Mind/Energy/Energy: BOOM


Infini

 

Posted

So, goofing around with a friend, I decided to make a new dom for a levelingpact duo. I'm just asking for feedback. It's Mind/Energy, as the name suggests, and I said to totally screw defense as Mind/* seems to work fine without it.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Primal Forces Mastery

Villain Profile:
Level 1: Mesmerize

  • (A) Decimation - Chance of Build Up
  • (3) Decimation - Accuracy/Damage/Recharge
  • (5) Decimation - Accuracy/Damage
  • (5) Decimation - Damage/Endurance
  • (7) Decimation - Damage/Recharge
Level 1: Power Bolt
  • (A) Accuracy IO
Level 2: Dominate
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (7) Basilisk's Gaze - Accuracy/Recharge
  • (9) Basilisk's Gaze - Recharge/Hold
  • (9) Basilisk's Gaze - Endurance/Recharge/Hold
  • (11) Essence of Curare - Accuracy/Hold/Recharge
Level 4: Bone Smasher
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (11) Crushing Impact - Accuracy/Damage/Endurance
  • (13) Crushing Impact - Accuracy/Damage/Recharge
  • (13) Crushing Impact - Accuracy/Damage
  • (15) Crushing Impact - Damage/Endurance
Level 6: Confuse
  • (A) Befuddling Aura - Accuracy/Recharge
  • (15) Befuddling Aura - Endurance/Confused
  • (17) Befuddling Aura - Accuracy/Endurance
  • (17) Befuddling Aura - Confused/Range
  • (19) Befuddling Aura - Accuracy/Confused/Recharge
Level 8: Power Push
  • (A) Kinetic Crash - Damage/Knockback
  • (19) Kinetic Crash - Accuracy/Knockback
  • (21) Kinetic Crash - Recharge/Knockback
  • (21) Kinetic Crash - Recharge/Endurance
  • (40) Kinetic Crash - Damage/Endurance/Knockback
  • (50) Kinetic Crash - Accuracy/Damage/Knockback
Level 10: Hover
  • (A) Soaring - Endurance/FlySpeed
  • (23) Luck of the Gambler - Recharge Speed
Level 12: Mass Hypnosis
  • (A) Fortunata Hypnosis - Sleep/Endurance
  • (23) Fortunata Hypnosis - Sleep
  • (43) Fortunata Hypnosis - Sleep/Recharge
  • (43) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (46) Fortunata Hypnosis - Accuracy/Recharge
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 18: Total Domination
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (25) Basilisk's Gaze - Accuracy/Recharge
  • (25) Basilisk's Gaze - Recharge/Hold
  • (27) Basilisk's Gaze - Endurance/Recharge/Hold
  • (27) Essence of Curare - Accuracy/Hold/Recharge
Level 20: Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 22: Phase Shift
  • (A) Recharge Reduction IO
Level 24: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 26: Terrify
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (29) Positron's Blast - Accuracy/Damage/Endurance
  • (31) Positron's Blast - Damage/Range
  • (31) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Accuracy/Damage
Level 28: Total Focus
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Endurance
  • (33) Crushing Impact - Accuracy/Damage/Recharge
  • (33) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Accuracy/Damage
Level 30: Aid Other
  • (A) Healing IO
Level 32: Mass Confusion
  • (A) Befuddling Aura - Accuracy/Confused/Recharge
  • (34) Befuddling Aura - Accuracy/Recharge
  • (34) Befuddling Aura - Endurance/Confused
  • (36) Befuddling Aura - Accuracy/Endurance
  • (36) Befuddling Aura - Confused/Range
Level 35: Aid Self
  • (A) Doctored Wounds - Recharge
  • (36) Doctored Wounds - Heal
  • (37) Doctored Wounds - Heal/Endurance
  • (37) Doctored Wounds - Heal/Endurance/Recharge
  • (37) Doctored Wounds - Endurance/Recharge
Level 38: Power Burst
  • (A) Decimation - Accuracy/Damage/Recharge
  • (39) Decimation - Accuracy/Damage
  • (39) Decimation - Damage/Endurance
  • (39) Decimation - Damage/Recharge
  • (40) Decimation - Accuracy/Endurance/Recharge
Level 41: Energy Transfer
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (42) Crushing Impact - Accuracy/Damage/Endurance
  • (42) Crushing Impact - Accuracy/Damage/Recharge
  • (42) Crushing Impact - Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage
Level 44: Energy Torrent
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (45) Positron's Blast - Accuracy/Damage/Endurance
  • (45) Positron's Blast - Damage/Range
  • (45) Positron's Blast - Damage/Endurance
  • (46) Positron's Blast - Accuracy/Damage
  • (46) Force Feedback - Chance for +Recharge
Level 47: Explosive Blast
  • (A) Force Feedback - Chance for +Recharge
  • (48) Positron's Blast - Chance of Damage(Energy)
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (50) Positron's Blast - Damage/Endurance
  • (50) Positron's Blast - Accuracy/Damage
Level 49: Power Boost
  • (A) Recharge Reduction IO
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Total Radial Conversion
Level 50: Rebirth Radial Epiphany
Level 50: Musculature Core Paragon
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Domination
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (3) Endurance Modification IO
------------
Set Bonus Totals:
  • 5% Defense(Energy)
  • 5% Defense(Negative)
  • 2.5% Defense(Ranged)
  • 4.5% Max End
  • 63% Enhancement(Accuracy)
  • 2% Enhancement(Confused)
  • 4% Enhancement(Heal)
  • 111.3% Enhancement(RechargeTime)
  • 57.2 HP (5.63%) HitPoints
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Immobilize) 12.1%
  • MezResist(Stun) 2.2%
  • MezResist(Terrorized) 2.2%
  • 17.5% (0.29 End/sec) Recovery
  • 6% (0.25 HP/sec) Regeneration
  • 2.5% Resistance(Smashing)
  • 8.51% Resistance(Fire)
  • 8.51% Resistance(Cold)
  • 3% RunSpeed
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1444;692;1384;HEX;|
|78DA6593594F1A511886CF20480115705F8AAC8AA2A0A4BD6DAC7149ACD29234E97|
|6434798E0243898996953BBDFF43774FD1776FB21ADBDEE7657B5697AD51BFACDF7|
|1E810412F29C79E73BEFF99633857BAB3D423C5D124A70A5A65A5669B5BEAB1BAA5|
|D373D05B5AA9785570831D9144B2B75C336EBB55C41372AA70FB1D6EB65CB52EFD4|
|ECDC9AA199D5FDD3C7F086B1A3999A61E74E1781629D4CD66B7A75C70EF37AC3B8A|
|B5BFAB65ED3ED7D3F2B57F734ADD2CBCB8256D1CBBAA1A5D6F6F472AE68EABB6AAD|
|B45E37CB9A552AA896AD99FBADC44729E30CFD2F7409F96BB8C51B425AB85E33DCC|
|F81178CEE978C5FAE66B810E384BC582207453A289FE87D44747F669C3904BE30FC|
|55C5093FA2872E19DEA5B183BFC2E82903B7197D2AE322C57A64B8E7ABE218F57D6|
|384BE033F18FD3F19C7E4EE45B8C77BDFE538F43F600C3E041E31D28F19F9270C1F|
|6DF1710D0DC5F78FD31C1E622CD3F101797CE016070F5F6364AE033718D99B8C001|
|9F5CAF6F42651074941290561BA42A661691A46C746D1B151746C1C1D1B47C782E4|
|30201D06E0102269484A43737C4E82A411D4E01A8174164803AB74EA983C75EC230|
|23E3026DF036F8103C61F4A6142864F604E31CC298639C5B619718C2BE275324646|
|91144B6B7460543A44319E382618C70493986012138C92434286278A5C66F20A23B|
|5095C06B6187F29BF29193E851B3B8D1B3B8D1B3B8D1B9B7EC58850C36764F80CCA|
|994539B3286716E564504E94C2E7E43D9A43B3E6D1AC79346B1ECDCAA259D9673CF|
|E38EDCAC95D39480BD8BC80CD0BEF18796CCE63F36F0A5CC4E4C4A29C9CBBE3334B|
|3812A21A99F6D70DFA89C50E25DFA19CEB50CE77285BED4A960F2EBA9BDFB750909|
|E2FD4FC861B477E7A2DB35770E54FDAA54B8AD3FEE376690665B7244589B1E4029C|
|4C1A89415ACA7A0F075AEB83B6F566DBFA3F438AF50E|
|-------------------------------------------------------------------|


 

Posted

Data link is broken and try to avoid using the long forum export... takes forever to scroll through.

Moving on.

Put a set of Coercive Persuasion (inc the proc) into Confuse, then frankenslot Mass Confusion and you're good to go. Contagious Confusion in Confuse turns the power into a mini Mass Confusion, sometimes.

Also, you're right that Mind/ doesn't need defense to survive. High recharge builds mean at least one of your AoE controls will be up at any give time and it makes it super easy to do things like sleep the FP on the LRSF.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)