Fort Suggestions?


Big_Soto

 

Posted

I'm almost finished building my Night Widow and I am looking for Fortunata build suggestions. I need to use hover and fly and I want her to be ranged/control. The only purples I can really afford are the ones that get this reaction when they drop: (Wewt I got a purp recipe!!!! *looks at recipe* #$%&*$@# Of all the recipes!) =P

What are your suggestions and what builds can you share?


 

Posted

Here is a build I was messing with and I swapped around the purples for cheaper sets. It did lose some of the good bonus numbers that the purples give, but this build should still work.

Code:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Mental Blast
  • (A) Decimation - Accuracy/Damage/Recharge
  • (3) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (5) Decimation - Damage/Recharge
  • (11) Decimation - Accuracy/Endurance/Recharge
Level 1: Combat Training: Defensive
  • (A) Luck of the Gambler - Recharge Speed
Level 2: Subdue
  • (A) Decimation - Accuracy/Damage/Recharge
  • (7) Decimation - Accuracy/Damage
  • (9) Decimation - Damage/Endurance
  • (19) Decimation - Damage/Recharge
  • (37) Decimation - Accuracy/Endurance/Recharge
Level 4: Tactical Training: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (5) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
Level 6: Aim
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (11) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 8: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Indomitable Will
  • (A) Titanium Coating - Resistance
  • (13) Titanium Coating - Resistance/Endurance/Recharge
  • (15) Titanium Coating - Resistance/Endurance
  • (19) Steadfast Protection - Resistance/+Def 3%
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 14: Fly
  • (A) HamiO:Microfilament Exposure
Level 16: Dominate
  • (A) Devastation - Accuracy/Damage
  • (17) Devastation - Accuracy/Damage/Endurance/Recharge
  • (17) Devastation - Accuracy/Damage/Recharge
  • (21) Devastation - Damage/Endurance
  • (21) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (23) Neuronic Shutdown - Chance of Damage(Psionic)
Level 18: Tactical Training: Assault
  • (A) Endurance Reduction IO
Level 20: Tactical Training: Leadership
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 22: Foresight
  • (A) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Endurance/Recharge
Level 24: Mind Link
  • (A) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Recharge
  • (34) Luck of the Gambler - Defense/Endurance/Recharge
  • (45) Luck of the Gambler - Recharge Speed
Level 26: Psionic Tornado
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (27) Positron's Blast - Accuracy/Damage/Endurance
  • (27) Positron's Blast - Accuracy/Damage
  • (29) Positron's Blast - Damage/Endurance
  • (29) Positron's Blast - Damage/Recharge
Level 28: Mask Presence
  • (A) HamiO:Cytoskeleton Exposure
  • (36) HamiO:Cytoskeleton Exposure
  • (46) Kismet - Accuracy +6%
Level 30: Combat Training: Offensive
  • (A) Accuracy IO
Level 32: Psychic Wail
  • (A) Scirocco's Dervish - Chance of Damage(Lethal)
  • (33) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (33) Scirocco's Dervish - Accuracy/Damage
  • (33) Scirocco's Dervish - Damage/Recharge
  • (34) Scirocco's Dervish - Accuracy/Recharge
Level 35: Total Domination
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (36) Basilisk's Gaze - Accuracy/Hold
  • (36) Basilisk's Gaze - Accuracy/Recharge
  • (46) Basilisk's Gaze - Recharge/Hold
  • (46) Basilisk's Gaze - Endurance/Recharge/Hold
Level 38: Aura of Confusion
  • (A) Malaise's Illusions - Accuracy/Confused/Recharge
  • (39) Malaise's Illusions - Accuracy/Recharge
  • (39) Malaise's Illusions - Endurance/Confused
  • (40) Malaise's Illusions - Accuracy/Endurance
  • (43) Malaise's Illusions - Confused/Range
Level 41: Soul Tentacles
  • (A) Trap of the Hunter - Chance of Damage(Lethal)
  • (42) Trap of the Hunter - Accuracy/Recharge
  • (42) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (42) Trap of the Hunter - Accuracy/Endurance
  • (43) Trap of the Hunter - Immobilize/Accuracy
Level 44: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (45) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (50) Dark Watcher's Despair - Recharge/Endurance
Level 47: Summon Widow
  • (A) Soulbound Allegiance - Damage/Recharge
  • (48) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (48) Soulbound Allegiance - Accuracy/Recharge
Level 49: Tactical Training: Vengeance
  • (A) HamiO:Membrane Exposure
  • (50) HamiO:Membrane Exposure
Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Cardiac Core Paragon ------------ Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Conditioning Level 4: Ninja Run Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (39) Numina's Convalescence - Heal
  • (40) Numina's Convalescence - Heal/Endurance
  • (50) Miracle - +Recovery
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge
  • (37) Performance Shifter - EndMod/Accuracy
  • (40) Performance Shifter - Chance for +End
------------ ------------ Set Bonus Totals:
  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 5.5% Defense(Melee)
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 5.81% Defense(Fire)
  • 5.81% Defense(Cold)
  • 6.75% Defense(Energy)
  • 6.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 6.75% Defense(Ranged)
  • 8.63% Defense(AoE)
  • 4.5% Max End
  • 2.5% Enhancement(Confused)
  • 5% Enhancement(Immobilize)
  • 45% Enhancement(Accuracy)
  • 67.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 249 HP (23.2%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • MezResist(Confused) 5%
  • MezResist(Held) 7.75%
  • MezResist(Immobilize) 10.5%
  • MezResist(Sleep) 7.2%
  • MezResist(Stun) 5%
  • MezResist(Terrorized) 5%
  • 14.5% (0.25 End/sec) Recovery
  • 80% (4.28 HP/sec) Regeneration
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 15% RunSpeed
------------ Set Bonuses: Decimation (Mental Blast)
  • MezResist(Immobilize) 2.75%
  • 12 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler (Combat Training: Defensive)
  • 7.5% Enhancement(RechargeTime)
Decimation (Subdue)
  • MezResist(Immobilize) 2.75%
  • 12 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler (Tactical Training: Maneuvers)
  • 10% (0.54 HP/sec) Regeneration
  • 12 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control (Aim)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
Luck of the Gambler (Hover)
  • 7.5% Enhancement(RechargeTime)
Titanium Coating (Indomitable Will)
  • MezResist(Sleep) 2.2%
  • 16.1 HP (1.5%) HitPoints
Steadfast Protection (Indomitable Will)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Devastation (Dominate)
  • 12% (0.64 HP/sec) Regeneration
  • 24.1 HP (2.25%) HitPoints
  • 3% DamageBuff(All)
Gaussian's Synchronized Fire-Control (Tactical Training: Leadership)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Luck of the Gambler (Foresight)
  • 10% (0.54 HP/sec) Regeneration
  • 12 HP (1.12%) HitPoints
Luck of the Gambler (Mind Link)
  • 10% (0.54 HP/sec) Regeneration
  • 12 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Positron's Blast (Psionic Tornado)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Scirocco's Dervish (Psychic Wail)
  • 10% (0.54 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Basilisk's Gaze (Total Domination)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.04 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
  • Status Resistance 5%
Malaise's Illusions (Aura of Confusion)
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% Enhancement(Confused)
  • 2.5% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
Trap of the Hunter (Soul Tentacles)
  • 5% Enhancement(Immobilize)
  • 20.1 HP (1.87%) HitPoints
  • 9% Enhancement(Accuracy)
  • MezResist(Held) 2.75%
Dark Watcher's Despair (Darkest Night)
  • 16.1 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Soulbound Allegiance (Summon Widow)
  • 16% (0.86 HP/sec) Regeneration
  • 32.1 HP (3%) HitPoints
Numina's Convalescence (Health)
  • 12% (0.64 HP/sec) Regeneration
  • 20.1 HP (1.87%) HitPoints
Performance Shifter (Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Code:
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