Fire/Fire tanker build help
Um wow do not plane on surviving much? Your def is way below and you are over capped on some of your bonuses. Plus you might have some end problems. Here is my build I have been using.
|-------------------------------------------------------------------|
|MxDz;1366;655;1310;HEX;|
|78DA65945B6F12511485CF701199D2022D8581DEB9956965D A467DF11A63AD3129A|
|6F1F68A63395A22999299AA451F6CD447AF3F49E3ED1F9818 FF829707DFC7CD5EA7|
|088104BE9935E7ECBD66CD6C6AFBEB31210ECE0B2D76B1657 B5EFD86EDDC976EE4A|
|ABDF7C0B55BFA35D998BFECDA8ED3890821B2B85A5F9777A5 E3496BA329DD4EFD02|
|AD34D4959A6CC9439D8F93579C1DE94A67CF3A3CD0B776775 BD6F5B6948D181F6E4|
|ABBDD74EEC50F4F1AD2F5769AED513EAFC94673BBE9C8E4A5 7673DBDAEAB8B25EB3|
|BD3DAA6F90A1127DDF47E947A3AFF0C3A248078608948032A 3BCC858AC002623A90|
|BF5F185C889AEF4810A69AA90768E57854E01A719E9330CE3 2CA378923141858228|
|140E3EE442471E01FB0CA3C3987F0C3C61E429CE307A05C2C B2C1D1DC0473213613|
|77E38F232D095F457C06B46EC0DF09631F68E912233519809 461D968EED021ED066|
|7CA24523EA564790D918324B20B304322B23B332322B90E95 1EC12A3512E9426290|
|E498B4FF2AAB514E333B548AA1649E4328E5CC6914B0AB9CC 0EE492A61B9850B94C|
|208914900632D470523DB7C91FECC12029A36C654C5EF5859 A6755992C36E60690A|
|13E53EAA94DC1DD34DC4DC3DDEC80BB45B81BA75D336AD7CC 6DD13D294A46A101DC|
|81B8CD58B2195FC9CC1C7685E69E7238D503C6CA3324F61C7 881D78B9AE4D51DE6F|
|1666675BCEADDBE25F43551DB44435335848B25784A522E15 55A88267F38DDED465|
|252DE778D55F9A7F4B4916DA7DA755AB4A5A85341DEA1B179 F3EC20CF5C6CE5F1AB|
|ABA3AA4AC0D29C787941343CA66BF52652B5B21D597240D4F 339AE8CDA0FF53EF4D|
|B1D0B0E3F77F29A8DDD2BA77BD70935128F28215E057FFD60 A4B7FF4BEFF048CE10|
|2C670016358C5185631862B18C37FD94DC65D|
|-------------------------------------------------------------------|
Um wow do not plane on surviving much? Your def is way below and you are over capped on some of your bonuses. Plus you might have some end problems. Here is my build I have been using.
|-------------------------------------------------------------------| |MxDz;1366;655;1310;HEX;| |78DA65945B6F12511485CF701199D2022D8581DEB9956965D A467DF11A63AD3129A| |6F1F68A63395A22999299AA451F6CD447AF3F49E3ED1F9818 FF829707DFC7CD5EA7| |088104BE9935E7ECBD66CD6C6AFBEB31210ECE0B2D76B1657 B5EFD86EDDC976EE4A| |ABDF7C0B55BFA35D998BFECDA8ED3890821B2B85A5F9777A5 E3496BA329DD4EFD02| |AD34D4959A6CC9439D8F93579C1DE94A67CF3A3CD0B776775 BD6F5B6948D181F6E4| |ABBDD74EEC50F4F1AD2F5769AED513EAFC94673BBE9C8E4A5 7673DBDAEAB8B25EB3| |BD3DAA6F90A1127DDF47E947A3AFF0C3A248078608948032A 3BCC858AC002623A90| |BF5F185C889AEF4810A69AA90768E57854E01A719E9330CE3 2CA378923141858228| |140E3EE442471E01FB0CA3C3987F0C3C61E429CE307A05C2C B2C1D1DC0473213613| |77E38F232D095F457C06B46EC0DF09631F68E912233519809 461D968EED021ED066| |7CA24523EA564790D918324B20B304322B23B332322B90E95 1EC12A3512E9426290| |E498B4FF2AAB514E333B548AA1649E4328E5CC6914B0AB9CC 0EE492A61B9850B94C| |208914900632D470523DB7C91FECC12029A36C654C5EF5859 A6755992C36E60690A| |13E53EAA94DC1DD34DC4DC3DDEC80BB45B81BA75D336AD7CC 6DD13D294A46A101DC| |81B8CD58B2195FC9CC1C7685E69E7238D503C6CA3324F61C7 881D78B9AE4D51DE6F| |1666675BCEADDBE25F43551DB44435335848B25784A522E15 55A88267F38DDED465| |252DE778D55F9A7F4B4916DA7DA755AB4A5A85341DEA1B179 F3EC20CF5C6CE5F1AB| |ABA3AA4AC0D29C787941343CA66BF52652B5B21D597240D4F 339AE8CDA0FF53EF4D| |B1D0B0E3F77F29A8DDD2BA77BD70935128F28215E057FFD60 A4B7FF4BEFF048CE10| |2C670016358C5185631862B18C37FD94DC65D| |-------------------------------------------------------------------| |
I'm planning to gut my single-target attacks on purpose, since my usual style is to jump in, taunt (if not soloing), build-up, fiery embrace, AoEs.
|
I'm not sure that trying to max out psionic resistance will help; you'll never get it very high. In this game it usually pays off building to your strengths. As your build is now, you've got rather low resistance to the most common damage types (Smash/Lethal), and in high level content you'll have trouble staying alive long enough for your regeneration to make any difference. You're also using a lot of slots on Health and Stamina that could get you a lot more bang for your buck elsewhere.
My build is a little pricey with the Kinetic Combats and Obliterations, but if you do tip missions for Hero Merits you can cash those in at Fort Trident and it's not so bad. By the time you hit level 50 you could have a very nice pile of merits.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Fiery Wrath: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-EndRdx(3), RctvArm-ResDam(5), S'fstPrt-ResKB(5)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9)
Level 2: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(13), Dct'dW-Rchg(13)
Level 4: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 6: Combat Jumping -- Krma-ResKB(A)
Level 8: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(23)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(25), S'fstPrt-ResKB(27)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Boxing -- Empty(A)
Level 18: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 20: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(33)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(34), LkGmblr-Def/EndRdx/Rchg(34)
Level 24: Consume -- Mocking-Acc/Rchg(A), Mocking-Taunt/Rchg/Rng(34), Mocking-Rchg(36), Mocking-Taunt/Rchg(36)
Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 30: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(40), Mocking-Taunt/Rchg/Rng(40), Mocking-Taunt/Rng(40)
Level 32: Build Up -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(42)
Level 35: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(43), F'dSmite-Acc/Dmg/Rchg(43)
Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45), F'dSmite-Acc/Dmg/Rchg(45)
Level 41: Ring of Fire -- Enf'dOp-Acc/EndRdx(A), Enf'dOp-Immob/Rng(46), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 44: Char -- HO:Endo(A)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Burn -- Dmg-I(A), Dmg-I(50)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-End%(37), EndMod-I(50)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1428;720;1440;HEX;| |78DA8593596F125114C7CF30500A85969DA1A594ADECA5251A5F1B636DA22995AA8| |9F1C190B18E058BD0C034B16F7E0697F8A29FC2EDD5DD8FA0F13BB83C9AD816CF3D| |E71627E1C109F0BBF7DC3F67BD53BFB7E601B8BF0A8AE75C471F0C9A57F5EEAED19| |FACEF9BBAD9EE75A7D6DB46FF2079ADAF9B2D2700C4F8BCB966DC36BA03A34AC7CD| |B3FB7D5D932775A3639CD869EDBFD06D197DA36B564F169E46AFD7A96E18FA5EBBB| |BE3A5CD7A7BA765FE67E73FBFD7DEAE360EFA46B3AE0F4C0CA0614625FCBE75E18F| |825F18DA21818B3CD8528C0CC19E66688800F8DD201F9437106998D842A460E232E| |D26AF30B6113578E792CE51AE6C28C2E4AE33361155F05CA29DA74108A27795E50E| |F58F4D98A60F6D42377D842880EF185101DF90CE0242BC0211ECAE834B00C76F441| |C02E8C829E33A39CDC01621C4698638CDC82DC412BCC7345DD2832B8A8B79F888A6| |29D99729EE4B6481A0717B34EECBAC46F22846F37240F0CEA9223B054D33D23433C| |407DEA04F3FFB74F8B9BCD943425C949784F831559910E5952021CA2B808A7E82FC| |2F35C8992438932467929413425D58EAC261EA67D24748851841C207CC224A5319A| |AD15D0A9FBA43C8DC65B4099F5117E3FC955899C6996144B1BB73724C735C4796EB| |C81ED1B472C7B4CBF1987240FD08B945A338BFF9169EE4202F22A5212FC26720DF4| |12C4204750B32EEC23334F9A1F8141104CD2DD43C93344FB5C8532DF2544B3CD5D2| |75100D89B9853B962FB2BCC4F20ACB2B2CAFB0FC0B759BF32B3CA0DBB9F490F188F| |1581197E52BEACA72AEE53308BB0ADF5421E050D5E78865587EC178492D5B7E45A8| |BD26E32797B8B75CE2CA3C9F30E2F6D1FB851F716936AC96251235ECA3B70A14121| |5EDA3B778E8F28D5EA2E1776C81222FB622FE5C811F565381FCFDB49A2ED265FAF5| |CF645392A4CA3EA169D678B732966869CC521BB39C1EB39C1AB3DC74D39AF26F58D| |6372C6BDDB25E0D623EB2F6BF7BEDECCC| |-------------------------------------------------------------------|
Thanks Rodion,
Very helpful indeed. I'm comparing this to Grey Pilgrim's defensive build in the guides. Looks like he has more even defense, whereas you stacked more defense toward S/L and melee.
Although it's tempting to go with a more evened-out approach, I can see why higher melee defense makes more sense for an aggressive or team-oriented style. There are always inspirations for the odd mix.
I did well let me re post it
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Sir Hell3: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam(3), TtmC'tng-EndRdx/Rchg(5), TtmC'tng-ResDam/EndRdx/Rchg(5), TtmC'tng-EndRdx(7)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(9), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(36)
Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/EndRdx(11), LkGmblr-Rchg+(43)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(42)
Level 10: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg/Rng(13), Zinger-Taunt/Rchg(13), Zinger-Acc/Rchg(15), Zinger-Dam%(15), Zinger-Taunt/Rng(17)
Level 12: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19), ImpSkn-Status(34), Aegis-Psi/Status(34)
Level 14: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(42)
Level 16: Super Speed -- Winter-ResSlow(A)
Level 18: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/EndRdx/Rchg(25), KntkC'bat-Dmg/Rchg(25)
Level 20: Maneuvers -- EndRdx-I(A)
Level 22: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(29)
Level 24: Boxing -- Amaze-ToHitDeb%(A), Amaze-Acc/Stun/Rchg(37)
Level 26: Tough -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(33), S'fstPrt-ResDam/EndRdx(34)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def/EndRdx(39)
Level 30: Burn -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(40)
Level 32: Fiery Embrace -- RechRdx(A)
Level 35: Fire Sword Circle -- Oblit-%Dam(A), Oblit-Dmg(37), Oblit-Acc/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(43)
Level 38: Greater Fire Sword -- Zinger-Taunt(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(45), C'ngImp-Dmg/EndRdx(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Focused Accuracy -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(46), GSFC-Build%(46), GSFC-ToHit/EndRdx(48)
Level 47: Energy Torrent -- Posi-Dam%(A), Posi-Dmg/Rchg(48), Posi-Acc/Dmg(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Physical Perfection -- P'Shift-End%(A)
------------
Level 1: Brawl -- Dmg(A)
Level 1: Sprint -- QckFt-EndRdx(A)
Level 2: Rest -- RechRdx(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33), RgnTis-Regen+(33)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(27), P'Shift-EndMod(27), P'Shift-EndMod/Acc/Rchg(29)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1372;703;1406;HEX;| |78DA65935B4F134114C767BB2DD0A5959616DA82405B2E85962E34E8ABC60844A59| |52AC657B291113636DBBA2DF1F2E467F0FAA831DE5F8DD147355E3E847E052F8F26| |5EEAD9FF192E4937D9FDCD9E9973E69CFF9CA95C5D0C0971E3A8D042C76B56B3B97| |ECE722E49B7A7B2DDB25A76DD09AED96EFA84ACD516BA8510299E5D5F9417A5D394| |E6B22DDD6BEBC7B65D2BA9662AB22677EC18474F3A5BD2954ECBDC1984AAF57ACD2| |C4BAB613B9B067ED61A526EF4EDD837A4DBDCB21B61FC2FDB9B5B2D5A185B6AD817| |CC2547BA9B14D96AB6688724A53449EFBB207D347A453B20F23428095F816102FE5| |94611E89A03A286504F5B175542568C9F619C0526D680B7145D53D1B5DF3ECFD5F8| |03C4FF0233FF80529B21740FEFC94B575EFA0A0D72A2A7CA2803A31564317A1A185| |F050649E5007BE9815F8411D115C38C1101F2034096D675F33A5F77412010638611| |A7E2825C5C20E820B1508351070E5C663481880B7C24975E95746F1669464681FE3| |14606C88C685E6A99C3482641C984792F2DFC9525F9028CD34C1FCF88BE61E8D24F| |894595EA51563DCEAA2759EE248B1F25D718A7226219D4F481B21BC039B7F5815BD| |860F036E30E70F02EA0916B42E593588569A20CE8349352B2A592A8219DE0520601| |3F2D18560B8659EA29D67F8AF5FF14F49671EC91EB482B7705F84C3363AAD631AF4| |2BF2E1286570AEB99E5BE98E00E9AE20ECA71CFE4B891F2DC482983DBDAAB73D23B| |BBB8C86F084FF75909142DE03E059C563B4EF3B13F2053411D60E129A2CD3E613C0| |68A8F18CF81B967C043F232D586E61B049A7BC57809945E032FE894E7D599CCDF63| |C9FDBB974878057A5597F7DB025856F5AB0B4A264D8933E3DFBDB5EDFC7E97363D6| |2BEC352EAB02C74580E75588211CECBFBFD66ECDE64A11551D28F3D934F3B8F234E| |9F428FA78FA023BEEFF79986CFCF3D93AE71CB0DB11A43375914EECAFFF01DD186| |-------------------------------------------------------------------|
Seems like the best strategy is to get as much defense as you can from the sets., despite that fire is a "resist" type tank.
Not sure I can afford the 2 obliteration sets... but maybe I can TIP my way into them.
Thanks for your help!
Actually I believe they are not that expensive do not forget merits as well from stuff like TFs and SFs.
Howdy-Ho all.
I'm about to respec my fire/fire tanker, now level 37. I'm shooting for hi regen (since it's easy to get), as much psi resist/defense as I can get for cheap, some recharge, and no purple sets (yet). But I did throw in a few expensive uniques/globals.
I'm planning to gut my single-target attacks on purpose, since my usual style is to jump in, taunt (if not soloing), build-up, fiery embrace, AoEs.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Red Granny: Level 50 Natural Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Fiery Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Hero Profile:
------------
Level 1: Fire Shield ImpArm-ResDam/EndRdx:25(A), ImpArm-ResDam/Rchg:25(3), ImpArm-EndRdx/Rchg:25(3), ImpArm-ResDam/EndRdx/Rchg:25(39), ImpArm-ResDam:25(40), ImpArm-ResPsi:25(40)
Level 1: Scorch Acc-I:25(A)
Level 2: Healing Flames RgnTis-Regen+:25(A), RgnTis-Heal/EndRdx:25(5), RgnTis-EndRdx/Rchg:25(5), RgnTis-Heal/Rchg:25(23), RgnTis-Heal/EndRdx/Rchg:25(25), Aegis-Psi/Status:25(37)
Level 4: Combustion Sciroc-Acc/Dmg:25(A), Sciroc-Dmg/EndRdx:25(7), Sciroc-Dmg/Rchg:25(7), Sciroc-Acc/Rchg:25(25), Sciroc-Acc/Dmg/EndRdx:25(33), Sciroc-Dam%:25(33)
Level 6: Hasten RechRdx-I:25(A), RechRdx-I:25(9), RechRdx-I:25(9)
Level 8: Consume Efficacy-EndMod:25(A), Efficacy-EndMod/Rchg:25(11), Efficacy-EndMod/Acc/Rchg:25(11), Efficacy-Acc/Rchg:25(13), Efficacy-EndMod/Acc:25(13), Efficacy-EndMod/EndRdx:25(15)
Level 10: Taunt Zinger-Taunt:25(A), Zinger-Taunt/Rchg:25(45), Zinger-Dam%:25(45), Zinger-Taunt/Rchg/Rng:25(45)
Level 12: Plasma Shield ImpArm-ResDam/EndRdx:25(A), ImpArm-ResDam/Rchg:25(15), ImpArm-EndRdx/Rchg:25(17), ImpArm-ResDam/EndRdx/Rchg:25(17), ImpArm-ResDam:25(39), ImpArm-ResPsi:25(39)
Level 14: Super Speed Clrty-Stlth:25(A)
Level 16: Combat Jumping LkGmblr-Rchg+:25(A), LkGmblr-Def:25(50)
Level 18: Burn Sciroc-Acc/Dmg:25(A), Sciroc-Dmg/EndRdx:25(19), Sciroc-Dmg/Rchg:25(19), Sciroc-Acc/Rchg:25(21), Sciroc-Acc/Dmg/EndRdx:25(31), Sciroc-Dam%:25(33)
Level 20: Build Up RechRdx-I:25(A), RechRdx-I:25(21), RechRdx-I:25(23)
Level 22: Super Jump Zephyr-ResKB:25(A)
Level 24: Acrobatics KBDist-I:25(A)
Level 26: Fiery Embrace RechRdx-I:25(A), RechRdx-I:25(27), RechRdx-I:25(27)
Level 28: Fire Sword Circle Sciroc-Acc/Dmg:25(A), Sciroc-Dmg/EndRdx:25(29), Sciroc-Dmg/Rchg:25(29), Sciroc-Acc/Rchg:25(31), Sciroc-Acc/Dmg/EndRdx:25(31), Sciroc-Dam%:25(40)
Level 30: Fire Sword C'ngImp-Acc/Dmg:30(A), C'ngImp-Dmg/EndRdx/Rchg:30(37), C'ngImp-Acc/Dmg/EndRdx:30(36), C'ngImp-Dmg/Rchg:30(36), C'ngImp-Acc/Dmg/Rchg:30(37), C'ngImp-Dmg/EndRdx:30(43)
Level 32: Rise of the Phoenix Stpfy-Acc/Rchg:25(A), Stpfy-EndRdx/Stun:25(46), Stpfy-Stun/Rng:25(48), Stpfy-Acc/Stun/Rchg:25(50), Stpfy-KB%:25(50)
Level 35: Incinerate Acc-I:25(A)
Level 38: Greater Fire Sword C'ngImp-Acc/Dmg:30(A), C'ngImp-Dmg/EndRdx:30(42), C'ngImp-Dmg/Rchg:30(42), C'ngImp-Acc/Dmg/Rchg:30(42), C'ngImp-Acc/Dmg/EndRdx:30(43), C'ngImp-Dmg/EndRdx/Rchg:30(43)
Level 41: Maneuvers LkGmblr-Rchg+:25(A)
Level 44: Ring of Fire Acc-I:30(A)
Level 47: Melt Armor Acc-I:25(A)
Level 49: Fire Ball Acc-I:25(A)
------------
Level 1: Brawl Empty(A)
Level 1: Gauntlet
Level 1: Sprint Run-I:25(A)
Level 2: Rest RechRdx-I:25(A)
Level 4: Ninja Run
Level 2: Swift Run-I:25(A)
Level 2: Health Numna-Regen/Rcvry+:30(A), Numna-Heal:30(34), Heal-I:25(36), Heal-I:25(48)
Level 2: Hurdle Jump-I:25(A)
Level 2: Stamina Efficacy-EndMod:25(A), Efficacy-EndMod/Rchg:25(34), Efficacy-EndMod/Acc/Rchg:25(34), Efficacy-Acc/Rchg:25(46), Efficacy-EndMod/Acc:25(46), Efficacy-EndMod/EndRdx:25(48)
------------