Earth Control graphics displaying on moved targets


Local_Man

 

Posted

Something that has always bothered me is that enemies can be moved out of the visual effect of Earth holds and immobilizes while still being affected by them, but Ice holds and immobilizes move with their targets. This is especially easily seen with Hurricane, but I'm pretty sure I've seen other powers do this. But I don't hear other players complaining about it. At least, I've seen it on my machine -- do others see this?

I think (I don't recall exactly) that during the time period when the Earth holds prevent knockback, it doesn't happen. But eventually that wears off, and I find I can push enemies across the floor but the hold or immobilize graphic remains in place. The result is empty Stone Cages and a few feet away, immobilized enemies.

This bothers me, and it baffles me, since Ice seems to lack this problem. Is this a bug? Something with my graphics? Is is fixable?


If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

I see it once in a while, but I don't consider it a major issue. I see it and I think, "Hmm, that's interesting." The graphics in other areas have occasional issues, too. It doesn't happen often enough to bother me.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

It's clearly counter-intuitive, so it's likely a bug. I recently teamed with an Earth Controller and didn't notice the graphics problem, but I'll try to replicate it. I would bug report it anyway, and mention that Ice's animations move properly.