New bug? Dude, where'd my buffs go?
AFAIK buffs and debuffs have always been stripped coming out of AE missions. This is to avoid (e.g.) getting Confused in an AE mission then coming out and laying waste to other players.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
So I decided to play through my uneditable but playable arc to maybe see if I could see what was broken about it, when something interesting happened. I walked into the second mission with my DM/SD Scrapper, dove into a swarm of Freakshow like Scrappers are wont to do and....stunned? WTF? Yep. Looking at my nav bar, it turns out Active Defense wasn't, well, active anymore. I have it perma double stacked and I fire it off as soon as it recharges, so it didn't expire. And sure enough, Hasten, which I have perma, wasn't active either.
I hit the hospital, hit AD, before I went back in, and it was fine. Then when I exited the mission...again my clicky buffs were gone. The next mission, all was well. The fourth mission, again fine going in, but when I exited I again lost my buffs. Last mission, again kept them on entering, lost on exiting.
Has anyone else experienced this? And if so, do you know if the arc you experienced it in was one of the ones hit by the overzealous swear filter? Note that the powers in question were not recharged after zoning, so this isn't the same as that old zoning bug which would drop your click powers but also recharge them, also, iirc that one also dropped toggles, and my toggles stayed on.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World