Need some help with Katana/Fire
Haven't had a chance to look at your build in Mid's, and although I have a mid-30s Katana/Fire Scrapper, I haven't tried to make an IO build yet. But I did see a thread recently that could shed some light on this pairing, so here you go.
If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------
The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Hello fellow Heroes, Villains, and Somewhere-In-Betweens.
I've been working with a Katana/Fire scrap for a long time, Inferno Izanami, and she's awesome, but I was recently starting to feel the urge to rebuild her. The biggest problem with her is that I play her as an AOE bomshell, but the res in Fiery Aura isn't the best, and the def is pretty much non existant, so i have to spend more time dropping DA than throwing down my AOEs. I was hoping to come up with something that kept my original focus, AOE damage, and had good +rech and def to sm/l and en/-en, at least enough so that I can just pop a small def insp before each battle and get right to my aoes.
I'm trying to avoid purple sets and pvp IOs because I wanna try to get this build together and playable a little quicker than those will allow. This is the build I've come up with and I like it, it's pretty tight, but there's always room for improvement. Can anyone give me some suggestions to help me out? In particular, can anyone see a way to get a little more global rech out of this sort of a build without sacrificing too much def? I don't want to rely COMPLETELY on my Force Feedback procs for my rech.
Thanks so much
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Sting of the Wasp
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (13) Kinetic Combat - Damage/Endurance/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Fire Shield- (A) Reactive Armor - Resistance/Endurance
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (17) Reactive Armor - Resistance
- (46) Reactive Armor - Endurance
Level 2: Blazing Aura- (A) Eradication - Damage
- (7) Eradication - Accuracy/Damage/Recharge
- (7) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Multi Strike - Damage/Endurance
- (37) Endurance Reduction IO
Level 4: Healing Flames- (A) Doctored Wounds - Heal/Recharge
Level 6: Build Up- (A) Rectified Reticle - To Hit Buff
- (42) Rectified Reticle - To Hit Buff/Recharge
- (43) Recharge Reduction IO
Level 8: Gambler's Cut- (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (15) Kinetic Combat - Damage/Endurance
- (21) Kinetic Combat - Damage/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Hasten- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense
Level 14: Super Speed- (A) Run Speed IO
Level 16: Plasma Shield- (A) Reactive Armor - Resistance/Endurance
- (19) Reactive Armor - Resistance/Endurance/Recharge
- (19) Reactive Armor - Resistance
- (50) Reactive Armor - Endurance
Level 18: The Lotus Drops- (A) Eradication - Damage
- (21) Eradication - Accuracy/Damage/Recharge
- (36) Eradication - Accuracy/Damage/Endurance/Recharge
- (36) Scirocco's Dervish - Damage/Endurance
- (36) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 20: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
Level 22: Tough- (A) Reactive Armor - Resistance/Endurance
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (23) Reactive Armor - Resistance
- (50) Reactive Armor - Endurance
Level 24: Weave- (A) Luck of the Gambler - Recharge Speed
- (25) HamiO:Enzyme Exposure
- (25) HamiO:Enzyme Exposure
Level 26: Soaring Dragon- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Recharge
- (29) Kinetic Combat - Damage/Endurance/Recharge
- (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (31) Force Feedback - Chance for +Recharge
Level 28: Burn- (A) Cleaving Blow - Accuracy/Damage
- (39) Cleaving Blow - Damage/Endurance
- (40) Cleaving Blow - Accuracy/Recharge
- (40) Eradication - Damage
- (40) Eradication - Accuracy/Damage/Recharge
- (43) Eradication - Accuracy/Damage/Endurance/Recharge
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (31) HamiO:Enzyme Exposure
- (31) HamiO:Enzyme Exposure
Level 32: Golden Dragonfly- (A) Eradication - Damage
- (33) Eradication - Accuracy/Damage/Recharge
- (33) Eradication - Accuracy/Damage/Endurance/Recharge
- (33) Scirocco's Dervish - Damage/Endurance
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
- (34) Force Feedback - Chance for +Recharge
Level 35: Fiery Embrace- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
Level 38: Temperature Protection- (A) Steadfast Protection - Resistance/+Def 3%
- (39) Steadfast Protection - Knockback Protection
Level 41: Ring of Fire- (A) Empty
Level 44: Fire Blast- (A) Thunderstrike - Accuracy/Damage
- (45) Thunderstrike - Damage/Endurance
- (45) Thunderstrike - Damage/Recharge
- (45) Thunderstrike - Accuracy/Damage/Endurance
- (46) Thunderstrike - Accuracy/Damage/Recharge
- (46) Thunderstrike - Damage/Endurance/Recharge
Level 47: Fire Ball- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (48) HamiO:Nucleolus Exposure
- (48) Endurance Reduction IO
Level 49: Rise of the Phoenix- (A) Empty
Level 50: Cardiac Core ParagonLevel 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
------------
Level 1: Brawl
- (A) Empty
Level 1: Critical HitLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Numina's Convalescence - Heal
- (5) Miracle - +Recovery
- (5) Miracle - Heal
Level 2: Hurdle- (A) Empty
Level 2: Stamina