DM/Regen Build critique
I would say that is not a viable build plan. Building for regen on a regen does not end up well (I promise, I did it myself a long long time ago). Sure, you'll be able to kill things, but the difference between that build and an SOd one would be minimal.
In a Regen build, you don't want to build for more regen as a priority. The regen motto is "Recharge, recharge, defense, moar recharge,"
You will find that your survivability will be much, much higher with more recharge and defense than it would be if you stacked a couple more hp/sec into your build.
With that said, however, that doesn't mean sacrificing what you do for what you want in set bonuses. Meaning - don't slot your attacks with anything other than damaging sets. You do want to kill things quickly, yes?
The recharge you want is for MG to recharge in (at most) the cast times of 2 smites and 1 siphon life (which is 4.488 seconds). (for the top chain MG - Smite - SL - smite)
To demonstrate what I mean, I put together a dm/regen that doesn't use purples or pvps (since you didn't in your build), that has enough recharge for the chain, has good defenses to m/r/a, and didn't really have to sacrifice much regen for it at all (lightly slotted fast healing/health)
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(43)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(3), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5)
Level 4: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(7), P'Shift-EndMod/Acc/Rchg(7), P'Shift-Acc/Rchg(9), P'Shift-EndMod/Acc(9), P'Shift-End%(15)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(25), T'Death-Dam%(25)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(11), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(19), Numna-Regen/Rcvry+(21)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Acc/Dmg/Rchg(40), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(43)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(37)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(50)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(37), Mrcl-Heal/Rchg(39)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Enzym(31), Ksmt-ToHit+(40)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(34), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(36)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(36)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), HO:Membr(39), HO:Membr(39)
Level 41: Moonbeam -- Mantic-Dmg/ActRdx/Rchg(A), Mantic-Dmg/EndRdx(46), Mantic-Acc/Dmg(46)
Level 44: Shadow Meld -- LkGmblr-Rchg+(A), HO:Membr(45)
Level 47: Summon Widow -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(48), BldM'dt-Acc/EndRdx(48), BldM'dt-Acc/Dmg/EndRdx(48), BldM'dt-Acc(50), BldM'dt-Dmg(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
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24% ranged and AoE is a pretty high value for someone that doesn't come with defense built in, and melee is 33.3, which is 1 luck away from softcap (45%). Shmeld pushes you to about 61 and 51. the incarnate soft-cap is 59%. So melee will be incarnate capped at least with this build, while ranged and AoE will be close.
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
thanks alot for the feedback defo going to run your build i can see i built looking at the wrong angle :P thanks for help!
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Hey guys just wondering if this is a viable build plan with enough survivability between SM/MoG regen/HP and my -tohit from attacks
And do I have enough recharge/correct slotting for DM's optimal attack chain?
all help is welcome, thanks all
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
black assassin: Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Smite -- Cloud-Acc/EndRdx/Rchg(A), Cloud-Acc/ToHitDeb(3), Cloud-%Dam(3), Cloud-Acc/Rchg(5)
Level 1: Fast Healing -- Numna-Heal(A), Tr'ge-Heal/EndRdx(5), Numna-Heal/EndRdx(7), Tr'ge-Heal/Rchg(7)
Level 2: Reconstruction -- Numna-Heal/Rchg(A), Tr'ge-Heal/EndRdx/Rchg(9), Numna-Heal/EndRdx/Rchg(9), Tr'ge-Heal/Rchg(11)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(15)
Level 6: Shadow Punch -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(15), Cloud-Acc/EndRdx/Rchg(17), Cloud-%Dam(17)
Level 8: Siphon Life -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(21), Cloud-%Dam(23)
Level 10: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(23), Tr'ge-Heal/EndRdx/Rchg(25), Tr'ge-Heal/Rchg(25)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Tr'ge-Heal/EndRdx(27), Numna-Heal(29), Tr'ge-Heal/EndRdx/Rchg(29)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-%Dam(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Rchg(31), Oblit-Acc/Dmg/Rchg(33), P'Shift-End%(50)
Level 20: Resilience -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(34)
Level 22: Kick -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(39), GSFC-Build%(50)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(39), Tr'ge-Heal/EndRdx/Rchg(39), Tr'ge-Heal/Rchg(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(43), Cloud-%Dam(43)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45)
Level 38: Moment of Glory -- ImpArm-ResDam/Rchg(A), ImpArm-EndRdx/Rchg(45)
Level 41: Dark Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(46)
Level 44: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def(48)
Level 47: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 50: Spiritual Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11), RgnTis-Regen+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13)
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child