dark/rad/psi
Updated build.
I replaced World of Confusion with Chocking Cloud. Partly because of the larger radius and why confuse when you can hold. I think it be fun to run them both together but with Lockdown: +2 mag hold in CC i think the chance of holding a target would be significantly greater then the chance to confuse it therefore rendering WoC pretty useless - again.
I tried to slot Dominate for dmg to try compensate for the lack of dmg from dark and it would make a good opener in an attack chain and it would work well with CC to make sure those bosses stay held, ALSO Gravitational Anchor: Chance for hold in Tenebrous Tentacles .
Mass hypno like i said is generally useful, open with on a group, hop in, EF and RI, let CC take hold and blast away.
I do generally like the idea of psi mastery in this build, i hope it works a well as i imagine!
P.S. i hope to solo quite a bit and tackle AV's/GM's though im not sure if that is possible with this build =/ i hope so though.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Villain Profile:
------------
Level 1: Dark Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Radiant Aura Dct'dW-Heal(A), Dct'dW-Rchg(7), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9)
Level 2: Gloom Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(13), Cloud-%Dam(48)
Level 4: Moonbeam Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(15), Mantic-Acc/ActRdx/Rng(15), Mantic-Dmg/ActRdx/Rchg(17), Mantic-Dmg/EndRdx/Rchg(17)
Level 6: Radiation Infection DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(19), DarkWD-Rchg/EndRdx(19), DarkWD-ToHitDeb/EndRdx(21), Achilles-ResDeb%(21)
Level 8: Tenebrous Tentacles Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(25), Posi-Dam%(25), GravAnch-Hold%(27)
Level 10: Accelerate Metabolism Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(29), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(31), Efficacy-EndMod/EndRdx(31)
Level 12: Hover LkGmblr-Rchg+(A)
Level 14: Fly Zephyr-ResKB(A)
Level 16: Night Fall Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dam%(33), Cloud-%Dam(46)
Level 18: Enervating Field EndRdx-I(A), EndRdx-I(34)
Level 20: Mutation RechRdx-I(A)
Level 22: Lingering Radiation Acc-I(A), Acc-I(46), RechRdx-I(50)
Level 24: Kick Empty(A)
Level 26: Tough Aegis-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(37)
Level 28: Hasten RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 30: Choking Cloud Lock-%Hold(A), UbrkCons-Dam%(34), UbrkCons-EndRdx/Hold(34), UbrkCons-Hold(36), UbrkCons-Hold/Rchg(36), UbrkCons-Acc/Hold/Rchg(36)
Level 32: Maneuvers LkGmblr-Rchg+(A)
Level 35: Assault EndRdx-I(A), EndRdx-I(39)
Level 38: EM Pulse BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(40), EoCur-Acc/Hold/Rchg(40)
Level 41: Dominate Apoc-Dam%(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43), G'Wdw-Dam%(48)
Level 44: Mass Hypnosis FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(45), FtnHyp-Acc/Rchg(45), FtnHyp-Sleep/EndRdx(46)
Level 47: Weave LkGmblr-Rchg+(A)
Level 49: Mind Over Body Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), TtmC'tng-ResDam/EndRdx(50)
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl Empty(A)
Level 1: Scourge
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Acc(40), P'Shift-End%(43), P'Shift-EndMod/Rchg(48)
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bump
So i have heard dark/rad is a pretty good combination. I was thinking to go down the stun route and take Dark Pit and Oppressive Gloom but Dark pit is pretty lack luster and doing last very long at all.
So i thought id have a gander at Psi mastery.
Mass hypno is generally quite useful and it has good rech time and duration.
I was unsure whether to slot Dominate for hold duration or dmg, seeing as dark is a pretty low dmg set i slotted Dominate for dmg to try compensate.
Unsure on World of Confusion though...
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Villain Profile:
------------
Level 1: Dark Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Radiant Aura Dct'dW-Heal(A), Dct'dW-Rchg(7), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9)
Level 2: Gloom Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(13)
Level 4: Moonbeam Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(15), Mantic-Acc/ActRdx/Rng(15), Mantic-Dmg/ActRdx/Rchg(17), Mantic-Dmg/EndRdx/Rchg(17)
Level 6: Radiation Infection DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(19), DarkWD-Rchg/EndRdx(19), DarkWD-ToHitDeb/EndRdx(21), Achilles-ResDeb%(21)
Level 8: Tenebrous Tentacles Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(25), Posi-Dam%(25), GravAnch-Hold%(27)
Level 10: Accelerate Metabolism Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(29), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(31), Efficacy-EndMod/EndRdx(31)
Level 12: Hover LkGmblr-Rchg+(A)
Level 14: Fly Zephyr-ResKB(A)
Level 16: Night Fall Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dam%(33), Cloud-%Dam(46)
Level 18: Enervating Field EndRdx-I(A), EndRdx-I(34)
Level 20: Mutation RechRdx-I(A)
Level 22: Lingering Radiation Acc-I(A), Acc-I(46)
Level 24: Kick Empty(A)
Level 26: Life Drain Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(36), Decim-Acc/Dmg/Rchg(36), Heal-I(36)
Level 28: Tough Aegis-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(37)
Level 30: Hasten RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 32: Maneuvers LkGmblr-Rchg+(A)
Level 35: Assault EndRdx-I(A), EndRdx-I(39)
Level 38: EM Pulse BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(40), EoCur-Acc/Hold/Rchg(40)
Level 41: Dominate Apoc-Dam%(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43)
Level 44: Mass Hypnosis FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(45), FtnHyp-Acc/Rchg(45), FtnHyp-Sleep/EndRdx(46)
Level 47: World of Confusion CoPers-Conf%(A), CoPers-Conf/Rchg(48), CoPers-Acc/Rchg(48), CoPers-Acc/Conf/Rchg(48), CoPers-Conf/EndRdx(50)
Level 49: Mind Over Body Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), TtmC'tng-ResDam/EndRdx(50)
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl Empty(A)
Level 1: Scourge
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Acc(40), P'Shift-End%(43)
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