Critique by Fire/Psi/Soul build
you have 1 too many 5set of purples. so you're lacking a 10% recharge bonus. recommendation: change slotting of subdue. change the dam/rech to dam and swap the dam/end with another one from another set.
a cheaper slotting for cinders would be 4 basilisks and 2 lockdown.
change the Hami-Os in char and cages to common damage IOs.
I think you might be hurting for endurance every so often, but otherwise that's all i've got.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Thanks for that Infin missed the 6 sets of purples and the change to cinders was a great idea do not know what I thinking on using PvP set lol have also swapped hammi out for regualar reds, think you have saved my around 8bil thx
Hi all after about a month away from COX I have come back and decided to respec my old Fire/Psi/Fire farming Dom into a toon I will actually play content such as TFs/SF and trials with. For concept I have taken the Soul pool, also I think it might be fun twined wth PS. Thought about taking the Seer pet from soul but not sure I could spare the slots to do it justice.
Any how before I rip my current build to bit I though I would post my plan here and see if anyone could improve on it or let me know if I am about to gimp the toon.
Many Thanks
Kris
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
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Dark Psi: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Char
- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Recharge/Hold
- (3) Basilisk's Gaze - Endurance/Recharge/Hold
- (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (7) HamiO:Peroxisome Exposure
Level 1: Psionic Dart- (A) HamiO:Nucleolus Exposure
Level 2: Mind Probe- (A) Hecatomb - Damage
- (11) Hecatomb - Damage/Recharge
- (13) Hecatomb - Accuracy/Damage/Recharge
- (13) Hecatomb - Accuracy/Recharge
- (15) Hecatomb - Damage/Endurance
Level 4: Fire Cages- (A) Gravitational Anchor - Immobilize/Recharge
- (5) Gravitational Anchor - Chance for Hold
- (15) HamiO:Nucleolus Exposure
- (17) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (17) Gravitational Anchor - Accuracy/Recharge
- (19) Gravitational Anchor - Immobilize/Endurance
Level 6: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense/Endurance
- (21) Kismet - Accuracy +6%
Level 8: Hasten- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (9) Recharge Reduction IO
Level 10: Hot Feet- (A) Armageddon - Damage/Recharge
- (11) Endurance Reduction IO
- (19) Armageddon - Chance for Fire Damage
- (23) Armageddon - Accuracy/Damage/Recharge
- (23) Armageddon - Damage
- (25) Armageddon - Damage/Endurance
Level 12: Flashfire- (A) Absolute Amazement - Stun
- (27) Absolute Amazement - Stun/Recharge
- (29) Absolute Amazement - Accuracy/Stun/Recharge
- (29) Absolute Amazement - Accuracy/Recharge
- (31) Absolute Amazement - Endurance/Stun
Level 14: Super Speed- (A) Winter's Gift - Slow Resistance (20%)
Level 16: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (21) Kinetic Combat - Knockdown Bonus
- (31) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
Level 18: Tough- (A) Steadfast Protection - Resistance/+Def 3%
- (34) HamiO:Ribosome Exposure
Level 20: Drain Psyche- (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (33) Touch of the Nictus - Accuracy/Endurance/Recharge
- (33) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (34) Touch of the Nictus - Healing
- (34) Touch of the Nictus - Accuracy/Healing
Level 22: Weave- (A) Luck of the Gambler - Recharge Speed
- (36) HamiO:Enzyme Exposure
- (46) Luck of the Gambler - Defense/Endurance
Level 24: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Endurance
- (36) HamiO:Enzyme Exposure
Level 26: Cinders- (A) Gladiator's Net - Accuracy/Hold
- (27) Lockdown - Chance for +2 Mag Hold
- (36) Gladiator's Net - Accuracy/Recharge
- (37) Gladiator's Net - Recharge/Hold
- (37) Gladiator's Net - Endurance/Recharge/Hold
- (37) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
Level 28: Subdue- (A) Apocalypse - Damage/Recharge
- (39) Apocalypse - Accuracy/Damage/Recharge
- (39) Apocalypse - Accuracy/Recharge
- (39) Apocalypse - Damage/Endurance
- (40) Apocalypse - Chance of Damage(Negative)
Level 30: Tactics- (A) HamiO:Cytoskeleton Exposure
Level 32: Fire Imps- (A) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (40) Expedient Reinforcement - Damage/Endurance
- (40) Expedient Reinforcement - Accuracy/Damage/Recharge
- (45) Expedient Reinforcement - Accuracy/Recharge
Level 35: Vengeance- (A) Luck of the Gambler - Recharge Speed
Level 38: Psychic Shockwave- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
Level 41: Dark Embrace- (A) HamiO:Ribosome Exposure
- (42) HamiO:Ribosome Exposure
- (45) HamiO:Ribosome Exposure
Level 44: Dark Obliteration- (A) Ragnarok - Chance for Knockdown
- (45) Ragnarok - Damage/Endurance
- (46) Ragnarok - Damage
- (46) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Damage/Recharge
Level 47: Soul Drain- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (48) Obliteration - Damage
- (48) Obliteration - Accuracy/Recharge
- (50) Obliteration - Damage/Recharge
- (50) Obliteration - Accuracy/Damage/Recharge
Level 49: Dark Consumption- (A) Recharge Reduction IO
- (50) HamiO:Nucleolus Exposure
Level 0: Born In BattleLevel 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl
- (A) Damage Increase IO
Level 1: Domination- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
Level 2: Hurdle- (A) Jumping IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
Level 4: Ninja RunLevel 2: Stamina
- (A) Performance Shifter - Chance for +End
------------Set Bonus Totals:
- 15.5% DamageBuff(Smashing)
- 15.5% DamageBuff(Lethal)
- 15.5% DamageBuff(Fire)
- 15.5% DamageBuff(Cold)
- 15.5% DamageBuff(Energy)
- 15.5% DamageBuff(Negative)
- 15.5% DamageBuff(Toxic)
- 15.5% DamageBuff(Psionic)
- 8.625% Defense(Smashing)
- 8.625% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 8.625% Defense(Melee)
- 4.25% Defense(Ranged)
- 3% Defense(AoE)
- 4.5% Max End
- 5% Enhancement(Heal)
- 2.5% Enhancement(Held)
- 102% Enhancement(Accuracy)
- 111.25% Enhancement(RechargeTime)
- 64.86 HP (6.377%) HitPoints
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 5.25%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 6.9%
- MezResist(Terrorized) 2.5%
- 22% (0.367 End/sec) Recovery
- 56% (2.378 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 12.6% Resistance(Fire)
- 12.6% Resistance(Cold)
------------Set Bonuses:
Basilisk's Gaze
(Char)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.033 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Hecatomb(Mind Probe)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Gravitational Anchor(Fire Cages)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler(Combat Jumping)
- 10% (0.425 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Armageddon(Hot Feet)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Absolute Amazement(Flashfire)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Winter's Gift(Super Speed)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Kinetic Combat(Boxing)
- MezResist(Immobilize) 2.75%
- 15.26 HP (1.501%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Steadfast Protection(Tough)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Touch of the Nictus(Drain Psyche)
- 19.08 HP (1.876%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 2.25% Max End
Luck of the Gambler(Weave)
- 10% (0.425 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 10% (0.425 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Gladiator's Net(Cinders)
- 2.5% Enhancement(Held)
- Status Resistance 5%
- 2.25% Max End
- 10% Enhancement(Range)
Apocalypse(Subdue)
- 16% (0.679 HP/sec) Regeneration
- 30.52 HP (3.001%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
Expedient Reinforcement(Fire Imps)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
- 10% (0.425 HP/sec) Regeneration
Luck of the Gambler(Vengeance)
- 7.5% Enhancement(RechargeTime)
Obliteration(Psychic Shockwave)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Ragnarok(Dark Obliteration)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
Obliteration(Soul Drain)