dusting off old tank


Finduilas

 

Posted

i just wanna get another set of eyes on him make him more trial friendly and survivable


Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Battle Axe
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Blazing Aura -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(3), Oblit-Dmg(3), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(7)
Level 1: Beheader -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 2: Fire Shield -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(11), TtmC'tng-ResDam/EndRdx(11), TtmC'tng-ResDam/Rchg(13), TtmC'tng-EndRdx/Rchg(13), TtmC'tng-ResDam/EndRdx/Rchg(15)
Level 4: Chop -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Acc/Dmg(17), KntkC'bat-Dmg/Rchg(17)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(19), Ksmt-ToHit+(19)
Level 8: Healing Flames -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx/Rchg(23)
Level 10: Gash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 12: Temperature Protection -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(29), TtmC'tng-ResDam/EndRdx(29), TtmC'tng-ResDam/Rchg(31), TtmC'tng-EndRdx/Rchg(31), TtmC'tng-ResDam/EndRdx/Rchg(31)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 18: Boxing -- Empty(A)
Level 20: Consume -- Insult-Taunt(A), Insult-Taunt/Rchg(34), Insult-Dsrnt%(34), Efficacy-EndMod(34), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36)
Level 22: Build Up -- GSFC-Build%(A), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(36), GSFC-ToHit(37), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37)
Level 24: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx/Rchg(25), TtmC'tng-EndRdx/Rchg(27), TtmC'tng-EndRdx(39), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam/Rchg(40)
Level 26: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(43)
Level 30: Swoop -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 32: Fiery Embrace -- RechRdx-I(A)
Level 35: Whirling Axe -- Oblit-Dmg(A), Oblit-%Dam(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Acc/Rchg(50), Oblit-Acc/Dmg/Rchg(50), Oblit-Dmg/Rchg(50)
Level 38: Taunt -- Taunt-I(A), Taunt-I(43)
Level 41: Cleave -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(43), Oblit-Dmg(46), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48)
Level 44: Pendulum -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-Dmg(45), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46)
Level 47: Rise of the Phoenix -- P'Shift-EndMod(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)


 

Posted

Looking over the original build, you will have serious endurance problems that consume alone will not cover. As a fire/battle axe tank you must have stamina slotted with more than just a chance for endurance proc, which only fires off every 10 seconds.

IMO, slotting six titanium coatings is too many to go for the smash/lethal defense bonus. I changed up titanium coating to 4 reactive armors. Also, the numina +regen/rec proc should go into health as it's an auto power and will always be active. Blazing aura also needs some serious endurance reduction, more than obliteration offers.

Recent changes also made burn a descent attack that does great damage and no longer has fear component to it. I switched out chop and moved around a few powers to fit in Burn. Assuming you plan on teaming/fighting large mobs, i also replaced the sets in consume with an obliteration set. 20% end from each foe hit is more than enough to fill back your end bar from just 5 foes and obliteration offers the best recharge for consume.

Build is below:

Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Fiery Aura

Secondary Power Set: Battle Axe

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership


Hero Profile:
Level 1: Blazing Aura

  • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (3) Scirocco's Dervish - Damage/Endurance
  • (3) Scirocco's Dervish - Accuracy/Damage
Level 1: Beheader
  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
Level 2: Fire Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance
  • (11) Reactive Armor - Resistance/Recharge
  • (13) Reactive Armor - Resistance/Endurance/Recharge
Level 4: Healing Flames
  • (A) Numina's Convalescence - Heal/Endurance/Recharge
  • (13) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal
  • (21) Doctored Wounds - Recharge
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Endurance
Level 8: Gash
  • (A) Kinetic Combat - Accuracy/Damage
  • (21) Kinetic Combat - Damage/Endurance
  • (23) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Temperature Protection
  • (A) Reactive Armor - Resistance
  • (29) Reactive Armor - Resistance/Endurance
  • (29) Reactive Armor - Resistance/Recharge
  • (31) Reactive Armor - Resistance/Endurance/Recharge
  • (31) Steadfast Protection - Resistance/+Def 3%
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Consume
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Damage
  • (17) Obliteration - Accuracy/Recharge
  • (17) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (36) Obliteration - Chance for Smashing Damage
Level 18: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (23) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (43) Kinetic Combat - Damage/Recharge
Level 20: Burn
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Damage
  • (34) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 22: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
Level 24: Plasma Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance
  • (27) Reactive Armor - Resistance/Endurance/Recharge
  • (39) Reactive Armor - Resistance/Recharge
Level 26: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Endurance/Recharge
  • (42) Reactive Armor - Resistance
  • (42) Reactive Armor - Resistance/Recharge
Level 28: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
Level 30: Swoop
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (33) Kinetic Combat - Damage/Recharge
  • (40) Kinetic Combat - Damage/Endurance/Recharge
Level 32: Fiery Embrace
  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 35: Whirling Axe
  • (A) Obliteration - Damage
  • (39) Obliteration - Chance for Smashing Damage
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (50) Obliteration - Accuracy/Recharge
  • (50) Obliteration - Accuracy/Damage/Recharge
  • (50) Obliteration - Damage/Recharge
Level 38: Build Up
  • (A) Recharge Reduction IO
Level 41: Cleave
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage
  • (46) Obliteration - Damage
  • (48) Obliteration - Accuracy/Recharge
  • (48) Obliteration - Damage/Recharge
  • (48) Obliteration - Accuracy/Damage/Recharge
Level 44: Pendulum
  • (A) Obliteration - Chance for Smashing Damage
  • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (45) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (46) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
Level 47: Rise of the Phoenix
  • (A) Performance Shifter - EndMod
Level 49: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage
------------
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (5) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (5) Performance Shifter - EndMod
  • (7) Performance Shifter - EndMod/Accuracy



Code:
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Posted

Hmm, with Blazing Aura underslotted for end reduction and five (!) attacks slotted with Obliteration, I really don't see how the endurance situation in the second build is going to be significantly better.

Here's the sort of thing I'd do with this build. Global recharge is lower with only 2 Oblit sets instead of 5, but E/NE defense is over 30%. It's not ideal; I'd prefer to have another slot each for Beheader and Build-up, but endurance use is going to be much better than on the other builds.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Battle Axe
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Blazing Aura -- Sciroc-Acc/Dmg/EndRdx:50(A), C'ngBlow-Dmg/EndRdx:50(3), M'Strk-Acc/Dmg/EndRdx:50(3), M'Strk-Dmg/EndRdx:50(7)
Level 1: Beheader -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(9)
Level 2: Fire Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(11), RctvArm-ResDam/Rchg:40(11), RctvArm-ResDam/EndRdx/Rchg:40(13)
Level 4: Healing Flames -- Numna-Heal/EndRdx/Rchg:50(A), Numna-Heal/Rchg:50(13), Numna-Heal:50(15), Dct'dW-Rchg:50(21)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27)
Level 8: Gash -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(19), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx:35(21), Mako-Acc/Dmg/EndRdx/Rchg:50(23)
Level 10: Taunt -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(29), Zinger-Taunt/Rchg/Rng:50(29), Zinger-Acc/Rchg:50(31), Zinger-Taunt/Rng:50(31), Zinger-Dam%:50(46)
Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(15), RctvArm-ResDam/EndRdx/Rchg:40(27), RctvArm-ResDam/Rchg:40(39)
Level 14: Super Jump -- Zephyr-ResKB:50(A)
Level 16: Consume -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg:50(34), Oblit-Acc/Rchg:50(17), Oblit-Dmg/Rchg:50(17), Oblit-Acc/Dmg/Rchg:50(36), Oblit-%Dam:50(36)
Level 18: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23)
Level 20: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg:50(33), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(37), Oblit-%Dam:50(37)
Level 22: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(25), LkGmblr-Rchg+:50(50)
Level 24: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(25), KntkC'bat-Dmg/EndRdx/Rchg:35(39), KntkC'bat-Dmg/Rchg:35(43)
Level 26: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(31), RctvArm-ResDam:40(42), RctvArm-ResDam/Rchg:40(42)
Level 28: Whirling Axe -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(37), Erad-Dmg/Rchg:30(46), Sciroc-Dmg/EndRdx:50(50), Sciroc-Acc/Dmg/EndRdx:50(50)
Level 30: Swoop -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(33), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(36), Mako-Acc/Dmg/EndRdx/Rchg:50(40)
Level 32: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(40)
Level 35: Cleave -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(40), M'Strk-Dmg/EndRdx:50(48), M'Strk-Acc/Dmg/EndRdx:50(48)
Level 38: Pendulum -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(45), Erad-Dmg/Rchg:30(45), M'Strk-Dmg/EndRdx:50(45), M'Strk-Acc/Dmg/EndRdx:50(46)
Level 41: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx/Rchg:50(43), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(43)
Level 44: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(48)
Level 47: Rise of the Phoenix -- P'Shift-EndMod:50(A)
Level 49: Temperature Protection -- S'fstPrt-ResDam/Def+:30(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(5)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(5)
------------
Set Bonus Totals:

  • 8.5% DamageBuff(Smashing)
  • 8.5% DamageBuff(Lethal)
  • 8.5% DamageBuff(Fire)
  • 8.5% DamageBuff(Cold)
  • 8.5% DamageBuff(Energy)
  • 8.5% DamageBuff(Negative)
  • 8.5% DamageBuff(Toxic)
  • 8.5% DamageBuff(Psionic)
  • 30.5% Defense(Smashing)
  • 30.5% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 16.13% Defense(Energy)
  • 16.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 22.38% Defense(Melee)
  • 9.563% Defense(Ranged)
  • 3% Defense(AoE)
  • 5.4% Max End
  • 27% Enhancement(Accuracy)
  • 37.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 189.75 HP (10.13%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 14.3%
  • MezResist(Sleep) 4.95%
  • MezResist(Stun) 4.4%
  • MezResist(Terrorized) 2.75%
  • 62% (4.851 HP/sec) Regeneration
  • 5% RunSpeed

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My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Findulias,

Considering the amount of E/N being tossed around in the trial, bumping it like you have is a better idea than more recharge anyhow.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

couldnt i drop the doctored wounds out of healing flames and the second slot out of haste and grab the recharge alpha to open up the second 2 slots?


 

Posted

Quote:
Originally Posted by jcon19 View Post
couldnt i drop the doctored wounds out of healing flames and the second slot out of haste and grab the recharge alpha to open up the second 2 slots?

Yep.



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