-Rchg+(A)
Level 24: Mind Link -- HO:Membr(A), HO:Membr(25), HO:Membr(25), AdjTgt-Rchg(43)
Level 26: Total Domination -- BasGaze-Slow%(A), BasGaze-EndRdx/Rchg/Hold(37), BasGaze-Rchg/Hold(37), BasGaze-Acc/Hold(37), BasGaze-Acc/EndRdx/Rchg/Hold(39)
Level 28: Confuse -- Mlais-Acc/Conf/Rchg(A), Mlais-Conf/Rng(33), Mlais-Acc/EndRdx(33), Mlais-EndRdx/Conf(34), Mlais-Acc/Rchg(34)
Level 30: Fly -- Frbd-Fly(A)
Level 32: Psychic Wail -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(40), Armgdn-Dmg(40)
Level 35: Tactical Training: Vengeance -- DefBuff-I(A)
Level 38: Aura of Confusion -- CoPers-Conf%(A), CoPers-Acc/Conf/Rchg(40), CoPers-Conf/Rchg(42), CoPers-Conf(42), CoPers-Conf/EndRdx(42)
Level 41: Boxing -- Empty(A)
Level 44: Tough -- Aegis-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(45), ImpArm-ResDam/EndRdx(46)
Level 47: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx/Rchg(48), RedFtn-EndRdx(48), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- KntkC'bat-Knock%(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 1: Conditioning
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- HO:Micro(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(3), EndMod-I(3)
------------



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[Union Roleplayers]Kiken: Tick the off in your Observer Book of Lesbians
[Union Roleplayers]Nitro v. IV: we need a perma-man feature
[Union Roleplayers]Nitro v. IV: I'd trust you more if you did it in front of me


Gotta love dem dere RolePlayers

 

Posted

rather than boxing, tough, weave have you considered the other leadership powers? from what I've read they stack with the fortunata's own. I don't think tough alone is going to really be worth the resistances it gives you, boxing is kinda pointless, and a second maneuvers replaces weave plus bonuses for your team too. Kinda like...

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Flight
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership

Villain Profile:
Level 1: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A)
Level 2: Subdue -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(13), RedFtn-EndRdx(15), RedFtn-Def/Rchg(15), RedFtn-Def/EndRdx/Rchg(17), RedFtn-Def(17)
Level 6: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(19)
Level 8: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(21), Posi-Acc/Dmg/EndRdx(23), Posi-Dmg/Rng(23)
Level 10: Indomitable Will -- S'fstPrt-ResDam/Def+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 14: Fly -- EndRdx-I(A)
Level 16: Dominate -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(27), Decim-Dmg/Rchg(27), Decim-Acc/EndRdx/Rchg(29), Decim-Acc/Dmg/Rchg(29)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Psionic Tornado -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(31), KinCrsh-Rchg/KB(31), KinCrsh-Rechg/EndRdx(31), KinCrsh-Dmg/EndRdx/KB(33), KinCrsh-Acc/Dmg/KB(33)
Level 22: Foresight -- DefBuff-I(A), DefBuff-I(33), DefBuff-I(34)
Level 24: Telekinetic Blast -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(34), KinCrsh-Rchg/KB(34), KinCrsh-Rechg/EndRdx(36), KinCrsh-Dmg/EndRdx/KB(36), KinCrsh-Acc/Dmg/KB(36)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(37), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(39), RedFtn-EndRdx(39)
Level 28: Tactical Training: Leadership -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40), GSFC-Build%(40), GSFC-ToHit/EndRdx(42)
Level 30: Mind Link -- HO:Membr(A), HO:Membr(42), HO:Membr(42), HO:Membr(43)
Level 32: Psychic Wail -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 35: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(46), AdjTgt-ToHit/EndRdx/Rchg(46), AdjTgt-EndRdx/Rchg(46), AdjTgt-ToHit/EndRdx(48)
Level 38: Total Domination -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-EndRdx/Rchg/Hold(50), Lock-EndRdx/Rchg/Hold(50), Lock-Acc/Rchg(50)
Level 41: Invisibility -- LkGmblr-Rchg+(A)
Level 44: Assault -- EndRdx-I(A)
Level 47: Tactical Training: Assault -- EndRdx-I(A)
Level 49: Combat Training: Offensive -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Conditioning
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11), P'Shift-EndMod/Rchg(13)
------------

I know mass confuse is kind of a staple just for the cheap io's and squeezing in some extra recharge but I kind of hate the whole confuse mechanic, so I'll live without. Also this build is rather cheap.