My fort build


virii

 

Posted

Someone asked on a tf. forgot the name but here it is.

I run t4 cardiac(got it because i could, t3 works) t4 reactive (25 -res 75 dot) t4 rebirth(+hp helps me more than regen) t4 seers( feels easier to micromanage)

Leadership is there to help with pets(confuse protection) on the escapee phase.

Built for an adequate amount of range def before mind link because it fits my playstyle.

The blood widow is not as good as i thought. It has many attacks to cycle but it still freezes and sometimes does the impossible feat of chaining eviscerate.

My build is silly expensive and forts are playable for far less inf investment.

Villain Plan by Mids' Villain Designer 1,92
http://www.cohplanner.com/

fort, inc: Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: Telekinetic Blast
(A) Thunderstrike - Accuracy/Damage
(34) Thunderstrike - Damage/Endurance
(34) Thunderstrike - Damage/Recharge
(36) Thunderstrike - Accuracy/Damage/Recharge
(36) Thunderstrike - Accuracy/Damage/Endurance
(36) Thunderstrike - Damage/Endurance/Recharge


Level 1: Combat Training: Defensive
(A) Luck of the Gambler - Recharge Speed


Level 2: Subdue
(A) Thunderstrike - Accuracy/Damage
(3) Thunderstrike - Damage/Endurance
(3) Thunderstrike - Accuracy/Damage/Recharge
(5) Thunderstrike - Damage/Recharge
(9) Thunderstrike - Accuracy/Damage/Endurance
(9) Thunderstrike - Damage/Endurance/Recharge


Level 4: Tactical Training: Maneuvers
(A) Red Fortune - Defense/Endurance
(5) Red Fortune - Defense
(11) Red Fortune - Defense/Endurance/Recharge
(19) Red Fortune - Defense/Recharge
(25) Red Fortune - Endurance
(27) Luck of the Gambler - Recharge Speed


Level 6: Hasten
(A) Recharge Reduction IO
(7) Recharge Reduction IO
(7) Recharge Reduction IO


Level 8: Aim
(A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
(31) Adjusted Targeting - Endurance/Recharge
(37) Adjusted Targeting - To Hit Buff/Recharge
(37) Adjusted Targeting - To Hit Buff
(39) Adjusted Targeting - Recharge


Level 10: Indomitable Will
(A) Steadfast Protection - Resistance/+Def 3%
(11) Endurance Reduction IO


Level 12: Dominate
(A) Apocalypse - Damage/Endurance
(13) Apocalypse - Damage/Recharge
(13) Apocalypse - Accuracy/Damage/Recharge
(15) Apocalypse - Accuracy/Recharge
(15) Apocalypse - Chance of Damage(Negative)
(17) Unbreakable Constraint - Chance for Smashing Damage


Level 14: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance


Level 16: Combat Jumping
(A) Luck of the Gambler - Recharge Speed


Level 18: Tactical Training: Assault
(A) Endurance Reduction IO


Level 20: Psionic Tornado
(A) Positron's Blast - Chance of Damage(Energy)
(21) Positron's Blast - Damage/Recharge
(21) Positron's Blast - Damage/Endurance
(27) Positron's Blast - Accuracy/Damage
(29) Positron's Blast - Accuracy/Damage/Endurance


Level 22: Foresight
(A) Luck of the Gambler - Recharge Speed
(23) Defense Buff IO
(23) Defense Buff IO


Level 24: Mind Link
(A) HamiO:Membrane Exposure
(25) HamiO:Membrane Exposure


Level 26: Maneuvers
(A) HamiO:Enzyme Exposure
(29) HamiO:Enzyme Exposure


Level 28: Assault
(A) Endurance Reduction IO


Level 30: Total Domination
(A) Unbreakable Constraint - Hold
(31) Unbreakable Constraint - Hold/Recharge
(37) Unbreakable Constraint - Accuracy/Hold/Recharge
(40) Unbreakable Constraint - Accuracy/Recharge
(40) Unbreakable Constraint - Endurance/Hold


Level 32: Psychic Wail
(A) Armageddon - Chance for Fire Damage
(33) Armageddon - Damage/Recharge
(33) Armageddon - Accuracy/Damage/Recharge
(33) Armageddon - Accuracy/Recharge
(34) Armageddon - Damage/Endurance


Level 35: Tactical Training: Vengeance
(A) Luck of the Gambler - Recharge Speed


Level 38: Aura of Confusion
(A) Coercive Persuasion - Confused
(39) Coercive Persuasion - Confused/Recharge
(39) Coercive Persuasion - Accuracy/Confused/Recharge
(40) Coercive Persuasion - Accuracy/Recharge
(46) Coercive Persuasion - Confused/Endurance
(46) Coercive Persuasion - Contagious Confusion


Level 41: Gloom
(A) Decimation - Accuracy/Endurance/Recharge
(42) Decimation - Damage/Recharge
(42) Decimation - Accuracy/Damage/Recharge
(43) Decimation - Damage/Endurance
(43) Decimation - Accuracy/Damage
(43) Recharge Reduction IO


Level 44: Dark Obliteration
(A) Ragnarok - Chance for Knockdown
(45) Ragnarok - Accuracy/Recharge
(45) Ragnarok - Accuracy/Damage/Recharge
(45) Ragnarok - Damage/Recharge
(46) Ragnarok - Damage/Endurance


Level 47: Summon Widow
(A) Expedient Reinforcement - Accuracy/Damage/Recharge
(48) Expedient Reinforcement - Accuracy/Recharge
(48) Expedient Reinforcement - Endurance/Damage/Recharge
(48) Expedient Reinforcement - Accuracy/Damage
(50) Soulbound Allegiance - Damage/Recharge
(50) Soulbound Allegiance - Chance for Build Up


Level 49: Tactical Training: Leadership
(A) HamiO:Cytoskeleton Exposure
(50) HamiO:Cytoskeleton Exposure


Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl
(A) Recharge Reduction IO


Level 1: Sprint
(A) Unbounded Leap - +Stealth


Level 1: Conditioning
Level 2: Rest
(A) Empty


Level 2: Swift
(A) Run Speed IO


Level 2: Health
(A) Miracle - +Recovery


Level 2: Hurdle
(A) Jumping IO


Level 2: Stamina
(A) Performance Shifter - Chance for +End
(17) Performance Shifter - EndMod/Accuracy
(19) Performance Shifter - EndMod
(31) Performance Shifter - EndMod/Recharge


Level 4: Ninja Run
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