?/Storm, The Whys and Why nots


Amy_Amp

 

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Quote:
Originally Posted by Mezzosoprano View Post
There's a long-running thread on the Brute forum about the "best farmer" that has eye-popping earning rates in inf/minute. The highest numbers I've seen reported by brutes are 2.5 - 3.0 million inf/minute. I wouldn't think even a purpled fire/kin would reach those numbers.

My Plant/Storm controller usually clocks 1.5 - 1.7 million inf/minute on the AE arc they've used as a test bed. Definitely not the best farming character in the world, but certainly a ton of fun to play!
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Originally Posted by SBeaudway View Post
While I have no idea how a Fire/Kin farms compared to the best Brutes, the point is a Fire/Kin can do it with an SO build. A "crazy" build just softcaps smash/lethal damage with IO sets. Using purples IOs would be a waste. You can of course purple IO a Fire/Kin, but it's not going to give you the bang for the buck purpling a Brute will.

When I have farmed, it's usually been using real missions not AE missions, which limits your ability to min/max the incoming damage. I could see how 100% incoming fire damage would help a /Fire Brute out.
And that's the thing. Even if you don't take the most uber farming build, you can still get a build that farms decent enough, will more likely fit a concept you have, and be more fun for the user overall. I'm not saying a Fire/storm is going to outdo a Fire/kin, but I bet IOs and Incarnate stuff give the Fire/storm a bigger benefit and it will make the difference in how well they farm rather small.


 

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Amy_Amp is correct, a Fire/Storm with Incarnate Powers is much closer to the farm rates of a Fire/Kin now. My main farmer is a fire/storm, slotted with a few sets of purples and the varies Incarnate Powers to help with endurance. Right now, I rarely have to rely on blue drops to keep me going unlike last summer. Fire/Storms are aoe monsters, and even with the KB, it's rare to hear complains on any team.

But that isn't saying, Plant/Storm still not a good choice. For while I don't have a plant, I'm always happy to see one on my team.


/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen

Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper

 

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Originally Posted by NewSlickRick View Post
Confuse is great for control as I've seen, but wouldn't it be bad lvling up if all the enemies are killing each other and you are getting poor exp cause of them offing themselves? I'm kinda impatient so I get really annoyed when a mind troll has to kill a few with confuse...If we have to kill a few each mob, lower the difficulty
Already covered territory, but since it doesn't look like someone posted it, here is the xp breakdown for confused enemies courtesy of the wiki:
link
apologies if I just missed it on my skim.


Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
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