Questions regarding maps
To my understanding, no such maps exist. While people like you might have perfectly pure minded intentions, the power leveling in the past has a large "this is why we can't have nice things" aspect since others would just make a farm where the enemies can't fight back.
Perhaps we can brainstorm a partial compromise. The Council Empire map (I think you have to buy it) has a lot of sandbags and barricades on it. While it won't prevent enemies from closing in, it can add a bit of an obstacle. Add in some range preferring enemies, perhaps even some Sniper class enemies, and that might work out.
Hmm...that hadn't occurred to me but I see your point. All right, is there a way to code the enemies so they will stay at range and shoot it out, rather than run up after one shot from a distance? I tried the 'prefer ranged combat' setting, but my bad guys only fired one time, then ran up and tried to smack me with their rifles WW1 style. I figured making the terrain impassable would force them, but perhaps I just need to find a better way to make them want to stand off and shoot at the player.
Teamsaver (Earth/Rad controller) and his trusty hench-boulder, Rocky
RezQ (Emp/Dark defender) member of Paragon City Search & Rescue
iTeam (Robotics/FF mastermind) with apologies to fans of "The A-Team"
Globally, I'm @Teamsaver, on the Infinity server
Hi,
Been gone from the game a long time and recently returned, and the ability to make your own arcs is totally new to me (and very cool). I have tried some AE missions from other players and enjoyed most of them, and want to try my hand at making myself one.
It appears there is no way to create custom map layouts, though. We can only choose maps that already exist in normal play?
I'm wanting to create a small map for ranged only combat, something that prevents the enemy from running up to melee. I had envisioned a chunk of the Hollows, where there are sheer cliff/canyons across the middle with high ground on both sides. I could put a horde of riflemen on one side, and the player spawn on the other, forcing a sort of 'shootout across the canyon' scenario.
Are there any maps at all that can be used to prevent either side from closing to melee range?
Teamsaver (Earth/Rad controller) and his trusty hench-boulder, Rocky
RezQ (Emp/Dark defender) member of Paragon City Search & Rescue
iTeam (Robotics/FF mastermind) with apologies to fans of "The A-Team"
Globally, I'm @Teamsaver, on the Infinity server