Dual form PB
This build for PvE, PvP or both? Just wanted to ask because this could determine the type of advise you would get.
This build basically looks like an all human build with Light Form. In my human form PB I did not use the fighting power pool. I decided to use the leadership Power Pool instead. The extra to-hit from tactics is worth its weight and the ability to slot another LoTG +recharge in maneuvers helps. Because I have a high recharge bonus and felt that whatever damage I get I could heal fast enough from and tough was not needed (IMO).
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
It is a pve build.
I was thinking about leadership, being able to heal so often so much res might not be essential
So I totally respec my Human PB build at lvl 32. I don't like how human pb works because there's just too many knockbacks.
I went with 95% Nova and Dwarf forms. I'll change these two forms depending on what the team wants. I am only lvl 32 but I tested a bit tonight and I like the results. I may get boring soon since there's only like 3 attacks for tanker form and 4 attacks for nova and you can't use anything else. T_T
What I don't like about tri-form is that 1. slotting becomes really tricky and I end up not being a good tanker, not a decent blaster...basically neither. 2. changing forms take time (why does it take so long to change from Nova to Tanker?
I figure if the strength of Kheldian is to change forms, then I might as well give them a try. I see Human form as a more versatile of the three but I find human PB very weak. After playing incarnate/alpha Fortunata, Bane and Soldier, I can't stand how weak pb human is. The lack of mez protection and damage and team buffs is just annoying and I absolutely hate solar flare's knockback. If they change it to knockdown or hell, even get rid of any knockback, then I'll like it 100% more. There's already enough knockbacks from other attacks.
I basically fully slot all Nova and Dwarf forms and take all human shields and put +psionic resistance stuff to help Tanker form. That's about it. It's really awkward because I can't use most of the powers in either forms. T_T
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
So I totally respec my Human PB build at lvl 32. I don't like how human pb works because there's just too many knockbacks.
I went with 95% Nova and Dwarf forms. I'll change these two forms depending on what the team wants. I am only lvl 32 but I tested a bit tonight and I like the results. I may get boring soon since there's only like 3 attacks for tanker form and 4 attacks for nova and you can't use anything else. T_T What I don't like about tri-form is that 1. slotting becomes really tricky and I end up not being a good tanker, not a decent blaster...basically neither. 2. changing forms take time (why does it take so long to change from Nova to Tanker? I figure if the strength of Kheldian is to change forms, then I might as well give them a try. I see Human form as a more versatile of the three but I find human PB very weak. After playing incarnate/alpha Fortunata, Bane and Soldier, I can't stand how weak pb human is. The lack of mez protection and damage and team buffs is just annoying and I absolutely hate solar flare's knockback. If they change it to knockdown or hell, even get rid of any knockback, then I'll like it 100% more. There's already enough knockbacks from other attacks. I basically fully slot all Nova and Dwarf forms and take all human shields and put +psionic resistance stuff to help Tanker form. That's about it. It's really awkward because I can't use most of the powers in either forms. T_T |
To Madamme Mayhem: I agree with Big_Soto, leadership will benefit you and your team immensely. I'd go with that over fighting.
Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'
Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me
LOL sorry. I just want to post in a thread about Dual Form after I tried Dual Form last night. I have a bad habit of not creating new thread. It's more of an observation than a comment on the OP's build.
I figure a lot of people (including me) focus more on human form on PB so I've decided to just try the two other forms.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
162.5% rech
50% smash and lethal res
thoughts?
Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fighting
Hero Profile:
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Level 1: Glinting Eye
(A) Decimation - Accuracy/Damage
(48) Decimation - Damage/Endurance
(48) Decimation - Damage/Recharge
(48) Decimation - Accuracy/Endurance/Recharge
(50) Decimation - Accuracy/Damage/Recharge
Level 1: Incandescence
(A) Resist Damage IO
(3) Resist Damage IO
Level 2: Gleaming Blast
(A) Apocalypse - Chance of Damage(Negative)
(3) Apocalypse - Damage/Recharge
(5) Apocalypse - Accuracy/Damage/Recharge
(5) Apocalypse - Accuracy/Recharge
(7) Apocalypse - Damage/Endurance
Level 4: Shining Shield
(A) HamiO:Ribosome Exposure
(7) HamiO:Ribosome Exposure
(9) HamiO:Ribosome Exposure
Level 6: Radiant Strike
(A) Crushing Impact - Accuracy/Damage
(9) Crushing Impact - Damage/Endurance
(11) Crushing Impact - Damage/Recharge
(11) Crushing Impact - Accuracy/Damage/Recharge
(13) Crushing Impact - Accuracy/Damage/Endurance
Level 8: Proton Scatter
(A) Positron's Blast - Accuracy/Damage
(13) Positron's Blast - Damage/Endurance
(15) Positron's Blast - Damage/Recharge
(15) Positron's Blast - Accuracy/Damage/Endurance
(17) Positron's Blast - Chance of Damage(Energy)
Level 10: Essence Boost
(A) Numina's Convalescence - Heal
(17) Numina's Convalescence - Heal/Recharge
(19) Numina's Convalescence - Heal/Endurance/Recharge
Level 12: Build Up
(A) Recharge Reduction IO
(19) Recharge Reduction IO
Level 14: Luminous Detonation
(A) Positron's Blast - Accuracy/Damage
(21) Positron's Blast - Damage/Endurance
(21) Positron's Blast - Damage/Recharge
(23) Positron's Blast - Accuracy/Damage/Endurance
(23) Positron's Blast - Chance of Damage(Energy)
Level 16: Thermal Shield
(A) HamiO:Ribosome Exposure
(25) HamiO:Ribosome Exposure
(27) HamiO:Ribosome Exposure
Level 18: Quantum Shield
(A) HamiO:Ribosome Exposure
(25) HamiO:Ribosome Exposure
Level 20: Incandescent Strike
(A) Hecatomb - Chance of Damage(Negative)
(29) Hecatomb - Damage/Recharge
(29) Hecatomb - Accuracy/Damage/Recharge
(31) Hecatomb - Accuracy/Recharge
(31) Hecatomb - Damage/Endurance
Level 22: Reform Essence
(A) Doctored Wounds - Heal
(31) Doctored Wounds - Heal/Endurance
(33) Doctored Wounds - Recharge
(42) Doctored Wounds - Heal/Recharge
(43) Doctored Wounds - Heal/Endurance/Recharge
Level 24: Conserve Energy
(A) Recharge Reduction IO
(33) Recharge Reduction IO
(33) Recharge Reduction IO
Level 26: Glowing Touch
(A) Doctored Wounds - Heal
(27) Doctored Wounds - Recharge
(34) Doctored Wounds - Heal/Endurance
(34) Doctored Wounds - Heal/Recharge
(50) Doctored Wounds - Heal/Endurance/Recharge
Level 28: Solar Flare
(A) Armageddon - Chance for Fire Damage
(34) Armageddon - Damage/Recharge
(36) Armageddon - Accuracy/Damage/Recharge
(36) Armageddon - Accuracy/Recharge
(36) Armageddon - Damage/Endurance
(42) Achilles' Heel - Chance for Res Debuff
Level 30: Hasten
(A) Recharge Reduction IO
(37) Recharge Reduction IO
(37) Recharge Reduction IO
Level 32: Dawn Strike
(A) Obliteration - Accuracy/Recharge
(37) Obliteration - Damage/Recharge
(39) Obliteration - Accuracy/Damage/Recharge
(39) Obliteration - Accuracy/Damage/Endurance/Recharge
(39) Obliteration - Chance for Smashing Damage
Level 35: Photon Seekers
(A) Expedient Reinforcement - Accuracy/Recharge
(40) Expedient Reinforcement - Accuracy/Damage
(40) Expedient Reinforcement - Accuracy/Damage/Recharge
(40) Expedient Reinforcement - Endurance/Damage/Recharge
Level 38: Restore Essence
(A) Recharge Reduction IO
Level 41: Light Form
(A) Aegis - Resistance/Recharge
(42) Recharge Reduction IO
Level 44: Pulsar
(A) Absolute Amazement - Stun
(45) Absolute Amazement - Stun/Recharge
(45) Absolute Amazement - Accuracy/Stun/Recharge
(45) Absolute Amazement - Accuracy/Recharge
(46) Absolute Amazement - Endurance/Stun
Level 47: Kick
(A) Empty
Level 49: Tough
(A) HamiO:Ribosome Exposure
(50) HamiO:Ribosome Exposure
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
(A) Empty
Level 1: Cosmic Balance
Level 1: Energy Flight
(A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 10: Combat Flight
(A) Luck of the Gambler - Recharge Speed
Level 2: Swift
(A) Empty
Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(46) Miracle - +Recovery
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Performance Shifter - EndMod
(43) Performance Shifter - EndMod/Recharge
(43) Performance Shifter - EndMod/Accuracy
(46) Performance Shifter - Chance for +End
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