Account Access labels / titles for character names - A Freedom suggestion


Ad Astra

 

Posted

I don't know if this has been suggested yet or not but I'm going to suggest it. I'm unsure as to what to even search for to see if this has been suggested. But with Freedom approaching and account restrictions I think were going to need some sort of label/title system to avoid lots of grouping headaches.

Lets say I form a team or league to do trials or whatever and people from free to play, vip and premium accounts all join said team or league. We try to start an incarnate trial and boom. Spent all that time inviting all those people to find out that half of them didn't know they could not participate in the trial, or whatever content it might be. So what we need is some labels that appear under player names just like a title. Here are some suggestions

Going Rogue (required for incarnate trials)
Alpha slotted (apex / tin mage requirement
VIP (required for incarnate trials)
AE (since AE is purchasable)
Cimerora (has unlocked Cimerora)
Alignment (so you know if everyone on your current team can goto paragon/rogue isles)
Vanguard (has completed the welcome to vanguard arc and can now earn vanguard merits)

Probably other unlocks or purchasables I'm forgetting.

So if someone has all 3 of those it would read "Playername" and then Going Rogue alpha slotted vip below the character name.

These account labels/titles would have 3 options:

Always show
Only show I'm a team leader
Only show when Im a league leader
Never show

So as you invite people you will immediately know whether or not they can even do the content you plan on doing. If they don't meet the account requirements to join you, you can politely send them a tell letting them know why they can't join.


Not allowed on this content prompts:
Lets just say you invited someone but forgot to read labels and you then try to start the trial, tf or whatever. You get ready to start but now you gotta find out who it is. And that person may or may not know that they can or cannot go on the content. So each time you try to start each ineligible player will have big red X above their head and next to the player name on the league / team window. Easily informing you that they cannot join.

Accepted the Queue:
Similar to the above this is simply a green Check mark that appears on the league window when someone has accepted the queue while you are waiting to start a trial. This might help you to quickly send that not paying attention person a tell to click accept.

Add it to the search window and chatwindow click menu:
Searching for players in the search window or inviting them from global chat? A simple window pops up if clicking the name in chat informing you of what they can do. With the search window add some Icons for each of these or just use the clickwindow as well.

For the private people:
For those that don't want this information shared allow them to hide it in the hide options. But then again they are probably already hidden anyway but here's your option!

Icons
Instead of titles perhaps you'd rather have icons?
$ for vip subscriber
AE map icon for AE unlocked
Alpha incarnate icon for alpha slotted
Current ingame alignment insignias for alignment
Desdemona / Maelstrom or Emperor cole icon for going rogue purchased
Spartan helm for cimerora?

For the color blind, you may want to make the red x and green check mark customizable in the options. And also make it an option entirely for those that for some reason don't want to even see.

So potential headache solution? Probably a few other things that I may have forgotten but I figured this probably needed to be brought up before issue 21 goes live. It might save you alot of time if effort so you don't waste time inviting people that can't attend your trial, tf or event to begin with.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

I'll point out that after Issue 21 goes live, the "Going Rogue" is meaningless as it will be folded into the game.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Really? I was under the impression that while city of heroes and villains are going free to play that you still have to buy going rogue and be a subscriber to do things like incarnate trials.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Noyjitat View Post
Really? I was under the impression that while city of heroes and villains are going free to play that you still have to buy going rogue and be a subscriber to do things like incarnate trials.
After Issue 21, Going Rogue is included for all VIP subscribers:

Side-by-Side Comparison

While some parts are able to be purchased (not clear what parts of Going Rogue are "Purchasable", and after repeated attempts at a clarification we still don't have an answer), the Incarnate System is locked to VIP access only (and is NOT a part of Going Rogue).

Edit-----------------------------------
At best, these two are redundant:

Going Rogue (required for incarnate trials)
VIP (required for incarnate trials)




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Do you intend that these new labels replace the current titles (taken from badges, for the most part) immediately under the character name?

I prefer having one of the badge names under my character name because usually I can find one that helps describe the character or perhaps just tickles my sense of the absurd. So I would probably set the tag to "never show" in order to keep the badge title, defeating the purpose of the change you are proposing.

OTOH, if this new tag is in addition to the current badge or other title under the character name - I don't think I would like that either, because that's potentially a good bit of text under the character name.

I guess that I don't see that much of a problem with recruiting leagues that inadvertantly include players who can't access the Incarnate content, when the recruited/leader can add the requirement of access. It's not really that much different from adding a requirement that the character must have access to Cimerora in order to run an ITF, or must be of a certain level in order to run a particular TF.

And the downside to having the titles you are proposing is that it could create some sort of twisted elitism - "Oh, I can see by your tag that you are a free player..."

At first, I was kinda "meh" about the idea, but as I wrote this post, I have found myself thinking that it's not needed because it "solves" a non-problem that exists for several different types of content (Cimerora access for ITF, level 45 for LGTF, etc.) in addition to Incarnate content and has an easy solution in the message used by the leader to recruit the team.


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

I would think the labels/titles or icons would appear under badge titles.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Really? Is nobody interested in such a nice QOL feature? I often share in and hear people complain about having wasted time inviting people to do things such as tin mage only to find out midway in the tf that 3 or 4 people were not even alpha slotted. People complain about those that don't notice the queue window for trials and this nice green check mark ui addition helps there. And soon their will be more problems when many people on your team don't meet account requirements to run certain story arcs (signature), tfs and all trials.

This potentially solves alot of headaches with pugging. Making sure well ahead of time that everyone has all of the account requirements and "dungeon keys" (alpha slotted, correct alignment for that team that wants to do opposite side content, Everyone has AE unlocked, etc.)

Is their no interest in this or is my idea confusing in some manner. I guess I can't understand why such UI improvements wouldn't be wanted by alot of pug players or for that sg that needs to find a few pugs to start a trial, tf, AE, etc.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Noyjitat View Post
Really? Is nobody interested in such a nice QOL feature?
I'm not. Sounds like a lot of clutter to me.

I think you should be able to tell at a glance or, preferably, a click whether someone is subscribed or not. That's it.

As far as your complaints about people not having Alpha for Apex/Tin Mage, you can bring up the team window and see their buffs before you start. Alpha will show up there if they've got it.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

How would a few lines of text or icons below a character name be clutter? I'm talking icons no bigger than what currently show up revealing your archetype and origin when someone clicks on your name currently. And also note the discussed feature above to optionally disable it entirely. Also take into accont that they don't show up unless you are a team leader, league leader or have them always turned on. And you can also have them always turned off. It's COMPLETELY OPTIONAL. If you don't want to use it you don't have to but for those of us that could appreciate such a feature it would be there for us. Much like the autoblock ingame email feature.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Noyjitat View Post
How would a few lines of text or icons below a character name be clutter?
I usually have all character names disabled. If the info were in the /info window, that might be acceptable. Constantly floating above a character's head? No. Just no.

Edit:
Quote:
Not allowed on this content prompts:
Lets just say you invited someone but forgot to read labels and you then try to start the trial, tf or whatever. You get ready to start but now you gotta find out who it is. And that person may or may not know that they can or cannot go on the content.
I'll point out that this is already the case, without the labels. This usually prompts me to show all buffs (which will show any Alpha Power slotted), and those that don't I look at their badges for the Alpha Unlocked. One time a player brought something other than a level 50, and that was easily spotted (and corrected) as well.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

I again ask you, why are you against something optional? Here I'll point you the part where I said it was optional for those that don't want to use it.

These account labels/titles would have 3 options:

Always show
Only show I'm a team leader
Only show when Im a league leader
Never show
I think even a toggle button could be added to the team or league UI to enable/disable the icons or titles on the fly.

And what about finding out account access info for leagues. This solves that problem so you don't invite those 3 or 4 free to play people that don't know that they don't meet all the account requirements. So you instead could invited the people you need rather than waste time. Potential headache avoided.

And as for the big red x prompts. We don't have anything visual right now that's going to tell us that someone is a free to play or premium player when we attempt to start a trial so we need something like this for them and at the same time it solves all the other problems.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Noyjitat View Post
I again ask you, why are you against something optional? Here I'll point you the part where I said it was optional for those that don't want to use it.
Because the chance that it would remain a harmless option would be likened to a snowball's chance of staying frozen on the sun. It would, in a nutshell, be abused and help people that wanted to cause grief to others an avenue they don't have now.

Quote:
Originally Posted by Noyjitat View Post
And what about finding out account access info for leagues. This solves that problem so you don't invite those 3 or 4 free to play people that don't know that they don't meet all the account requirements. So you instead could invited the people you need rather than waste time. Potential headache avoided.
Funny, I've only once had a non-valid character on a Apex TF. It delayed the TF a grand total of 2 minutes. Since Issue 19 launched. Simply put, your suggestion is a solution looking for a problem.

Quote:
Originally Posted by Noyjitat View Post
And as for the big red x prompts. We don't have anything visual right now that's going to tell us that someone is a free to play or premium player when we attempt to start a trial so we need something like this for them and at the same time it solves all the other problems.
We don't NEED anything visual, even with the introduction of F2P and Premium accounts. If you don't want to worry about who can join your incarnate trial, go to the new VIP server. Labelling other players in the fashion you are suggesting brings some historically unpleasant thoughts with it. It ostracises groups of players based on a prejudice.

What you are trying to do could be solved by taking a couple of seconds to, I don't know, COMMUNICATE. If you can't communicate this basic information and assess if players qualify, then how can you lead one of these?




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters