DM/SR Build for Critique
Full sets of Makos and Touch of Deaths will probably be cheaper than the kinetic combats you have. On that note, when softcapping defense sets you want to try to get bonuses that compliment your type of defense (positional or typed). SR is positional. Unfortunately sets that give large positional bonuses usually require all 6 pieces of the set, but it is more efficient that using things like kinetic combats, which are pretty expensive as meleers using resistance sets aim for lots of s/l defense.
Since you're on a tighter budget and not going for an optimal attack chain (which includes MG), I'd suggest you skip recharge bonuses and focus on softcapping defense and then getting +hp and +regen to further increase your survivability.
Once you've acquired the means to upgrade you build, go for the extra recharge (while keeping the rest of your bonuses).
Here's my DM/SR's current build for you to peruse and extrapolate ideas from if you wish. It's pretty expensive, mind you.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Leviathan Mastery
Hero Profile:
Level 1: Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(45)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(23), HO:Cyto(37)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(45)
Level 4: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(23), HO:Cyto(37)
Level 6: Boxing -- Acc-I(A)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx(11), Numna-Heal/EndRdx/Rchg(11), C'ngImp-Dmg/EndRdx/Rchg(15)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), ULeap-Stlth(13), LkGmblr-Def(21), Ksmt-ToHit+(43), Winter-ResSlow(50)
Level 14: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(31), S'dpty-Def/Rchg(40)
Level 16: Dodge -- S'dpty-Def(A), S'dpty-Def/EndRdx(31), S'dpty-Def/Rchg(40)
Level 18: Dark Consumption -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(19), P'Shift-EndMod/Acc/Rchg(19), P'Shift-Acc/Rchg(21), P'Shift-EndMod/Acc(43), P'Shift-End%(46)
Level 20: Quickness -- Run-I(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(37), TtmC'tng-ResDam/EndRdx(46)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def(25), HO:Cyto(29)
Level 26: Soul Drain -- C'ngBlow-Acc/Rchg(A), M'Strk-Acc/EndRdx(27), AdjTgt-EndRdx/Rchg(27), GSFC-Rchg/EndRdx(29)
Level 28: Lucky -- S'dpty-Def(A), S'dpty-Def/EndRdx(31), S'dpty-Def/Rchg(40)
Level 30: Aid Other -- Heal-I(A)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Dmg/EndRdx(34), GravAnch-Hold%(45)
Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36), HO:Cyto(36)
Level 38: Aid Self -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal(39), Dct'dW-Heal/EndRdx(39), Dct'dW-Heal/EndRdx/Rchg(50)
Level 41: Water Spout -- Achilles-ResDeb%(A), LdyGrey-DefDeb/Rchg(42), LdyGrey-DefDeb/Rchg/EndRdx(42), LdyGrey-Rchg/EndRdx(42)
Level 44: Hibernate -- Heal-I(A)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Confront -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rng(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Total Radial Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(43), RgnTis-Regen+(46), Mrcl-Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), EndMod-I(15)
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SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Thanks for your advice. That must be why I couldn't find any Kinetic Combats for sale... Okay, based on that, here is a v2 attempt:
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@Jumpman
Ink Jet - 50 DM/SR - Virtue
Halloweed - 50 Plant/Thorn - Virtue
Okay, here is yet another "returning after a long hiatus, need help" build
Conditions:
* Don't have much money, needs to be pretty affordable.
* Super Jump required.
* Midnight Grasp and Touch of Fear are excluded for concept reasons.
Here is my first crack, sure to be loaded with problems. Any suggestions on ways to make this better and/or cheaper are most welcome. Thanks in advance!
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Jumpman: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), B'ngBlow-Dmg/EndRdx(5), B'ngBlow-Dmg/Rchg(11)
Level 1: Focused Fighting -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def/Rchg(7), LkGmblr-Def/EndRdx/Rchg(9), EndRdx-I(9)
Level 2: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), B'ngBlow-Dmg/EndRdx(15), B'ngBlow-Dmg/Rchg(15)
Level 4: Focused Senses -- S'dpty-Def(A), S'dpty-Def/EndRdx(17), S'dpty-Def/Rchg(17), S'dpty-Def/EndRdx/Rchg(19), S'dpty-EndRdx(19)
Level 6: Shadow Maul -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(21), C'ngBlow-Dmg/Rchg(21), C'ngBlow-Acc/Rchg(23), Dmg-I(23)
Level 8: Combat Jumping -- Jump-I(A)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Siphon Life -- H'zdH-Heal(A), H'zdH-Heal/EndRdx(27), P'ngS'Fest-Dmg/Rchg(27), P'ngS'Fest-Acc/Dmg(29), P'ngS'Fest-Dmg/EndRdx(29), P'ngS'Fest-Stun%(31)
Level 14: Super Jump -- Jump-I(A)
Level 16: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(25), S'dpty-Def/Rchg(43), S'dpty-Def/EndRdx/Rchg(45), S'dpty-EndRdx/Rchg(46)
Level 18: Dodge -- Ksmt-Def/Rchg(A), Ksmt-Def/EndRdx(25), Ksmt-Def/EndRdx/Rchg(31), Ksmt-ToHit+(31), Ksmt-EndRdx/Rchg(33)
Level 20: Dark Consumption -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/Acc/Rchg(34), Efficacy-Acc/Rchg(34), Efficacy-EndMod/EndRdx(34), Efficacy-EndMod(36)
Level 22: Quickness -- Run-I(A)
Level 24: Boxing -- Acc-I(A)
Level 26: Soul Drain -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(37)
Level 28: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-EndRdx(40)
Level 30: Weave -- S'dpty-Def(A), S'dpty-Def/EndRdx(33), S'dpty-Def/EndRdx/Rchg(40), S'dpty-Def/Rchg(40), S'dpty-EndRdx(46)
Level 32: Air Superiority -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx(43), C'ngImp-Acc/Dmg(43)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(37), RedFtn-Def(42), RedFtn-Def/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-EndRdx/Rchg(46)
Level 38: Lucky -- DefBuff-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(48), Efficacy-EndMod/Acc(50)
Level 47: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Def/Rchg(50)
Level 49: Elude -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(48), Efficacy-EndMod/Acc(48)
Just realized after pasting that in that I forgot to slot the other inherents -- doh! Thanks again for any help!
JM
@Jumpman
Ink Jet - 50 DM/SR - Virtue
Halloweed - 50 Plant/Thorn - Virtue