Arch/TA build, please review


Crab Nebula

 

Posted

I am putting together an Arch/TA alt. I will be getting most of the more expensive IO's through hero/vill merits and I do NOT plan on getting a pvp def +3. With this in mind, I tried to work the build to get very high recharge and get S/L/E/R to cap or within 1 purple of being capped. Range and Energy are critical to me, simply because almost every alt I run BAF or LAM with got shredded if I was low on range def or not capped on energy. After tweaking their builds to encompass boosts to E/R I noticed a lot less damage.

This is my first corruptor, so I am unsure if I missed anything that will gimp my damage or def down the road. Please comment or provide suggestions.

Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

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Level 50 Magic Corruptor
Primary Power Set: Archery
Secondary Power Set: Trick Arrow
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Aimed Shot

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Endurance
  • (17) Thunderstrike - Damage/Endurance/Recharge
Level 1: Entangling Arrow
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (42) Enfeebled Operation - Endurance/Immobilize
  • (42) Enfeebled Operation - Accuracy/Endurance
  • (43) Enfeebled Operation - Immobilize/Range
  • (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (45) Enfeebled Operation - Accuracy/Immobilize
Level 2: Flash Arrow
  • (A) Cloud Senses - ToHit Debuff
  • (34) Cloud Senses - Accuracy/ToHitDebuff
  • (34) Cloud Senses - Accuracy/Recharge
  • (37) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (37) Cloud Senses - Accuracy/Endurance/Recharge
  • (39) Cloud Senses - Chance for Negative Energy Damage
Level 4: Fistful of Arrows
  • (A) Positron's Blast - Accuracy/Damage
  • (5) Positron's Blast - Damage/Endurance
  • (5) Positron's Blast - Damage/Recharge
  • (7) Positron's Blast - Accuracy/Damage/Endurance
  • (7) Positron's Blast - Chance of Damage(Energy)
Level 6: Blazing Arrow
  • (A) Thunderstrike - Accuracy/Damage
  • (19) Thunderstrike - Damage/Endurance
  • (19) Thunderstrike - Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Endurance
  • (25) Thunderstrike - Damage/Endurance/Recharge
Level 8: Glue Arrow
  • (A) Pacing of the Turtle - Range/Slow
  • (25) Pacing of the Turtle - Accuracy/Slow
  • (27) Pacing of the Turtle - Damage/Slow
  • (43) Pacing of the Turtle - Accuracy/Endurance
  • (45) Pacing of the Turtle - Chance of -Recharge
  • (50) Pacing of the Turtle - Endurance/Recharge/Slow
Level 10: Ice Arrow
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (11) Basilisk's Gaze - Accuracy/Recharge
  • (11) Basilisk's Gaze - Recharge/Hold
  • (17) Basilisk's Gaze - Chance for Recharge Slow
Level 12: Explosive Arrow
  • (A) Positron's Blast - Accuracy/Damage
  • (13) Positron's Blast - Damage/Endurance
  • (13) Positron's Blast - Damage/Recharge
  • (15) Positron's Blast - Accuracy/Damage/Endurance
  • (15) Positron's Blast - Chance of Damage(Energy)
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (23) Defense Buff IO
  • (23) Defense Buff IO
Level 16: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (39) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 18: Poison Gas Arrow
  • (A) Fortunata Hypnosis - Sleep
  • (27) Fortunata Hypnosis - Chance for Placate
  • (29) Fortunata Hypnosis - Sleep/Recharge
  • (29) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (31) Fortunata Hypnosis - Accuracy/Recharge
Level 20: Acid Arrow
  • (A) Touch of Lady Grey - Chance for Negative Damage
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 24: Kick
  • (A) Explosive Strike - Damage/Knockback
  • (39) Explosive Strike - Accuracy/Knockback
  • (40) Explosive Strike - Chance for Smashing Damage
Level 26: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (31) Steadfast Protection - Knockback Protection
Level 28: Disruption Arrow
  • (A) Endurance Reduction IO
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
Level 32: Rain of Arrows
  • (A) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Accuracy/Damage/Endurance
  • (34) Positron's Blast - Chance of Damage(Energy)
  • (48) Recharge Reduction IO
Level 35: Oil Slick Arrow
  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (36) Positron's Blast - Chance of Damage(Energy)
  • (37) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Recharge Reduction IO
Level 38: EMP Arrow
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (42) Basilisk's Gaze - Accuracy/Recharge
  • (40) Basilisk's Gaze - Recharge/Hold
  • (40) Basilisk's Gaze - Endurance/Recharge/Hold
Level 41: Scorpion Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense
Level 44: Web Cocoon
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (46) Basilisk's Gaze - Accuracy/Recharge
  • (48) Basilisk's Gaze - Recharge/Hold
  • (50) Basilisk's Gaze - Endurance/Recharge/Hold
Level 47: Stealth
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Scourge
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End


 

Posted

There's not much to say, it looks really strong. Were it my character, I might focus on S/L over ranged, but your rationale makes sense. I was concerned about your slotting in Acid Arrow and Disruption Arrow initially (for acc and recharge on Acid and recharge on Disruption), but seeing your set bonuses for recharge and accuracy made those concerns disappear.

I would think that exemplaring might be your only problem.


 

Posted

Yeah, I will be hurting for exemp, I haven't really figured a way around that yet. Thanks for the feedback, I am enjoying the combo so far and have her up to 33.


 

Posted

I actually kept a copy of that build for my own reference.

For exemping, you might just want to make a second build with generic IOs 45s or 50s), frankenslotting, and the cheapest of the complete sets at 35 or so.

That way you can slot things like Acid Arrow and Disruption Arrow knowing that you don't have the set bonus accuracy and recharge to carry you if you're exemped to level 20 or 30.


 

Posted

That is actually a darn good idea and I would have never thought of it. Thanks Pattern!