Need a second opinion


Postagulous

 

Posted

Ive been playing around on mids for some time now trying to work out what my best path of action is to take on my Broad Sword/ FA scrapper. He is one of the 1st toons i created and wen i made him back in 07 didnt really have any understanding of the game mechanics, of coarse that has changed since then but im alitle stumped on where t ogo from here?

My current build was made for PvP (y? well i wanted to make a toon that was strong in PvP that everyone thought was weak) anyway ive decided to dust him off and make him an effective PvE toon. In mids ive come to the following conclusion.

41.5% S/L defense
45.3% E/NE defense

My theory here is the following:

At 56% resist to S/L and a reduced hit affect of 10% chance to hit and a 5% chance to hit on E/NE is a better sacrafice than
37%resist to E/NE with the opposite?

Im not sure if this is the right move? I Know S/L is the most common dmg type but ive been looking at missions and the varied dmg type in End Game content and think this is a better option for defense than the other way around?
I could i get a second opinion before i comit funds to this build?
Or is there a way to get 45% to all 4 that ive over looked? Mind you i dont want to gimp the build ACC or recharge anymore than i have.

Funds is no real issue since he is already purpled out.... wow you know wen i think about it he only cost me somthing 1billion to fully Purple IO out any way thankyou for any advice in adavance.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Hack -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(3), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(9)
Level 2: Blazing Aura -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-Acc/Dmg/Rchg(40), C'ngBlow-Acc/Dmg(40), C'ngBlow-Acc/Rchg(42), C'ngBlow-Dmg/EndRdx(42)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(11), Dct'dW-Heal(11), Dct'dW-Rchg(15)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 10: Temperature Protection -- GA-3defTpProc(A)
Level 12: Parry -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(19)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 20: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam/Rchg(23), S'fstPrt-ResDam/Def+(31), S'fstPrt-ResKB(34)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(25)
Level 24: Whirling Sword -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(43), Erad-Dmg(43), Erad-Acc/Rchg(43)
Level 26: Disembowel -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), C'ngImp-Acc/Dmg/EndRdx(31)
Level 28: Consume -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(45), Erad-Acc/Dmg/Rchg(48)
Level 30: Burn -- Erad-Acc/Dmg/EndRdx/Rchg(A)
Level 32: Head Splitter -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(33), Erad-Dmg/Rchg(33), C'ngBlow-Acc/Dmg(33), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Acc/Rchg(34)
Level 35: Fiery Embrace -- Empty(A)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 41: Combat Jumping -- LkGmblr-Def(A), Krma-ResKB(42)
Level 44: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Slow%(45), Thundr-Acc/Dmg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg/Rchg(50)
Level 47: Rise of the Phoenix -- RechRdx-I(A)
Level 49: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(50), Thundr-Acc/Dmg/Rchg(50)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Partial Radial Revamp
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(39), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(46)

Code:
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I dont really know what to say
Electric Armour and the Soft cap
Electric Armour and the 1st 20 levels
Thundra Knight
click here for You want the best TANK!? I'll let you decicde!

 

Posted

Didn't load the build, but I will later.

If you're taking Parry, the ideal is to get Melee so you can swack once and get to your 45. Besides that, E/N and whatever resist you can handle. And by handle, I mean endurance while at peak attacking.

Three slot Hasten.


 

Posted

Going all the way to 45% defense has cost you all of your recharge bonus, basically. A 32.5% defense build could have a lot more recharge in it and not be as bad at DPS. Did you consider positional defenses instead? Try making one of each build to see which is better.


Gaussian's is not a good set to use for typed defense. It effectively gives 2.5% useful (S/L and E/N) defense for 6 slots.

Leaving Burn unslotted is a huge mistake. Burn is great for AoE DPS and single-target DPS, even without the Reactive Interface. You could have taken 3 cleaving blows out of any of the powers and added Eradication to Burn for more Energy defense.

It is definitely possible to reach 45% defense to both, but it results in a build that I wouldn't want to play. Here is what I came up with:

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