Fire/Dark- Proposed Build
Well I worked with a friend (thank you for the PM and ideas) on Freedom server that does not post on the forums and came up with another much more expensive option but better build.I have many of the IOs already and love playing this toon. I like the howling twilight slotting better, +recharge, +range defense among other things. Again, any thoughts are welcome.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Chim Chiminey v3: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Acc/Dmg/EndRdx:50(7), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Dmg/EndRdx/Rchg:50(9)
Level 1: Twilight Grasp -- Nictus-Heal:50(A), Nictus-Acc/Heal:50(45), Nictus-Acc/EndRdx/Heal/HP/Regen:50(46), Nictus-Acc/EndRdx/Rchg:50(46), Nictus-Heal/HP/Regen/Rchg:50(46)
Level 2: Flares -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Dmg/EndRdx/Rchg:50(27), Thundr-Acc/Dmg:50(31), Thundr-Dmg/Rchg:50(31), Thundr-Acc/Dmg/Rchg:50(31)
Level 4: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 6: Rain of Fire -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(34), Ragnrk-Acc/Dmg/Rchg:50(34), Ragnrk-Acc/Rchg:50(34), Ragnrk-Dmg/EndRdx:50(36)
Level 8: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(15), Posi-Dmg/Rchg:50(37), Posi-Acc/Dmg/EndRdx:50(37), Posi-Dam%:50(37)
Level 10: Darkest Night -- DarkWD-ToHitDeb/EndRdx:50(A), DampS-ToHitDeb/EndRdx:50(11), DarkWD-ToHitdeb/Rchg/EndRdx:50(11)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), Empty(13)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(15)
Level 16: Shadow Fall -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx:50(17), S'fstPrt-ResDam/Def+:30(19), S'fstPrt-ResKB:30(19), HO:Enzym(43)
Level 18: Blaze -- Apoc-Dmg/EndRdx:50(A), Apoc-Dmg/Rchg:50(21), Apoc-Dam%:50(29), Apoc-Acc/Dmg/Rchg:50(42), Apoc-Acc/Rchg:50(43)
Level 20: Fearsome Stare -- Cloud-ToHitDeb:30(A), Cloud-Acc/ToHitDeb:30(21), Cloud-Acc/Rchg:30(23), Cloud-ToHitDeb/EndRdx/Rchg:30(23), Cloud-%Dam:30(36), Cloud-Acc/EndRdx/Rchg:30(40)
Level 22: Super Speed -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(25)
Level 24: Howling Twilight -- Amaze-Stun/Rchg:50(A), Amaze-Acc/Stun/Rchg:50(25), Amaze-Acc/Rchg:50(40), Amaze-EndRdx/Stun:50(40), Amaze-Stun:50(45)
Level 26: Super Jump -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(27)
Level 28: Aim -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(29)
Level 30: Boxing -- Acc-I:50(A)
Level 32: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 35: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), HO:Enzym(43)
Level 38: Dark Servant -- HO:Lyso(A), HO:Lyso(39), HO:Lyso(39), Cloud-%Dam:30(39)
Level 41: Scorpion Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(42)
Level 44: Maneuvers -- LkGmblr-Rchg+:50(A), HO:Enzym(45)
Level 47: Web Envelope -- GravAnch-Immob/EndRdx:50(A), GravAnch-Hold%:50(48), GravAnch-Immob/Rchg:50(48), GravAnch-Acc/Immob/Rchg:50(48), GravAnch-Acc/Rchg:50(50)
Level 49: Tactics -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 0: Marshal
Level 0: High Pain Threshold
Level 0: Invader
Level 50: Reactive Total Core Conversion
Level 50: Pyronic Core Final Judgement
Level 50: Seers Radial Superior Ally
Level 0: Born In Battle
Level 50: Cardiac Partial Core Revamp
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Scourge
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(5)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(3), P'Shift-End%:50(3), P'Shift-EndMod/Rchg:50(5)
------------
Set Bonus Totals:
- 4% DamageBuff(Smashing)
- 4% DamageBuff(Lethal)
- 4% DamageBuff(Fire)
- 4% DamageBuff(Cold)
- 4% DamageBuff(Energy)
- 4% DamageBuff(Negative)
- 4% DamageBuff(Toxic)
- 4% DamageBuff(Psionic)
- 4.56% Defense(Melee)
- 6.13% Defense(Smashing)
- 6.13% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 12.4% Defense(Energy)
- 12.4% Defense(Negative)
- 3% Defense(Psionic)
- 12.4% Defense(Ranged)
- 3% Defense(AoE)
- 4.5% Max End
- 77% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 90% Enhancement(RechargeTime)
- 18% FlySpeed
- 112.4 HP (10.5%) HitPoints
- 18% JumpHeight
- 18% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 3.6%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 2.5%
- 22.5% (0.38 End/sec) Recovery
- 56% (2.5 HP/sec) Regeneration
- 9.14% Resistance(Fire)
- 9.14% Resistance(Cold)
- 18% RunSpeed
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Hi all,
I am looking for input on my build. While I like recharge, I am not willing to give up my defense for it even with debuffs. Any further tweaks you see?
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Chim Chiminey v2: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Acc/Dmg/EndRdx:50(7), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Dmg/EndRdx/Rchg:50(9)
Level 1: Twilight Grasp -- Nictus-Heal:50(A), Nictus-Acc/Heal:50(45), Nictus-Acc/EndRdx/Heal/HP/Regen:50(46), Nictus-Acc/EndRdx/Rchg:50(46), Nictus-Heal/HP/Regen/Rchg:50(46)
Level 2: Flares -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Dmg/EndRdx/Rchg:50(27), Thundr-Acc/Dmg:50(31), Thundr-Dmg/Rchg:50(31), Thundr-Acc/Dmg/Rchg:50(31)
Level 4: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 6: Rain of Fire -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(34), Posi-Dmg/Rng:50(34), Posi-Dmg/Rchg:50(34), Posi-Acc/Dmg/EndRdx:50(36)
Level 8: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dam%:50(37), Posi-Dmg/EndRdx:50(37), Posi-Dmg/Rchg:50(37), Posi-Acc/Dmg/EndRdx:50(40)
Level 10: Darkest Night -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-ToHitDeb:50(11), DarkWD-ToHitdeb/Rchg/EndRdx:50(11), DarkWD-Rchg/EndRdx:50(15)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(15)
Level 16: Shadow Fall -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx:50(17), S'fstPrt-ResDam/Def+:30(19), S'fstPrt-ResKB:30(19), EndRdx-I:50(21)
Level 18: Blaze -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Acc/Dmg:50(42), Thundr-Dmg/EndRdx/Rchg:50(43), Thundr-Dmg/EndRdx:50(43), Thundr-Acc/Dmg/Rchg:50(43)
Level 20: Fearsome Stare -- DarkWD-ToHitDeb:50(A), DarkWD-Rchg/EndRdx:50(21), DarkWD-ToHitDeb/Rchg:50(23), DarkWD-ToHitDeb/EndRdx:50(23)
Level 22: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(25), Zephyr-ResKB:50(40)
Level 24: Howling Twilight -- Amaze-Stun/Rchg:50(A), Amaze-Acc/Stun/Rchg:50(25)
Level 26: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(27), Zephyr-ResKB:50(40)
Level 28: Aim -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(29), RechRdx-I:50(29)
Level 30: Boxing -- Acc-I:50(A)
Level 32: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 35: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 38: Dark Servant -- HO:Lyso(A), HO:Lyso(39), HO:Lyso(39), Cloud-%Dam:30(39)
Level 41: Scorpion Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(42)
Level 44: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45)
Level 47: Web Envelope -- GravAnch-Immob/EndRdx:50(A), GravAnch-Hold%:50(48), GravAnch-Immob/Rchg:50(48), GravAnch-Acc/Immob/Rchg:50(48), GravAnch-Acc/Rchg:50(50)
Level 49: Tactics -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 0: Marshal
Level 0: High Pain Threshold
Level 0: Invader
Level 50: Cardiac Total Core Revamp
Level 50: Reactive Total Core Conversion
Level 50: Pyronic Core Final Judgement
Level 50: Seers Radial Superior Ally
Level 0: Born In Battle
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Scourge
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(5)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(3), P'Shift-End%:50(3), P'Shift-EndMod/Rchg:50(5)
------------
Set Bonus Totals: