Fire/Fire/Fire


Hindenburg

 

Posted

What do you think about this build? What can i do better?

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares

  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (3) Decimation - Chance of Build Up
  • (5) Decimation - Damage/Recharge
  • (46) Decimation - Accuracy/Damage/Recharge
Level 1: Ring of Fire
  • (A) Salvo - Accuracy/Damage
  • (5) Salvo - Damage/Endurance/Recharge
  • (45) Salvo - Accuracy/Damage/Endurance/Range
  • (48) Entropic Chaos - Chance of Heal Self
Level 2: Fire Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (7) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Damage/Endurance/Recharge
Level 4: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (11) Positron's Blast - Damage/Endurance
  • (13) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Damage/Range
  • (15) Positron's Blast - Chance of Damage(Energy)
  • (15) Positron's Blast - Accuracy/Damage/Endurance
Level 6: Rain of Fire
  • (A) Detonation - Accuracy/Damage
  • (17) Detonation - Damage/Endurance
  • (17) Detonation - Damage/Recharge
  • (19) Detonation - Damage/Range
  • (19) Detonation - Damage/Endurance/Range
  • (43) Detonation - Accuracy/Damage/Endurance
Level 8: Fire Sword
  • (A) Pulverizing Fisticuffs - Accuracy/Damage
  • (21) Pulverizing Fisticuffs - Accuracy/Damage/Recharge
  • (21) Pulverizing Fisticuffs - Accuracy/Damage/Endurance/Recharge
Level 10: Fire Breath
  • (A) Positron's Blast - Accuracy/Damage
  • (23) Positron's Blast - Damage/Recharge
  • (23) Positron's Blast - Damage/Endurance
  • (25) Positron's Blast - Damage/Range
  • (25) Positron's Blast - Chance of Damage(Energy)
  • (43) Positron's Blast - Accuracy/Damage/Endurance
Level 12: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 14: Fly
  • (A) Freebird - +Stealth
  • (37) Freebird - FlySpeed
Level 16: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 18: Fire Sword Circle
  • (A) Obliteration - Chance for Smashing Damage
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Scirocco's Dervish - Chance of Damage(Lethal)
Level 20: Blaze
  • (A) Thunderstrike - Accuracy/Damage
  • (33) Thunderstrike - Damage/Endurance
  • (34) Thunderstrike - Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Damage/Endurance/Recharge
Level 22: Stealth
  • (A) Karma - Knockback Protection
Level 24: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 26: Blazing Bolt
  • (A) Thunderstrike - Accuracy/Damage
  • (29) Thunderstrike - Damage/Endurance
  • (29) Thunderstrike - Damage/Recharge
  • (31) Thunderstrike - Accuracy/Damage/Recharge
  • (31) Thunderstrike - Accuracy/Damage/Endurance
  • (31) Thunderstrike - Damage/Endurance/Recharge
Level 28: Consume
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 30: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Red Fortune - Defense
Level 32: Inferno
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Damage/Recharge
  • (40) Obliteration - Chance for Smashing Damage
  • (40) Obliteration - Accuracy/Damage/Recharge
Level 35: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 38: Super Speed
  • (A) Celerity - RunSpeed
  • (43) Celerity - Endurance
Level 41: Char
  • (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (42) Lockdown - Chance for +2 Mag Hold
  • (42) Ghost Widow's Embrace - Accuracy/Hold/Recharge
  • (42) Lockdown - Accuracy/Endurance/Recharge/Hold
Level 44: Fire Shield
  • (A) Aegis - Psionic/Status Resistance
  • (45) Aegis - Resistance
  • (45) Aegis - Resistance/Endurance
Level 47: Melt Armor
  • (A) Achilles' Heel - Defense Debuff
  • (48) Achilles' Heel - Defense Debuff/Recharge
  • (48) Achilles' Heel - Chance for Res Debuff
Level 49: Rise of the Phoenix
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Disorient Duration IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Defiance
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (27) Performance Shifter - EndMod
  • (27) Efficacy Adaptor - EndMod


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|-------------------------------------------------------------------|


 

Posted

i think this is "better"

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Build%(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(19)
Level 1: Ring of Fire -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Acc/Dmg/Rchg(45), Entrpc-Heal%(48)
Level 2: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(9)
Level 4: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(13), Posi-Dam%(15), RechRdx-I(15)
Level 6: Rain of Fire -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(17), Det'tn-Dmg/Rchg(17), Det'tn-Acc/Dmg/EndRdx(43)
Level 8: Fire Sword -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21)
Level 10: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dam%(11), Posi-Dmg/Rchg(23), Posi-Dmg/Rng(25), Posi-Acc/Dmg/EndRdx(25), HO:Centri(43)
Level 12: Hover -- LkGmblr-Rchg+(A)
Level 14: Fly -- Frbd-Stlth(A), Frbd-Fly(37)
Level 16: Build Up -- GSFC-Build%(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg(37)
Level 18: Fire Sword Circle -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(36)
Level 20: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(23), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(34), HO:Centri(36)
Level 22: Stealth -- LkGmblr-Rchg+(A), EndRdx-I(37), Ksmt-ToHit+(40)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 26: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(29), Mantic-Dmg/EndRdx/Rchg(29), Mantic-Dmg/ActRdx/Rchg(31), Mantic-Dam%(31)
Level 28: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(40), P'Shift-Acc/Rchg(46), Efficacy-EndMod/Acc/Rchg(46)
Level 30: Assault -- EndRdx-I(A)
Level 32: Inferno -- C'ngBlow-Dmg/Rchg(A), Oblit-Acc/Dmg/Rchg(33), M'Strk-Dmg/Rchg(39), Sciroc-Dmg/Rchg(39)
Level 35: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-Rchg/EndRdx(39), GSFC-ToHit/Rchg/EndRdx(40)
Level 38: Super Speed -- EndRdx-I(A), EndRdx-I(43)
Level 41: Char -- G'Wdw-Dam%(A), Lock-%Hold(42), G'Wdw-Acc/Rchg(42), Lock-Acc/Rchg(42), G'Wdw-Acc/Hold/Rchg(46)
Level 44: Fire Shield -- Aegis-Psi/Status(A), Aegis-ResDam(45), Aegis-ResDam/EndRdx(45)
Level 47: Melt Armor -- AnWeak-Acc/Rchg(A), AnWeak-Acc/Rchg/EndRdx(48), Achilles-ResDeb%(48), ShldBrk-Acc/Rchg(50)
Level 49: Rise of the Phoenix -- Dmg-I(A), Dmg-I(50)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
------------
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(7), P'Shift-EndMod(27), EndMod(27)


perma jump is ---> /up 1