Concept Stalker Build Help Claws/Nin


Goblin_Queen

 

Posted

Hey all. I've never gotten a Stalker beyond the mid 30s but I think this is the one concept that will see me through to the end game on a Stalker.

I'm doing a Spring Heeled Jack character concept that's envisioned as a Victorian Batman.

http://en.wikipedia.org/wiki/Spring_Heeled_Jack

Sadly I can't get all the powers to cover this Victorian urban legend but I settled on Claws/Ninjitsu/Weapon Mastery as my primary pics due to the claws that he had in the legends as well as focusing more on the toys that a Victorian Batman would have. I'll probably dip into the Invention temporary powers and Day Job powers to get more gadgets.

At level 20 I'll be going Vigilante so I can get the Fear Incarnate power and I was thinking of dipping into the Presence pool so the two can stack (and perhaps stack with the periodic Fear going off after you AS a target). I know the Presence pool is pretty sucky but I was hoping that with the Vigilante power then they would play nice together. I was also hoping that the world of Global bonuses and Incarnate abilities would offset the need to heavily slot the Presence powers? I'm not a number cruncher so I'm not sure.

What I want to end up doing with this guy is to be able to be a mini Scrapper after the AS and survive small to medium groups of enemies.

In the Weapons pool I'd probably only want Physical Perfection, Shuriken and Exploding Shuriken. I'd also probably want all the toys in /Nin unless Smoke Flash is basically the same in the Invention set and I should stick with that instead - it's definitely bummer to have to reload that after 10 uses tho.

Travel power - well Spring Heeled Jack is a jumper of course so Super Jump seems the best but I'm thinking I may not have room for that if I go deep into the Presence pool. Perhaps Ninja Run is enough to get by on and enough for the concept? I do have the City Traveler badge so I could bypass a precursor like Combat Jumping to get Super Jump but I imagine I could put CJ to good use for Global Recharge?

I'm pretty bad with building IO'd out builds and capping defenses and whatnot. It's not something I've come close to mastering yet so I'm coming to you guys to help with a build that has the above things in mind and is still viable and effective from 1-50+. I'd even like to know which Alpha and other Incarnate Slots you suggest for this type of Stalker. I may go Pyro Judgement to accommodate the Fire Breath aspect of the legend.

Inf isn't that much of a big deal. I know I can farm Hero/Villain merits with other characters and send the inf or recipes to my Vigilante but I doubt I'd have a ton of purples.

Thanks for any help and builds you guys can throw my way. I reallllly want to get this guy to the end and finally have a level 50 Stalker.


My Corner of DeviantART

The Queen's Menagerie

 

Posted

-Smoke Flash isn't all that great because it doesn't put you back into hidden.
-Presence pool is pretty crappy.
-I don't think think you can stack the fear from AS, but I am not certain on that.
-Ninja Run makes a good travel power. I use to use it as my sole travel power before inherent Fitness.
-Spiritual because +recharge is always good. Musculature is good choices, but you wont feel the effects until the higher Tiers. So is cardiac if you have end problems.
-Ive tried everything expect Pyronic but i heard it is one of the best Judgment powers.
-Interface you might want to go for Reactive for more damage and -res debuff or Diamagnetic for -toHit debuff to help help survive incarnate trials foes who have higher acc and for the -regen which helps for hard targets.
-For Destiny Barrier and Rebirth from what ive heard. Barrier is just amazing even if your softcapped.
-I will work on a build when i get off my mac and back on my PC


 

Posted

Thanks so much for the advice. Looking forward to the build!

I guess I need to research Smoke Flash more. I know it doesn't put you into Hide instantly (which I think would be awesome) but if it placates the mobs in the area long enough then don't you go into Hide anyway if you don't attack? If it doesn't even do that then I guess I can mess with the Temp version if I want to throw around an extra concept toy now and then.

RE: Presence Pool. I know it sucks but since it can stack with Fear Incarnate, can global bonuses and Incarnate abilities (Alpha) make it.. somewhat useful? Maybe? LOL Good to know that AS Fear doesn't stack tho.

Quote:
Originally Posted by Shadows Strike View Post
-Smoke Flash isn't all that great because it doesn't put you back into hidden.
-Presence pool is pretty crappy.
-I don't think think you can stack the fear from AS, but I am not certain on that.
-Ninja Run makes a good travel power. I use to use it as my sole travel power before inherent Fitness.
-Spiritual because +recharge is always good. Musculature is good choices, but you wont feel the effects until the higher Tiers. So is cardiac if you have end problems.
-Ive tried everything expect Pyronic but i heard it is one of the best Judgment powers.
-Interface you might want to go for Reactive for more damage and -res debuff or Diamagnetic for -toHit debuff to help help survive incarnate trials foes who have higher acc and for the -regen which helps for hard targets.
-For Destiny Barrier and Rebirth from what ive heard. Barrier is just amazing even if your softcapped.
-I will work on a build when i get off my mac and back on my PC


My Corner of DeviantART

The Queen's Menagerie

 

Posted

Heres the build
-You dont have to buy all the procs
-You can remove 1 proc from caltrop into intimdiate
-You can take out the mircale proc from physical perfection if you cant afford it.
-You can remove blinding prowder and put in hasten if you want the recharge over concept
-Wasnt able to softcapp AoE
-You can get rid of blinding powder and get challenge ealier so you can get the PBAOE fear
-Incarnate aabilities dont help out that much because they dont bump up the mag and the duration it gives isnt that much

http://www.cohplanner.com/mids/downl...28FF011F11EAA4


 

Posted

Thanks for the build! Definitely helps give me a point of reference.

Did you mean to put Super Jump in instead of Combat Jumping?

I'm surprised at how fast the slots are used up. Boo. I was thinking I'd have extra slots for Hide, Health, Blinding Power (for the Coercive Persuasion set bonuses) and Caltrops as well as having to put more into the Presence Pool because they stuck w/o a lot of slots.

Is the Tier 9 in Nin not worth getting?

If it is I may have to just rely on the Vigilante power for concept until the time they make Presence less sucktastic. IF so what two powers do you suggest replacing it with?


My Corner of DeviantART

The Queen's Menagerie

 

Posted

-Heres a build with the presence pool removed, but with way more recharge and a little more expensive
-The T9 isnt very useful if your already softcapped, but if you want something similar you can go the barrier route for destiny which gives +Def/+Res with no endurance crash

http://www.cohplanner.com/mids/downl...DDFC0F590AEAC7

-If you want more global accuarcy you can remove the -res proc from slash and the +recharge proc from shock wave and put a def/recharge or def/end/recharge slot into danger sense and ninja reflexes