Cold/Dark Defender
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Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Defender
Primary Power Set: Cold Domination
Secondary Power Set: Dark Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Infrigidate -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(37), LdyGrey-DefDeb/Rchg/EndRdx(45), HO:Lyso(46), HO:Lyso(46)
Level 1: Dark Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(43), Apoc-Acc/Dmg/Rchg(43), Apoc-Acc/Rchg(43), Apoc-Dam%(45), GJ-Dam/End/Rech(46)
Level 2: Gloom -- GJ-Acc/Dmg(A), GJ-Dam/Rech(7), GJ-Acc/Dmg/End/Rech(39), GJ-Dam%(40), GJ-Acc/End/Rech(40), GJ-Dam/End/Rech(40)
Level 4: Snow Storm -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(5), TmpRdns-Rng/Slow(5)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Combat Jumping -- Zephyr-ResKB(A), Krma-ResKB(9), LkGmblr-Rchg+(9)
Level 10: Stealth -- LkGmblr-Rchg+(A), Krma-ResKB(11), SW-Def/EndRdx(11), SW-Def/Rchg(13), SW-Def/EndRdx/Rchg(39)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(13)
Level 14: Super Speed -- Clrty-RunSpd(A), Clrty-EndRdx(15), Clrty-Stlth(15), Zephyr-ResKB(23)
Level 16: Super Jump -- HO:Micro(A), HO:Micro(17), Jump-I(17), Zephyr-ResKB(23)
Level 18: Grant Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(19), SW-Def/Rchg(19), SW-EndRdx/Rchg(21), SW-Def/EndRdx/Rchg(21)
Level 20: Phase Shift -- RechRdx-I(A)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Tactics -- Rec'dRet-Pcptn(A), GSFC-ToHit(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(37)
Level 26: Arctic Fog -- GA-ResDam(A), GA-Res/Rech/End(27), GA-End/Res(27), S'fstPrt-ResKB(34)
Level 28: Benumb -- Acc-I(A), RechRdx-I(29), Acc-I(29)
Level 30: Sleet -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dmg/Rng(31), Posi-Dmg/EndRdx(34)
Level 32: Heat Loss -- P'Shift-EndMod(A), P'Shift-Acc/Rchg(33), P'Shift-EndMod/Acc/Rchg(33), Efficacy-EndMod/Acc/Rchg(33), Efficacy-Acc/Rchg(34)
Level 35: Life Drain -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(36), Nictus-Acc/Heal(36), Nictus-Acc/EndRdx/Heal/HP/Regen(36), Nictus-Acc/EndRdx/Rchg(37)
Level 38: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(39)
Level 41: Dark Embrace -- GA-ResDam(A), GA-Res/Rech/End(42), GA-End/Res(42), S'fstPrt-ResKB(42)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45)
Level 47: Soul Storm -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(48), GladNet-Rchg/Hold(48), GladNet-EndRdx/Rchg/Hold(48), GladNet-Acc/EndRdx/Rchg/Hold(50)
Level 49: Summon Mistress -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(50), S'bndAl-Acc/Dmg/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Rchg(3)
------------
Set Bonus Totals:
- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 3.125% Defense(Energy)
- 3.125% Defense(Negative)
- 1.563% Defense(Ranged)
- 9% Max End
- 1.5% Enhancement(FlySpeed)
- 1.5% Enhancement(JumpSpeed)
- 1.5% Enhancement(JumpHeight)
- 1.5% Enhancement(RunSpeed)
- 17.5% Enhancement(Range)
- 2.5% Enhancement(Held)
- 68.75% Enhancement(RechargeTime)
- 25% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 15% FlySpeed
- 267.05 HP (26.26%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -49)
- Knockup (Mag -49)
- MezResist(Confused) 10%
- MezResist(Held) 10%
- MezResist(Immobilize) 12.2%
- MezResist(Repel) 4000% (8% chance)
- MezResist(Sleep) 10%
- MezResist(Stun) 10%
- MezResist(Terrorized) 10%
- 20% Perception
- 19% (0.317 End/sec) Recovery
- 52% (2.208 HP/sec) Regeneration
- 10% ResEffect(FlySpeed)
- 10% ResEffect(RechargeTime)
- 10% ResEffect(RunSpeed)
- 1.575% Resistance(Fire)
- 1.575% Resistance(Cold)
- 1.89% Resistance(Energy)
- 1.89% Resistance(Negative)
- 15% RunSpeed
basically - you only need the first two dark attacks and the heal - go red side and get powerboost, dark shield, soul storm - for the ridiculous kb anim, and the pet. Your cold powers will debuf and lock down your foe. The snipe is bad takes way to long and the stun is too short.
wow anohter noob is make cold drk haha cant wate for u 2 come RV and get own
i made this for 1v1. its a psy mastery version. soul mastery is the best. Life Drain does alot of damage, recommend slotting for it. my kb pro is low, i dont care. im using the Cardiac program. i hate Snow Storm.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
new ghost: Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Dark Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Infrigidate -- P'ngTtl-Acc/Slow(A), Achilles-ResDeb%(5), TmpRdns-Acc/Slow(40), LdyGrey-Rchg/EndRdx(40), LdyGrey-DefDeb/Rchg(42)
Level 1: Dark Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(25), Dev'n-Acc/Dmg/EndRdx/Rchg(25), DarkWD-ToHitDeb(27), DarkWD-ToHitDeb/Rchg(27), HO:Nucle(37)
Level 2: Gloom -- Apoc-Acc/Rchg(A), Apoc-Dmg/EndRdx(5), Apoc-Dam%(7), Dev'n-Acc/Dmg(9), Dev'n-Dmg/Rchg(9), Dev'n-Dmg/EndRdx(11)
Level 4: Ice Shield -- Krma-ResKB(A), LkGmblr-Rchg+(43)
Level 6: Hasten -- Empty(A), Empty(7)
Level 8: Super Speed -- Empty(A)
Level 10: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(11)
Level 12: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(13), ULeap-Stlth(13)
Level 14: Stealth -- SW-Def/EndRdx(A), SW-EndRdx/Rchg(15), SW-Def/EndRdx/Rchg(15), LkGmblr-Rchg+(17), Ksmt-ToHit+(43)
Level 16: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(17)
Level 18: Benumb -- Acc-I(A), Acc-I(19), RechRdx-I(19), RechRdx-I(21)
Level 20: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(21), SW-Def/EndRdx(43), SW-EndRdx/Rchg(46), SW-Def/EndRdx/Rchg(46)
Level 22: Tactics -- GSFC-Build%(A), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Phase Shift -- Empty(A)
Level 28: Sleet -- LdyGrey-Rchg/EndRdx(A), LdyGrey-DefDeb/Rchg(29), JavVoll-Dam/Rech(29), JavVoll-Dam/End/Rech(34)
Level 30: Dark Pit -- Amaze-Stun(A), Amaze-Stun/Rchg(31), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(31), Amaze-EndRdx/Stun(34)
Level 32: Heat Loss -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(33), Efficacy-EndMod/Acc/Rchg(33), Efficacy-EndMod/EndRdx(34)
Level 35: Life Drain -- Apoc-Dmg(A), Apoc-Dmg/Rchg(36), Apoc-Acc/Dmg/Rchg(36), Nictus-Heal(36), Nictus-Heal/HP/Regen/Rchg(37), Nictus-Acc/Heal(37)
Level 38: Tenebrous Tentacles -- GravAnch-Immob(A), GravAnch-Immob/Rchg(39), GravAnch-Acc/Immob/Rchg(39), GravAnch-Acc/Rchg(39), GravAnch-Immob/EndRdx(40)
Level 41: Dominate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42), GJ-Acc/Dmg(48), GJ-Dam/Rech(50), GJ-Dam/End/Rech(50)
Level 44: Mass Hypnosis -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(45), FtnHyp-Acc/Rchg(45), FtnHyp-Sleep/EndRdx(46)
Level 47: Mind Over Body -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(48), S'fstPrt-ResKB(48)
Level 49: Telekinesis -- RechRdx-I(A), RechRdx-I(50)
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-EndMod/Acc(3)
perma jump is ---> /up 1
This build is for 1v1 only.
I'm known for frankenslotting important powers and such due to the fact that sometimes I worry that the set bonuses I'm striving for won't replace the necessity of a well slotted power.
Anyways, here is the build. Any power critiques as well as slotting is highly thanked.
I plan on taking cardiac for the end support as well as +range for snow storm and my blasts.
Thanks Again
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Defender
Primary Power Set: Cold Domination
Secondary Power Set: Dark Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Infrigidate
- (A) Touch of Lady Grey - Defense Debuff/Recharge
- (3) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
- (3) Undermined Defenses - Defense Debuff/Endurance
- (5) Undermined Defenses - Defense Debuff/Recharge/Endurance
- (5) Accuracy IO
Level 1: Dark Blast- (A) Devastation - Accuracy/Damage/Endurance/Recharge
- (39) Devastation - Accuracy/Damage/Recharge
- (40) Devastation - Damage/Recharge
- (40) Devastation - Accuracy/Damage
- (40) Thunderstrike - Accuracy/Damage/Endurance
Level 2: Snow Storm- (A) Pacing of the Turtle - Endurance/Recharge/Slow
- (7) Tempered Readiness - Endurance/Recharge/Slow
- (9) Endurance Reduction IO
- (9) Slow IO
Level 4: Gloom- (A) Apocalypse - Damage/Endurance
- (37) Apocalypse - Damage
- (37) Apocalypse - Damage/Recharge
- (39) Apocalypse - Accuracy/Damage/Recharge
- (39) Apocalypse - Accuracy/Recharge
Level 6: Moonbeam- (A) Sting of the Manticore - Damage/Endurance/Recharge
- (7) Sting of the Manticore - Damage/Interrupt/Recharge
- (11) Sting of the Manticore - Accuracy/Damage
- (13) Sting of the Manticore - Damage/Endurance
- (13) Sting of the Manticore - Accuracy/Interrupt/Range
Level 8: Hasten- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
Level 10: Dark Pit- (A) Absolute Amazement - Endurance/Stun
- (17) Absolute Amazement - Stun
- (17) Absolute Amazement - Stun/Recharge
- (21) Absolute Amazement - Accuracy/Stun/Recharge
- (21) Absolute Amazement - Accuracy/Recharge
Level 12: Arctic Fog- (A) Luck of the Gambler - Recharge Speed
- (15) Red Fortune - Defense/Endurance
- (23) Karma - Knockback Protection
- (25) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense/Endurance/Recharge
Level 14: Super Speed- (A) Quickfoot - Endurance/RunSpeed
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Tenebrous Tentacles- (A) Gravitational Anchor - Immobilize/Endurance
- (27) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (34) Gravitational Anchor - Accuracy/Recharge
- (42) Gravitational Anchor - Immobilize
- (43) Gravitational Anchor - Immobilize/Recharge
Level 18: Benumb- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (19) Accuracy IO
Level 20: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (34) Karma - Knockback Protection
Level 22: Super Jump- (A) Springfoot - Endurance/Jumping
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 24: Stimulant- (A) Endurance Reduction IO
Level 26: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (27) Karma - Knockback Protection
Level 28: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 30: Sleet- (A) Touch of Lady Grey - Defense Debuff/Recharge
- (31) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
- (31) Achilles' Heel - Chance for Res Debuff
- (31) Achilles' Heel - Defense Debuff/Recharge
Level 32: Heat Loss- (A) Performance Shifter - EndMod/Accuracy
- (33) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Recharge
- (33) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - Accuracy/Recharge
Level 35: Life Drain- (A) Touch of the Nictus - Accuracy/Endurance/Recharge
- (36) Touch of the Nictus - Healing
- (36) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (36) Touch of the Nictus - Accuracy/Healing
- (37) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (43) Recharge Reduction IO
Level 38: Aid Self- (A) Numina's Convalescence - Heal
- (43) Recharge Reduction IO
- (46) Numina's Convalescence - Heal/Recharge
- (50) Numina's Convalescence - Heal/Endurance/Recharge
- (50) Interrupt Reduction IO
Level 41: Power Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 44: Temp Invulnerability- (A) Titanium Coating - Endurance
- (45) Titanium Coating - Resistance
- (45) Titanium Coating - Resistance/Endurance
- (45) Steadfast Protection - Knockback Protection
Level 47: Total Focus- (A) Hecatomb - Damage/Endurance
- (48) Hecatomb - Damage
- (48) Hecatomb - Damage/Recharge
- (48) Hecatomb - Accuracy/Damage/Recharge
- (50) Hecatomb - Accuracy/Recharge
Level 49: Acrobatics- (A) Endurance Reduction IO
Level 50: Cardiac Core Paragon------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 1: VigilanceLevel 2: Rest
- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Miracle - +Recovery
Level 2: Hurdle- (A) Empty
Level 2: Stamina