Need some help with Katana/Fire


Sailboat

 

Posted

Hello fellow Heroes, Villains, and Somewhere-In-Betweens.

I've been working with a Katana/Fire scrap for a long time, Inferno Izanami, and she's awesome, but I was recently starting to feel the urge to rebuild her. The biggest problem with her is that I play her as an AOE bomshell, but the res in Fiery Aura isn't the best, and the def is pretty much non existant, so i have to spend more time dropping DA than throwing down my AOEs. I was hoping to come up with something that kept my original focus, AOE damage, and had good +rech and def to sm/l and en/-en, at least enough so that I can just pop a small def insp before each battle and get right to my aoes.

I'm trying to avoid purple sets and pvp IOs because I wanna try to get this build together and playable a little quicker than those will allow. This is the build I've come up with and I like it, it's pretty tight, but there's always room for improvement. Can anyone give me some suggestions to help me out? In particular, can anyone see a way to get a little more global rech out of this sort of a build without sacrificing too much def? I don't want to rely COMPLETELY on my Force Feedback procs for my rech.

Thanks so much

Hero Plan by Mids' Hero Designer 1.92
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Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Sting of the Wasp

  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Fire Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (17) Reactive Armor - Resistance
  • (46) Reactive Armor - Endurance
Level 2: Blazing Aura
  • (A) Eradication - Damage
  • (7) Eradication - Accuracy/Damage/Recharge
  • (7) Eradication - Accuracy/Damage/Endurance/Recharge
  • (37) Multi Strike - Damage/Endurance
  • (37) Endurance Reduction IO
Level 4: Healing Flames
  • (A) Doctored Wounds - Heal/Recharge
Level 6: Build Up
  • (A) Rectified Reticle - To Hit Buff
  • (42) Rectified Reticle - To Hit Buff/Recharge
  • (43) Recharge Reduction IO
Level 8: Gambler's Cut
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance/Recharge
  • (15) Kinetic Combat - Damage/Endurance
  • (21) Kinetic Combat - Damage/Recharge
  • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Hasten
  • (A) Recharge Reduction IO
  • (11) Recharge Reduction IO
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (15) Luck of the Gambler - Defense
Level 14: Super Speed
  • (A) Run Speed IO
Level 16: Plasma Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (19) Reactive Armor - Resistance/Endurance/Recharge
  • (19) Reactive Armor - Resistance
  • (50) Reactive Armor - Endurance
Level 18: The Lotus Drops
  • (A) Eradication - Damage
  • (21) Eradication - Accuracy/Damage/Recharge
  • (36) Eradication - Accuracy/Damage/Endurance/Recharge
  • (36) Scirocco's Dervish - Damage/Endurance
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 20: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (43) Kinetic Combat - Damage/Recharge
  • (50) Kinetic Combat - Damage/Endurance/Recharge
Level 22: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (23) Reactive Armor - Resistance/Endurance/Recharge
  • (23) Reactive Armor - Resistance
  • (50) Reactive Armor - Endurance
Level 24: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (25) HamiO:Enzyme Exposure
  • (25) HamiO:Enzyme Exposure
Level 26: Soaring Dragon
  • (A) Kinetic Combat - Accuracy/Damage
  • (27) Kinetic Combat - Damage/Endurance
  • (27) Kinetic Combat - Damage/Recharge
  • (29) Kinetic Combat - Damage/Endurance/Recharge
  • (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (31) Force Feedback - Chance for +Recharge
Level 28: Burn
  • (A) Cleaving Blow - Accuracy/Damage
  • (39) Cleaving Blow - Damage/Endurance
  • (40) Cleaving Blow - Accuracy/Recharge
  • (40) Eradication - Damage
  • (40) Eradication - Accuracy/Damage/Recharge
  • (43) Eradication - Accuracy/Damage/Endurance/Recharge
Level 30: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (31) HamiO:Enzyme Exposure
  • (31) HamiO:Enzyme Exposure
Level 32: Golden Dragonfly
  • (A) Eradication - Damage
  • (33) Eradication - Accuracy/Damage/Recharge
  • (33) Eradication - Accuracy/Damage/Endurance/Recharge
  • (33) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (34) Force Feedback - Chance for +Recharge
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 38: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (39) Steadfast Protection - Knockback Protection
Level 41: Ring of Fire
  • (A) Empty
Level 44: Fire Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (45) Thunderstrike - Damage/Endurance
  • (45) Thunderstrike - Damage/Recharge
  • (45) Thunderstrike - Accuracy/Damage/Endurance
  • (46) Thunderstrike - Accuracy/Damage/Recharge
  • (46) Thunderstrike - Damage/Endurance/Recharge
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) HamiO:Nucleolus Exposure
  • (48) Endurance Reduction IO
Level 49: Rise of the Phoenix
  • (A) Empty
Level 50: Cardiac Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
------------
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (3) Numina's Convalescence - Heal
  • (5) Miracle - +Recovery
  • (5) Miracle - Heal
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod/Accuracy
  • (42) Performance Shifter - EndMod
  • (42) Performance Shifter - EndMod/Recharge


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Posted

Haven't had a chance to look at your build in Mid's, and although I have a mid-30s Katana/Fire Scrapper, I haven't tried to make an IO build yet. But I did see a thread recently that could shed some light on this pairing, so here you go.


If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog