Siphon Life - Optimal Slotting for damage/healing + proc?


Deus_Otiosus

 

Posted

Ok, so I've read through this thread as well as posted here.


However, I figured its an odd enough question that maybe it deserves its own spot.


I'm trying to find an optimal slotting for Siphon Life that fits with what I need it to do in my build.

I've chosen:


1 L52+ Nucleus (not accurately reflected in the mids build)
1 L50 Hecatomb: Damage
1 L50 Touch of Nictus: Acc/End/Heal
1 L50 Touch of Nictus: Acc/Heal
1 L50 Touch of Nictus: Healing
1 L50 Touch of Nictus: Chance for Negative Energy Damage

This should give me:

ACC: 84.4%
DAM: 88.91%
END: 66.2% (with Cardiac Core Paragon)
HEAL: 88.7% (Heals for 289.5 HP)

I went with the 4 piece Nictus for the +1.88% HP & +5% Heal which should be boosting SL I think. The accuracy was just a bonus, I have +60% Global Accuracy in the build before that extra 9%.


I have enough Recharge for Siphon Life in my chain
MG > Gloom > Smite > Siphon > Gloom > Smite


And my question is, if anyone can come up with a better slotting example that keeps the following in mind:

*This is a Brute build with AAO, SD & Fury - so losing a tiny touch of +Damage enhancement is worth it (and hardly missed) in favor of a Damage proc.

*I wanted at the barest Minimum a 60-70% Heal Enhancement in Siphon, with 90% being the Ideal - with bonuses and slotting I currently have 88% (93% if the Nictus Set bonus effects it) heal enhancement .





Here's the build (Updated):


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|-------------------------------------------------------------------|


 

Posted

How can you slot a level 52++? Shouldn't it essentially be equal to a level 54 and unslottable until level 51?


 

Posted

Quote:
Originally Posted by Nihilii View Post
How can you slot a level 52++? Shouldn't it essentially be equal to a level 54 and unslottable until level 51?
EDIT: looks like you are correct, L52+ it is.


 

Posted

I will let you know, since Siphon Life's heal is unresistable, the +heal bonus will not effect it, similar to how +heal does not effect Reconstruction or Dull Pain. The bonus actually acts as a negative -resist heal, which since Siphon Life is unresistable, the +heal bonus does nothing.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Looks good....

one more thing though
Maybe swap out slotting for Smite and MG (Better use of the purple proc on Smite)


 

Posted

Quote:
Originally Posted by _Pine_ View Post
I will let you know, since Siphon Life's heal is unresistable, the +heal bonus will not effect it, similar to how +heal does not effect Reconstruction or Dull Pain. The bonus actually acts as a negative -resist heal, which since Siphon Life is unresistable, the +heal bonus does nothing.


Oh well, good to know.


Quote:
Originally Posted by Iggy_Kamakaze View Post
Looks good....

one more thing though
Maybe swap out slotting for Smite and MG (Better use of the purple proc on Smite)

Good point, thanks guys.

Updated to swap MG <> Smite slotting.