Back after 2 years, help me with my lvl 50 MA/SR!


American_Dynamo

 

Posted

Hello lades and gents. I've never really spent too much time on the forums, but after a prolonged absence I thought maybe it was best to appeal to COH minds better than mine. I've got a few toons at 50 who haven't seen play for about 800 days, so when I went to review the builds I didn't really remember what I was looking at.

Now, some of the later powers are just empty and looking at my inf, I think I just ran out of money mid build.

That said, I've never been a great min/maxer anyway. Help and opinions would be greatly appreciated!


Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (11) Touch of Death - Damage/Recharge
  • (13) Touch of Death - Accuracy/Damage/Endurance
  • (13) Touch of Death - Chance of Damage(Negative)
  • (15) Touch of Death - Damage/Endurance/Recharge
Level 1: Focused Fighting
  • (A) Red Fortune - Defense/Endurance
  • (3) Red Fortune - Defense/Recharge
  • (5) Red Fortune - Defense/Endurance/Recharge
  • (15) Red Fortune - Endurance/Recharge
  • (17) Red Fortune - Defense
  • (17) Red Fortune - Endurance
Level 2: Focused Senses
  • (A) Red Fortune - Defense/Endurance
  • (5) Red Fortune - Defense
  • (11) Red Fortune - Endurance
  • (19) Red Fortune - Defense/Recharge
  • (19) Red Fortune - Endurance/Recharge
  • (21) Red Fortune - Defense/Endurance/Recharge
Level 4: Agile
  • (A) Red Fortune - Defense
Level 6: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 8: Crane Kick
  • (A) Crushing Impact - Accuracy/Damage
  • (9) Crushing Impact - Damage/Endurance
  • (9) Crushing Impact - Damage/Recharge
  • (25) Crushing Impact - Accuracy/Damage/Recharge
  • (25) Crushing Impact - Accuracy/Damage/Endurance
  • (27) Crushing Impact - Damage/Endurance/Recharge
Level 10: Practiced Brawler
  • (A) Endurance Reduction IO
Level 12: Boxing
  • (A) Empty
Level 14: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (27) Reactive Armor - Resistance/Recharge
  • (29) Reactive Armor - Resistance/Endurance/Recharge
  • (29) Reactive Armor - Resistance
  • (31) Reactive Armor - Endurance
  • (33) Steadfast Protection - Resistance/+Def 3%
Level 16: Combat Jumping
  • (A) Red Fortune - Defense
Level 18: Aid Other
  • (A) Empty
Level 20: Aid Self
  • (A) Miracle - Heal
  • (33) Doctored Wounds - Heal
  • (33) Numina's Convalescence - Heal
  • (34) HamiO:Golgi Exposure
  • (34) Healing
  • (34) Healing
Level 22: Quickness
  • (A) Empty
Level 24: Weave
  • (A) Red Fortune - Defense/Endurance
  • (37) Red Fortune - Defense/Recharge
  • (37) Red Fortune - Endurance/Recharge
  • (39) Red Fortune - Endurance
  • (40) Red Fortune - Defense
  • (45) Red Fortune - Defense/Endurance/Recharge
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Chance of Damage(Lethal)
  • (36) Scirocco's Dervish - Accuracy/Recharge
  • (36) Scirocco's Dervish - Damage/Recharge
  • (37) Scirocco's Dervish - Damage/Endurance
  • (50) Scirocco's Dervish - Accuracy/Damage
Level 28: Dodge
  • (A) Kismet - Accuracy +6%
  • (39) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance
Level 30: Super Jump
  • (A) Unbounded Leap - Endurance
  • (31) Unbounded Leap - +Stealth
  • (31) Unbounded Leap - Jumping
Level 32: Eagles Claw
  • (A) Crushing Impact - Accuracy/Damage
  • (36) Crushing Impact - Damage/Endurance
  • (46) Crushing Impact - Damage/Endurance/Recharge
  • (46) Crushing Impact - Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
  • (48) Crushing Impact - Accuracy/Damage/Recharge
Level 35: Evasion
  • (A) Red Fortune - Defense/Endurance
  • (48) Red Fortune - Defense/Recharge
  • (48) Red Fortune - Endurance/Recharge
  • (50) Red Fortune - Endurance
  • (50) Red Fortune - Defense
Level 38: Crippling Axe Kick
  • (A) Hecatomb - Damage
  • (40) Hecatomb - Damage/Recharge
  • (40) Hecatomb - Damage/Endurance
  • (42) Hecatomb - Chance of Damage(Negative)
Level 41: Caltrops
  • (A) Empty
Level 44: Shuriken
  • (A) Empty
Level 47: Exploding Shuriken
  • (A) Empty
Level 49: Web Grenade
  • (A) Empty
------------
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (42) Panacea - Heal
  • (42) Doctored Wounds - Heal
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (43) Performance Shifter - Accuracy/Recharge
  • (43) Performance Shifter - EndMod/Accuracy/Recharge
  • (43) Performance Shifter - EndMod/Recharge
  • (45) Performance Shifter - Chance for +End
  • (45) Performance Shifter - EndMod/Accuracy
Level 4: Ninja Run


 

Posted

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American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp