Brute build or arms.
His "F" key was broken his title should read Brute build for farms, anyways I was trying to help him out on mids with his build, but I have never built a brute before, so I am clueless. Like he said he is just coming back to the game after a long time away and this toon is on a new server which he has no charecters on so he needs a money maker to establish an income, so any feedback would help.
Just a personal preference here but if you are using this toon to farm then forget S/L def and focus on recharge. Personally I like about 150% recharge + T4 spirit alpha that gives me perma hasten and also makes consume pop up about when i need it every time. Also makes my heal pop up fast and there is no gap between burn patches... also drop tactics you cant afford the -end and you have rage double stacked most of the time anyway for +tohit.
Just a personal preference here but if you are using this toon to farm then forget S/L def and focus on recharge. Personally I like about 150% recharge + T4 spirit alpha that gives me perma hasten and also makes consume pop up about when i need it every time. Also makes my heal pop up fast and there is no gap between burn patches... also drop tactics you cant afford the -end and you have rage double stacked most of the time anyway for +tohit.
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i'll get back on mids and see what i can do. thanks for the input.
Just gonna post this here
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I'd like to mention something though. If you only plan on using 1 build i HIGHLY recomend you make it a content build so you are good at TFs and normal mission. A farm only build is really good at farming but pretty much sucks at just about everything else, imo. But a content build is pretty good (or epic if you spend a lot) at TFs and so on and also not too bad at farming.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Just gonna post this here
Code:
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Ok, I'm trying something new here...
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Tear this apart and make me look bad. I'm ready to hear from the pros on this one.
I also took Punch instead of Jab to see what I could use with it. If you think I should just stick with Jab then thats ok.
Forgive me for asking, but what does it mean when you damage numbers are in the red? Growing up I am taught that red is usually a bad thing on your reports. Where should I be aiming? This is a bit more mathematically challenging then I originally anticipated. Not complaining, I just wanna get it right before I start slotting and placing enhancements in game.
Thanks again for any and all help. You guys are genius
Just a very minor point, how's your end consumption? You've got a couple of full sets of Obliteration, which are terrible for end reduction. That's not too bad in Burn, but it will leave Blazing Aura pretty hard on your endurance.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Just a very minor point, how's your end consumption? You've got a couple of full sets of Obliteration, which are terrible for end reduction. That's not too bad in Burn, but it will leave Blazing Aura pretty hard on your endurance.
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If it is, is that good or bad? Where does it need to be?
As far as Blaze A. is concerned, what set should I look for to put in? I've checked for the best possible one for damage and fire def buffs, but this is what i've been able to find...
I'm mostly trying to build for fire def but I don't want to slack on the TF too much. At least for my first build. I'm just finding it hard to balance right now. Should I even worry about balancing my first build? Or should I go for an extreme TF build or extreme farming for the first build? I also heard that it might be well to also try to bring Melee, AOE and Ranged up to about 20% also.
Correct me if I'm wrong...
Looking at Mid's i'm seeing for End Drain it says 1.78/s. Is that what you need to know? If not where do I need to look for you?
If it is, is that good or bad? Where does it need to be? As far as Blaze A. is concerned, what set should I look for to put in? I've checked for the best possible one for damage and fire def buffs, but this is what i've been able to find... I'm mostly trying to build for fire def but I don't want to slack on the TF too much. At least for my first build. I'm just finding it hard to balance right now. Should I even worry about balancing my first build? Or should I go for an extreme TF build or extreme farming for the first build? I also heard that it might be well to also try to bring Melee, AOE and Ranged up to about 20% also. Correct me if I'm wrong... |
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Dropped Vengance picked up Combat Jumping
This might be a good one I think...
ok so I want to point out again that you need to watch your end more. Assult is such a minor buff that its not really worth the end drain but if you use it as a stepping stone to Veng you can slot another LotG +recharge. Also dont slot punch with a purple set. you will never use it and that set will go to waste in a power that wont ever be part of your attack string I would at least switch the slotting of KOB and punch or take the slots out of punch entirely. Also if you want it to be a good build for TFs too you can drop the Consealment pool and pick up Tough and weave. That will give you more survival than anything in the Consealment pool. Also for a farming build it is a good idea to give a small amount of f/c. The #1 problem I see is you have consume slotted with a taunt set.... Consume is your best friend and it needs End mods in it 4 slots of Perf shifter is plenty and call it good. With enough reacharge Consume will be there everytime you need to refill your blue bar.
Hey Everyone
I've worked on my build for 2 days and this is what me and my cousin have come up with. Its for a farming SS/FA/MU Brute. Any feedback would be much appreciated.
Keep in mind this is my first build off of Mid's. So if something is off, please tell me asap.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Grymm: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Fire Shield- (A) Aegis - Resistance
- (5) Aegis - Resistance/Endurance
- (21) Aegis - Resistance/Endurance/Recharge
Level 2: Haymaker- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Blazing Aura- (A) Obliteration - Damage
- (9) Obliteration - Accuracy/Recharge
- (9) Obliteration - Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 6: Hasten- (A) Recharge Reduction
- (11) Recharge Reduction
Level 8: Knockout Blow- (A) Kinetic Combat - Damage/Endurance/Recharge
- (11) Kinetic Combat - Damage/Recharge
- (13) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Accuracy/Damage
Level 10: Healing Flames- (A) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Heal/Endurance/Recharge
- (40) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Endurance/Recharge
- (43) Doctored Wounds - Heal
Level 12: Boxing- (A) Kinetic Combat - Knockdown Bonus
- (33) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
Level 14: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
Level 16: Plasma Shield- (A) Aegis - Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Endurance/Recharge
Level 18: Rage- (A) Adjusted Targeting - To Hit Buff/Recharge
- (19) Adjusted Targeting - Recharge
- (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (50) Adjusted Targeting - Endurance/Recharge
- (50) Adjusted Targeting - To Hit Buff/Endurance
Level 20: Tough- (A) Aegis - Resistance
- (21) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Endurance/Recharge
Level 22: Weave- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Defense/Endurance
Level 24: Consume- (A) Efficacy Adaptor - EndMod
- (25) Efficacy Adaptor - EndMod/Recharge
- (25) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (48) Efficacy Adaptor - Accuracy/Recharge
- (48) Efficacy Adaptor - EndMod/Accuracy
- (48) Efficacy Adaptor - EndMod/Endurance
Level 26: Tactics- (A) Rectified Reticle - To Hit Buff
- (31) Rectified Reticle - To Hit Buff/Recharge
- (31) Endurance Reduction
Level 28: Burn- (A) Obliteration - Damage
- (29) Obliteration - Accuracy/Recharge
- (29) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
Level 30: Hurl- (A) Devastation - Accuracy/Damage/Endurance/Recharge
- (50) Devastation - Accuracy/Damage/Recharge
Level 32: Foot Stomp- (A) Scirocco's Dervish - Accuracy/Damage
- (33) Scirocco's Dervish - Damage/Endurance
- (33) Scirocco's Dervish - Damage/Recharge
- (37) Scirocco's Dervish - Accuracy/Recharge
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
- (39) Recharge Reduction
Level 35: Fiery Embrace- (A) Endurance Reduction
- (36) Endurance Reduction
Level 38: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 41: Electrifying Fences- (A) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Damage/Range
- (43) Positron's Blast - Accuracy/Damage/Endurance
- (43) Positron's Blast - Chance of Damage(Energy)
Level 44: Ball Lightning- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Damage/Range
- (46) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
Level 47: Temperature Protection- (A) Steadfast Protection - Resistance/+Def 3%
Level 49: Rise of the Phoenix- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
------------Level 1: Brawl
- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Run Speed
Level 2: Rest- (A) Recharge Reduction
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed
Level 2: Health- (A) Doctored Wounds - Heal/Endurance/Recharge
- (15) Doctored Wounds - Heal/Recharge
Level 2: Hurdle- (A) Jumping
Level 2: Stamina