Energy/Regen best build


Chainsaw_Chicken

 

Posted

I want a build that is hot for Incarnate trials. I want to excel in single target damage. I want energy/regen and know other combos might be better but this is what I want.

Using purples, oranges and PVP (aarrgg) post a build that will be a beast.

Thanks.

Also will the Alpha that does +recharge, +stun, +healing be best for energy/regen?


 

Posted

Well for regen you want recharge and some positional defenses, only after you think about health regeneration.

I just made this up:

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Energy Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Hide -- LkGmblr-Rchg+(A), Krma-ResKB(7), LkGmblr-Def(40)
Level 2: Bone Smasher -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(13)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal(15), Dct'dW-Rchg(17)
Level 6: Assassin's Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(21)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(27)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(27), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Rchg(31)
Level 12: Placate -- RechRdx-I(A)
Level 14: Fast Healing -- Numna-Regen/Rcvry+(A)
Level 16: Integration -- Panac-Heal/+End(A), Panac-Heal(43), Panac-EndRdx/Rchg(43), Panac-Heal/EndRedux/Rchg(46), Panac-Heal/EndRedux(46)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- HO:Ribo(A), HO:Ribo(31), GA-3defTpProc(31)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(34), LkGmblr-Rchg+(36)
Level 24: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 26: Energy Transfer -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(34)
Level 28: Instant Healing -- Dct'dW-Heal/Rchg(A), RechRdx-I(40), RechRdx-I(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 32: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- RechRdx-I(A), RedFtn-Def/Rchg(39), RechRdx-I(39)
Level 41: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(42), LkGmblr-Rchg+(42)
Level 44: Dark Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Shadow Meld -- RechRdx-I(A), HO:Membr(48), LkGmblr-Def/Rchg(48), LkGmblr-Rchg+(48)
Level 49: Soul Storm -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50), BasGaze-Acc/EndRdx/Rchg/Hold(50), BasGaze-EndRdx/Rchg/Hold(50)
------------
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
------------
Set Bonus Totals:

  • 17% DamageBuff(Smashing)
  • 17% DamageBuff(Lethal)
  • 17% DamageBuff(Fire)
  • 17% DamageBuff(Cold)
  • 17% DamageBuff(Energy)
  • 17% DamageBuff(Negative)
  • 17% DamageBuff(Toxic)
  • 17% DamageBuff(Psionic)
  • 12.9% Defense(Smashing)
  • 12.9% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 11.6% Defense(Energy)
  • 11.6% Defense(Negative)
  • 6% Defense(Psionic)
  • 19.8% Defense(Melee)
  • 13.5% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 33% Enhancement(Accuracy)
  • 8% Enhancement(Heal)
  • 82.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 176.2 HP (14.6%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 11.6%
  • MezResist(Immobilize) 11.6%
  • MezResist(Terrorized) 4.4%
  • 11% (0.18 End/sec) Recovery
  • 66% (3.31 HP/sec) Regeneration
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 5% RunSpeed




Code:
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