Resepeccing my TA/A no-purp build
Did a quick remake for you. Slots were shifted about a bit. Acrobatics was dropped in favor of two Blessing of the Zephyr for KB protection. It was replaced with Hasten, single slotted. Recharge is slightly higher, not much more so, but the ranged defense is at 32% which will significantly reduce on coming damage. This will require both Combat Jumping and Hover to be active.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Longshaft: Level 50 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Leaping
Power Pool: Speed
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Entangling Arrow -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(23), TotHntr-Acc/Immob/Rchg(29), TotHntr-Immob/Acc(50)
Level 1: Snap Shot -- Decim-Build%(A), Dev'n-Hold%(34)
Level 2: Aimed Shot -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Dmg/EndRdx/Rchg(25)
Level 4: Glue Arrow -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(5), P'ngTtl-Acc/EndRdx(5), P'ngTtl-Rng/Slow(13), P'ngTtl--Rchg%(13), P'ngTtl-EndRdx/Rchg/Slow(45)
Level 6: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rng(7), Posi-Dmg/Rchg(15), Posi-Acc/Dmg/EndRdx(15)
Level 8: Poison Gas Arrow -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(9), CSndmn-Acc/EndRdx(9), CSndmn-Sleep/Rng(17), CSndmn-Acc/Sleep/Rchg(17)
Level 10: Blazing Arrow -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(19), Thundr-Acc/Dmg(19), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(21), Thundr-Dmg/EndRdx/Rchg(43)
Level 12: Acid Arrow -- Posi-Dam%(A), Posi-Dmg/Rng(37), Posi-Acc/Dmg(37), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Aim -- RechRdx-I(A), RechRdx-I(23)
Level 18: Disruption Arrow -- RechRdx-I(A), RechRdx-I(25)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(27)
Level 22: Hasten -- RechRdx-I(A)
Level 24: Flash Arrow -- Cloud-ToHitDeb(A), Cloud-Acc/EndRdx/Rchg(27), Cloud-Acc/ToHitDeb(31), Cloud-Acc/Rchg(31), Cloud-ToHitDeb/EndRdx/Rchg(46), Cloud-%Dam(46)
Level 26: Oil Slick Arrow -- Dmg-I(A), Det'tn-Dmg/Rchg(29), Posi-Dmg/Rchg(31)
Level 28: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(33)
Level 30: Recall Friend -- Zephyr-ResKB(A)
Level 32: EMP Arrow -- Lock-Acc/Hold(A), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(34), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-Acc/Rchg(43), Lock-%Hold(50)
Level 35: Stunning Shot -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36), Thundr-Acc/Dmg(36), Thundr-Dmg/EndRdx(37), Thundr-Acc/Dmg/Rchg(50)
Level 38: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40)
Level 41: Dominate -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Acc/Dmg(42), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(46)
Level 44: Mass Hypnosis -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(45), CSndmn-Acc/EndRdx(45), CSndmn-Sleep/Rng(48), CSndmn-Acc/Sleep/Rchg(48)
Level 47: Telekinesis -- EndRdx-I(A), RechRdx-I(48)
Level 49: Teleport Foe -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 4: Ninja Run
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Thanks to you and suggestions from New Dawn I've settled on this for the respec:
(should be a fun time in WWs for the next month or 2!)
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Longshaft: Level 50 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Leaping
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Entangling Arrow -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(19), TotHntr-Acc/EndRdx(19), TotHntr-Immob/Acc(21), TotHntr-Acc/Immob/Rchg(23), TotHntr-Dam%(23)
Level 1: Snap Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 2: Aimed Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
Level 4: Glue Arrow -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(25), TmpRdns-Acc/EndRdx(25), TmpRdns-Rng/Slow(27), TmpRdns-EndRdx/Rchg/Slow(27), TmpRdns-Acc/Dmg/Slow(29)
Level 6: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36)
Level 8: Poison Gas Arrow -- EndRdx-I(A)
Level 10: Blazing Arrow -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(17)
Level 12: Acid Arrow -- AnWeak-Acc/DefDeb(A), AnWeak-Acc/Rchg(33), AnWeak-Acc/Rchg/EndRdx(33)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Aim -- RechRdx-I(A), RechRdx-I(31)
Level 18: Disruption Arrow -- EndRdx-I(A), RechRdx-I(34)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(21), LkGmblr-Def(34)
Level 22: Acrobatics -- EndRdx-I(A), EndRdx-I(31)
Level 24: Flash Arrow -- ToHitDeb-I(A), ToHitDeb-I(43)
Level 26: Oil Slick Arrow -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(31), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(48), RechRdx-I(50)
Level 28: Hover -- Frbd-Fly(A), Frbd-EndRdx(29)
Level 30: Recall Friend -- Zephyr-ResKB(A)
Level 32: EMP Arrow -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(33), BasGaze-EndRdx/Rchg/Hold(34), BasGaze-Acc/Rchg(43), RechRdx-I(43)
Level 35: Stunning Shot -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(37), Stpfy-Stun/Rng(37), Stpfy-Acc/Stun/Rchg(40), Stpfy-KB%(40)
Level 38: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40), RechRdx-I(50)
Level 41: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Mass Hypnosis -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(45), CSndmn-Acc/EndRdx(45), CSndmn-Sleep/Rng(45), CSndmn-Acc/Sleep/Rchg(46)
Level 47: Telekinesis -- EndRdx-I(A), EndRdx-I(48), EndRdx-I(48)
Level 49: Teleport Foe -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 20.3% Defense(Energy)
- 20.3% Defense(Negative)
- 21.9% Defense(Ranged)
- 3.15% Max End
- 3% Enhancement(Stun)
- 1.5% Enhancement(FlySpeed)
- 1.5% Enhancement(JumpSpeed)
- 1.5% Enhancement(JumpHeight)
- 57.5% Enhancement(RechargeTime)
- 5% Enhancement(Sleep)
- 1.5% Enhancement(RunSpeed)
- 5% Enhancement(Immobilize)
- 57% Enhancement(Accuracy)
- 12% FlySpeed
- 57.2 HP (5.63%) HitPoints
- 12% JumpHeight
- 12% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Held) 2.75%
- MezResist(Stun) 2.2%
- 21.5% (0.36 End/sec) Recovery
- 40% (1.7 HP/sec) Regeneration
- 4.73% Resistance(Fire)
- 4.73% Resistance(Cold)
- 12% RunSpeed
Craft your inventions in AE!!
Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!
The time has come to respec my TA/A Defender for inherent fitness and I think I've got it figured out. I've never been a min/maxer or really understood the full functionality of Mids, but here's what I've come up with so far.
I feel happy with the power selections, as these are my favs and the ones I used to get to 50, but I am overwhelmed at trying to figure out slotting and which IO sets to take.
I like to do damage, control enemies, and be a useful member of a team when not soloing.
Any help or build advice would be greatly appreciated
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Longshaft: Level 50 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Leaping
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Entangling Arrow -- TotHntr-Acc/Rchg(A), TotHntr-Immob/Acc(50), TotHntr-Acc/Immob/Rchg(50), TotHntr-EndRdx/Immob(50)
Level 1: Snap Shot -- Decim-Build%(A), Dev'n-Hold%(34)
Level 2: Aimed Shot -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Dmg/EndRdx/Rchg(43)
Level 4: Glue Arrow -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(5), P'ngTtl-Acc/EndRdx(5), P'ngTtl-Rng/Slow(13), P'ngTtl--Rchg%(13)
Level 6: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rng(7), Posi-Dmg/Rchg(15), Posi-Acc/Dmg/EndRdx(15)
Level 8: Poison Gas Arrow -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(9), CSndmn-Acc/EndRdx(9), CSndmn-Sleep/Rng(17), CSndmn-Acc/Sleep/Rchg(17)
Level 10: Blazing Arrow -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(19), Thundr-Acc/Dmg(19), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(21), Thundr-Dmg/EndRdx/Rchg(43)
Level 12: Acid Arrow -- AnWeak-Acc/Rchg(A), AnWeak-Acc/Rchg/EndRdx(37), AnWeak-DefDeb/EndRdx/Rchg(37), AnWeak-Acc/DefDeb(40), AnWeak-DefDeb(40)
Level 14: Super Jump -- Jump-I(A)
Level 16: Aim -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23), AdjTgt-Rchg(45)
Level 18: Disruption Arrow -- EndRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(27)
Level 22: Acrobatics -- EndRdx-I(A), EndRdx-I(29)
Level 24: Flash Arrow -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-ToHitDeb/EndRdx(27), DarkWD-ToHitDeb/Rchg(46), DarkWD-ToHitDeb(46)
Level 26: Oil Slick Arrow -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(31), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31)
Level 28: Hover -- Frbd-EndRdx(A), Frbd-Fly(33)
Level 30: Recall Friend -- RechRdx-I(A)
Level 32: EMP Arrow -- Lock-Acc/Hold(A), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(34), Lock-Acc/EndRdx/Rchg/Hold(34)
Level 35: Stunning Shot -- Rope-Acc/Stun(A), Rope-Stun/Rng(36), Dev'n-Acc/Dmg(36), Dev'n-Hold%(36), Dsrnt-I(37)
Level 38: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40)
Level 41: Dominate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(42), Thundr-Acc/Dmg(42), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(46)
Level 44: Mass Hypnosis -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(45), CSndmn-Acc/EndRdx(45), CSndmn-Sleep/Rng(48), CSndmn-Acc/Sleep/Rchg(48)
Level 47: Telekinesis -- EndRdx-I(A), RechRdx-I(48)
Level 49: Teleport Foe -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 7.5% Defense(Energy)
- 7.5% Defense(Negative)
- 3.75% Defense(Ranged)
- 4.5% Max End
- 10% Enhancement(Sleep)
- 43.8% Enhancement(RechargeTime)
- 2.5% Enhancement(Held)
- 2.5% Enhancement(JumpSpeed)
- 77% Enhancement(Accuracy)
- 5% Enhancement(Immobilize)
- 2.5% Enhancement(RunSpeed)
- 2.5% Enhancement(FlySpeed)
- 2.5% Enhancement(JumpHeight)
- 72.5 HP (7.13%) HitPoints
- MezResist(Held) 4.95%
- MezResist(Sleep) 2.75%
- MezResist(Stun) 2.2%
- 16% (0.27 End/sec) Recovery
- 94% (3.98 HP/sec) Regeneration
- 4.73% Resistance(Fire)
- 4.73% Resistance(Cold)
------------Craft your inventions in AE!!
Play "Crafter's Cafe" - Arc #487283. A 1 mission, NON-COMBAT AE arc with workable invention tables!